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Students
Tuition Fee
Start Date
Medium of studying
Duration
48 months
Program Facts
Program Details
Degree
Bachelors
Major
Modeling | Visual Effects | Sculpture
Area of study
Arts
Timing
Full time
Course Language
English
About Program

Program Overview


Students master the craft of creating breathtaking models and lifelike creature effects for film and television, developing proficiency in digital design, 3D printing, and animatronics. The program emphasizes industry collaboration, project-based learning, and personal and independent study, preparing graduates for a wide range of career opportunities in the film and television industry and beyond.

Program Outline


Degree Overview:

The BA (Hons) Modelmaking and Creature Effects with foundation year program at the University of Bolton is a four-year, full-time program designed for aspiring modelmakers and creature effects artists. It combines traditional techniques with modern technology, offering a comprehensive education in the field.


Objectives:

  • Master the craft of creating breathtaking models and lifelike creature effects for film and television.
  • Develop a strong foundation in traditional creature effects and modelmaking techniques.
  • Gain proficiency in modern technology, including digital design, 3D printing, and animatronics.
  • Build critical skills in design, animation, and digital fabrication.
  • Develop a strong portfolio showcasing creative and technical abilities.
  • Prepare for the evolving demands of the special effects industry.

Assessment:

The program utilizes a variety of assessment methods to evaluate student understanding and skills, including:

  • Practical assignments: Hands-on projects simulating real-world challenges in the special effects industry.
  • Projects: Collaborative and multidisciplinary projects mimicking professional work environments.
  • Case studies: In-depth analysis of specific modelmaking and creature effects techniques.
  • Written assessments: Demonstrating theoretical knowledge and understanding of concepts.
  • Interviews: Assessing communication and presentation skills.
  • Presentations: Showcasing project outcomes and research findings.

Teaching:

The program employs a blended teaching style that includes:

  • Practical workshops: Hands-on training in modelmaking and creature effects techniques.
  • Lectures: Delivering theoretical knowledge and industry insights.
  • Seminars: Interactive discussions and presentations on specific topics.
  • Self-directed learning: Encouraging independent research and exploration.
  • E-learning: Utilizing online resources and platforms for learning.
  • Studio sessions: Dedicated time for creative exploration and project development.

Faculty:

The program is taught by a dedicated team of faculty with extensive professional experience, industry knowledge, technical expertise, and academic credentials.


Unique Approaches:

  • Industry collaboration: The curriculum is designed in collaboration with renowned professional special effects artists and studio directors, ensuring industry relevance and inclusion of the latest techniques, materials, and innovations.
  • Real-world project work: Students engage in practical projects that mimic industry pipelines and standards, providing realistic preparation for a career in modelmaking and creature effects.
  • Dynamic curriculum: The program integrates digital technologies and traditional practices with the latest industry trends, reflecting the fast-paced evolution of the special effects industry.
  • Guest lectures and industry events: Regular interactions with respected professionals in the modelmaking and special/creature effects fields provide insights into real-world applications of learning.
  • Emphasis on personal and independent study: The program encourages self-directed learning, project work, background reading, research, and creative thinking, preparing students for the demands of the industry.

Careers:

The BA (Hons) Modelmaking and Creature Effects with foundation year program prepares graduates for a wide range of career opportunities in the film and television industry and the wider creative industries, including:

  • Prosthetics, costume, and prop creator: Designing and crafting effects-based products for various industries.
  • Roles requiring a blend of creativity and technical proficiency: Utilizing modelmaking skills in various fields.

Other:

  • Location: The program is based in Greater Manchester, a major cultural and creative hub, providing access to a wide range of inspirations and potential professional connections.
  • Portfolio development: The program supports students in developing their portfolios to showcase their diverse range of creative and technical abilities.

EU nationals who meet residency requirements (have settled or pre-settled status) may be eligible for 'Home' fee status. Irish citizens living in the UK or Ireland will be eligible for 'Home' fee status under the Common Travel Area arrangement.

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