Program start date | Application deadline |
2024-09-01 | - |
2025-09-01 | - |
Program Overview
The Computer Games Design BSc (Hons) at the University of Gloucestershire equips students with the skills and knowledge to create games across various platforms. The industry-aligned curriculum, hands-on learning environment, and strong industry connections prepare graduates for diverse roles in the dynamic games industry. Ranked 6th in the UK for student and teaching satisfaction, this program offers a flexible study path and access to cutting-edge facilities.
Program Outline
Computer Games Design BSc (Hons) - University of Gloucestershire
Degree Overview:
This undergraduate program provides students with the opportunity to master the art of game creation across diverse platforms. The curriculum immerses students in real-world business scenarios, fostering industry readiness through guidance from experienced lecturers hailing from AAA studios and boasting extensive knowledge in AR, VR, mobile apps, and software development.
Highlights:
- Ranked 6th in the UK for student and teaching satisfaction (Guardian University Guide 2023)
- Industry-aligned curriculum
- Hands-on learning environment with cutting-edge technology
- Strong industry connections with top studios like Unity and Rebellion
Objectives:
- Develop expertise in game design, development, and production across various platforms.
- Cultivate essential skills in 3D modeling, level design, UX, animation, and scripting.
- Foster collaboration, problem-solving, and teamwork alongside skilled industry professionals.
Outline:
Course Structure:
- Full-time, part-time, and foundation year options available
- Three-year duration (four years with placement year)
- Park, Cheltenham campus
- Modular program with flexible study path
Curriculum Content:
- Year 1: Introduction to computer games, programming fundamentals, design principles, and game engines.
- Year 2: 3D modeling, animation, level design, and scripting, User experience design and user interface development
- Year 3: Advanced topics like AI development, game production techniques, and project management.
- Optional Year 4: Industry placement year for real-world experience.
Individual Modules:
A detailed list of modules is available on the course website. Here are some examples:
- Game Design and Development: Principles and techniques for game creation, project management, game engine fundamentals.
- 3D Modeling and Animation: Develop skills in 3D modeling, rigging, animation, and visual effects.
- Level Design and Scripting: Implement game mechanics, create engaging environments, and code interactive elements.
- Art and Design for Games: Focus on concept art, visual storytelling, and UI/UX design.
- Game Engine Programming: Learn C# for game development, utilize advanced tools in Unity or Unreal Engine.
Assessment:
- Continuous assessment through coursework, assignments, presentations, and individual projects.
- Final year projects demonstrate student's understanding and practical application of acquired skills.
- Some modules may employ exams to test theoretical knowledge.
Teaching:
- Blend of theoretical lectures, practical workshops, and group projects.
- Individual guidance and support provided by experienced lecturers with industry expertise.
- Small class sizes ensure personalized attention and a collaborative learning environment.
Careers:
Graduates are equipped for diverse roles in the dynamic games industry, including:
- Games Designer
- Level Designer
- Games Artist
- Games Tester
- Indie Developer
- Mobile App Designer
Other:
- Scholarships and bursaries available for international students.
- Program accredited by COMPTIA and affiliated with TIGA.
- Access to cutting-edge facilities, including VR headsets, motion capture suites, and gaming labs.
- Opportunities to participate in industry events, game jams, and international competitions. For complete and up-to-date information, please refer to the official course website.