تاريخ بدء البرنامج | آخر موعد للتسجيل |
2024-09-01 | - |
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Creative Computing with Foundation Year
Overview
The Foundation Year of this four-year programme aims to provide you with an understanding of the subject to allow you to progress on to the BSc (Hons) Creative Computing course.
Introduction
The world of arts and media is changing at a phenomenal rate, and there has never been a better time to explore your creativity and the ways in which you can apply it to the world around you.
This Foundation Year provides the perfect opportunity for you to explore the key principles of art, design and media. The course is designed to help you develop your creative skills, it gives you a chance to build a larger portfolio, and provides a good transition period to familiarise yourself with the School of Arts, Media and Creative Technology and life as a student at Salford. You will then be in a strong position to progress onto your chosen degree pathway.
Course Details
All about the course
The Foundation Year will provide you with a dynamic, exciting and collaborative environment in which you will become a confident self-learner, with the underpinning skills and knowledge to apply in your studies. You will be taught with students interested in progressing to different art, design and media programmes, and study modules that will help you increase your knowledge and understanding of basic art and design as well as other aspects of creative thinking.
Our strong connections within Greater Manchester’s thriving creative sector mean you will also hear from practitioners working in the industry right now about their practice, journey into the world or art and design.
In the first term you will study modules that introduce the key concepts, skills and knowledge of art and design. Modules will help you to develop your study skills such as note-taking and structuring reports. In the second semester, you will further develop your creative practice and be introduced to the creative industries.
The assignments are flexible enough to allow you to interpret and tailor your submissions to your preferred area of study. Tutors will help and support you, in creating a portfolio of work to progress onto the BSc (Hons) Creative Computing here at the University of Salford. You will be integrated slowly into the degree course with opportunities to meet tutors from the BSc and by using our shared collaborative facilities within our vibrant New Adelphi building.
This programme prepares you to study on the three-year University undergraduate programme, meaning the duration of your degree is four years in total. The Foundation Year is not a standalone qualification.
Following the Foundation Year, you would progress onto BSc (Hons) Creative Computing:
Over the course of three years, you will develop into a digital maker, equipped with creative problem-solving skills and an in-depth understanding of well-established and emergent technologies.
The Creative Computing degree is designed to progressively build competence across both skill-based technologies and creative problem-solving. The modules are intertwined and provide both theoretical and practice-based learning opportunities, building confidence as you progress. Don't worry if some of these concepts are new to you - you will be supported by your tutors along the way, helping to prepare you for rewarding professional employment when you graduate.
Modules
Foundation Year
- Digital Media Applications
- Creative Methods
- Introduction to Creative Coding
- Creative Practice Major Project
- Introduction to the Creative Industries
Year One
- Introduction to Web-based Technologies
- Creative Coding Foundations
- Maths for Computing
- Introduction to Creative Play
- Generative Art
- Backend development
Year Two
- Artificial Intelligence
- Introduction to XR Design
- Physical Computing
- Games and Virtual Worlds
- Creative Collaboration
- Human Data Interaction
Year Three
- Major Project
- Practice Led Dissertation
- Creative Industry Challenge
- Digital Project Management
- Professional Development
- Creative Portfolio
What Will I be Doing?
100% Projects and Coursework
You are taught through a combination of lectures, seminars, and practical workshop sessions. Seminars enable you to discuss and develop your understanding of topics covered in lectures in smaller groups. In addition, you have timetabled meetings with your personal tutor.
Assessment
You will be assessed via different methods, including:
- Projects
- Coursework
- Presentations
- Dissertation
Facilities
Our MediaCity and Peel Park facilities are industry-standard, so much so that they are used by our industry partners themselves.
- Digital labs – use the latest XR equipment in a space especially designed for virtual and augmented reality development.
- Fabrication labs - bring your designs to life using 3D scanners and printers, power tools and a range of art and craft materials.
- Computer Suites and Editing Studios – our computer suites are equipped with the latest industry-standard software. You’ll learn from our experienced demonstrators, who’ll teach you the skills needed to turn your concepts into a reality.
- Green screen facilities - these allow you to create effects such as those you see on weather reports and incorporates a camera system and 3D graphics software.
- Equipment stores - we have a fully equipped equipment store available for you to use in your projects.
Employment and Stats
Upon graduation from the degree, students will apply their skills into a range of existent as well as emerging roles, including but not limited to Web development (Front/Backend), App development, Game Development, Multimedia, Interface Design, XR, VR, AR, and Digital Project Management.
Further Study
Graduates from this course could go on to study on one of our Postgraduate courses, including:
- MA Animation
- MSc Games and Extended Reality (XR)
Career Links
Our Creative Computing degree course benefits from established partnerships with creative companies in the UK. These industry relationships work on different levels ranging from guest lecturers, live briefs, placement opportunities and extra-curricular activities. These include the BBC, Matmi New Media, Trunk Manchester, Yippee Entertainment and Carbon Digital, among others.
Requirements
Standard Entry Requirements
- GCSE English Language and Maths at grade C/level 4 or above (or equivalent).
- 64 tariff points from A-levels (or equivalent) to include an Art & Design qualification preferred.
Alternative Entry Requirements
- Salford Alternative Entry Scheme (SAES)
Tuition Fees
- Full-time home: £8,505 for Foundation Year and £9,535 for subsequent years.
Additional Costs
You should also consider further costs which may include books, stationery, printing, binding and general subsistence on trips and visits.
مخطط البرنامج
BSC (HONS) CREATIVE COMPUTING WITH FOUNDATION YEAR - UNIVERSITY OF SALFORD
Degree Overview:
Program Description:
This four-year program combines a Foundation Year with a BSc (Hons) degree in Creative Computing. The Foundation Year provides a strong foundation in art, design, and media, preparing students for the three-year BSc program.
Program Objectives:
- Develop creative skills and academic confidence.
- Prepare students for a degree program in Creative Computing or related fields.
Program Structure:
- Foundation Year: Focuses on developing student's core skills and knowledge in art, design, and media.
- BSc (Hons) Creative Computing: Equips students with skills in creative problem-solving, digital making, and well-established and emergent technologies.
Outline:
Foundation Year:
- Introduction to Digital Media Applications: Develops technical skills in creative software and photography.
- Creative Methods: Examines creative practices and influences in art and design.
- Introduction to Creative Coding: Provides a foundation in computer coding for digital art creation.
- Creative Practice Major Project: Allows students to create a portfolio based on a chosen theme or topic.
- Introduction to the Creative Industries: Explores the creative industries and career opportunities.
BSc (Hons) Creative Computing:
Year One:
- Introduction to Web-based Technologies: Covers web design, development, and prototyping.
- Creative Coding Foundations: Introduces computer science principles through practical examples.
- Introduction to Creative Play: Encourages students to embrace playfulness and creative risk-taking.
- Generative Art: Explores using code to generate art forms.
- Backend Development: Covers data, format, processing, and storage for interactive experiences.
Year Two:
- Artificial Intelligence: Explores the history, future, and ethical implications of AI.
- Introduction to XR Design: Introduces the background and applications of XR technologies.
- Physical Computing: Examines the ubiquitous nature of computing in the physical world and its applications.
- Games and Virtual Worlds: Provides an overview of game technologies, development pipelines, and game engines.
- Creative Collaboration: Provides opportunities to collaborate with students from other programs on industry-led projects.
- Human Data Interaction: Covers the theoretical principles of human-computer interaction and data interaction.
Year Three:
- Major Project: Students define their own project based on their interests and career aspirations.
- Practice Led Dissertation: Provides the opportunity to develop a written or practice-based dissertation.
- Creative Industry Challenge: Students work on live briefs from industry partners.
- Digital Project Management: Explores the management of digital product development processes.
- Professional Development: Focuses on navigating the job market, developing skills, and creating a career pathway.
- Creative Portfolio: Students develop their professional portfolio and branding.
Assessment:
- Projects
- Coursework
- Presentations
- Dissertation
Teaching:
- Lectures
- Seminars
- Practical workshops
- Guidance from personal tutors
Careers:
- Web development
- App development
- Game development
- Multimedia
- Interface design
- XR development
- Digital project management
Other:
- Industry partnerships with creative companies
- Strong alumni community in Greater Manchester and beyond
- Industry-standard facilities at MediaCity and Peel Park
- Experienced tutors and demonstrators
- Recognition of student achievements through the Create Student Awards
كانت جامعة سالفورد ذات يوم مركزًا للثورة الصناعية في بريطانيا، وهي الآن في قلب الإبداع والتعلم في القرن الحادي والعشرين. تجمع دورات الماجستير الحديثة لدينا بين أفضل النظريات والممارسة للمساعدة في تجهيزك لتحديات عالم العمل.
خدمات
خدمات الطلاب
في جامعة سالفورد، ستنضم إلى مجتمع طلابي داعم ومزدهر يضم أكثر من 20,000 طالب من أكثر من 100 دولة مختلفة، لذلك يمكنك التأكد من تجربة جامعية متنوعة ومرحبة. نحن نعلم أن الالتحاق بالجامعة يمكن أن يكون تجربة شاقة ومثيرة، ولكن لا داعي للقلق. نحن نفخر بكوننا جامعة داعمة وشاملة ولدينا مجموعة من خدمات الدعم المصممة لاحتياجاتك.
خدمات الإسكان
يعد العيش في سكن طريقة رائعة للطلاب للاستقرار في الحياة الجامعية والتعرف على أشخاص جدد والانغماس في تجربة الطالب.
في سالفورد، نعمل مع شركاء الإقامة في Campus Living Villages (CLV)، الذين يديرون قريتين للإقامة. تشمل الأسعار جميع المرافق وخدمة الواي فاي واستخدام المناطق الاجتماعية في الموقع وصالة الألعاب الرياضية المجانية في الموقع.
ستحصل أيضًا على الدعم من ممثلي Denizen - طلاب سالفورد الذين يعيشون في قاعاتك، والذين هم على استعداد للمساعدة في أي مشاكل قد تواجهها.
خدمات المكتبة
مكتبة كليفورد ويتوورث هي مكتبتنا الرئيسية، والتي خضعت مؤخرًا لعملية تجديد بقيمة 6.2 مليون جنيه إسترليني لتجلب لك «المكتبة في الحديقة»، المستوحاة من حديقة بيل التاريخية التي تمتد بجانب المبنى. المكتبة مفتوحة 24 ساعة في اليوم، سبعة أيام في الأسبوع، وتوفر مساحات للدراسة الجماعية وأجهزة الكمبيوتر الشخصية وأجهزة Mac وقروض الكمبيوتر المحمول. يقدم موظفو دعم المكتبة المتخصصون لدينا أيضًا جلسات مهارات دراسة النطاق.
خدمات تكنولوجيا المعلومات والاتصالات
تعني اتفاقيات ترخيص جامعة سالفورد أن بعض عناوين البرامج متاحة للتوزيع من خدمات تكنولوجيا المعلومات، أو بأسعار مخفضة للاستخدام إما في الحرم الجامعي أو في المنزل.
خدمات طبية
يعمل AskUs، فريق خدمات الطلاب بجامعة سالفورد، بالشراكة مع خدمات NHS في المجتمع لضمان حصول الطلاب على الرعاية والدعم الذي يحتاجون إليه أثناء الدراسة في سالفورد. للتأكد من أنك قادر على الوصول إلى العلاج الطبي عندما تحتاج إليه، نوصيك بالتسجيل لدى طبيب عام بمجرد وصولك إلى الجامعة.
الحياة الطلابية
حياة الحرم الجامعي
غالبًا ما يكون سكن الطلاب أكثر من مجرد مكان لتعويض ما فات من النوم بعد يوم شاق من العمل والدراسة؛ إنه أيضًا مكان للاختلاط وتكوين صداقات جديدة والاسترخاء في بيئة آمنة ومريحة. تحتوي كلتا قريتي الإقامة لدينا على وسائل الراحة مثل خدمة الواي فاي والمناطق الاجتماعية في الموقع وصالة ألعاب رياضية مجانية في الموقع، فضلاً عن الأمن على مدار 24 ساعة.
مرافق رياضية
نحن موطن لاثنين من أكبر الفرق في كرة القدم، مانشستر يونايتد ومانشستر سيتي (تقدم الولايات المتحدة تذاكر مخفضة لبعض المباريات!) بالإضافة إلى نادي لانكشاير كاونتي للكريكيت في ملعب الإمارات أولد ترافورد.
تضم Sportcity في حرم الاتحاد المركز الوطني للدراجات والفيلودروم والمركز الوطني للاسكواش ومركز التنس الإقليمي. على طول طريق أكسفورد، ستجد مركز مانشستر للألعاب المائية، الذي يضم مسبحًا بطول 50 مترًا ومسبحًا للغوص وصالة ألعاب رياضية وجناحًا صحيًا.
إذا كنت تحب رياضاتك، ناهيك عن مسرح الأحلام، والمزيد من القواعد الشعبية، فإن مانشستر وسالفورد هما أيضًا موطن لمجتمع من فرق كرة القدم النشطة والمتحمسة خارج الدوري، بالإضافة إلى فرق الرجبي والهوكي والدربي.
نوادي الطلاب
يضم اتحاد الطلاب لدينا مجموعة من المرافق الرائعة التي يمكنك استخدامها والأحداث للمشاركة فيها، مثل مجموعات الأنشطة الخاصة بنا. هناك أكثر من 70 ناديًا وجمعية يقودها الطلاب، وإذا لم تتمكن من العثور على ما تبحث عنه، فلماذا لا تبدأ بنفسك؟
الاعتماد
عبر مجموعة البرامج في كلية سالفورد للأعمال، حصلنا على اعتمادات من 15 هيئة مهنية مختلفة. هذه تضمن أن البرامج التي نقدمها ذات جودة عالية وتركز على الصناعة حتى تعرف أنك تكتسب المهارات التي يريدها أصحاب العمل.
نحن فخورون بشكل خاص باعتمادنا من AMBA لبرامج ماجستير إدارة الأعمال لدينا، و EPAS لمجموعات برامج التمويل والإدارة للدراسات العليا، و CEEMAN لمؤسسة مدرستنا. تعكس هذه الاعتمادات الدولية عملة برامجنا وعمليات ضمان الجودة الصارمة التي نطبقها في التدريس والتعلم والتطوير.
Entry Requirements:
GCSE:
- English Language and Maths at grade C/level 4 or above (or equivalent).
A-levels:
- 64 tariff points from A-levels (or equivalent) to include an Art & Design qualification preferred.
T Levels:
- Pass: D or E in core subject.
- Must be in a relevant subject.
UCAS tariff points:
- 64 tariff points from A-levels (or equivalent) to include an Arts & Design qualification preferred.
BTEC National Diploma:
- MPP
Access to HE:
- Pass Level 3 Access to HE Diploma with 64 points (relevant subject)
Scottish Highers:
- 64 points including a relevant subject
Irish Leaving Certificate:
- 64 points including a relevant subject
International Baccalaureate:
- 24 points including a relevant subject
Alternative entry requirements:
Salford Alternative Entry Scheme (SAES):
- The university welcomes applications from students who may not meet the stated entry criteria but who can demonstrate their ability to pursue the course successfully.
- There are two different routes through the Salford Alternative Entry Scheme and applicants will be directed to the one appropriate for their course.
- Assessment will either be through a review of prior learning or through a formal test.