Students
مصاريف
تاريخ البدء
2026-06-01
وسيلة الدراسة
مخلوط
مدة
1 months
حقائق البرنامج
تفاصيل البرنامج
درجة
الدورات
تخصص رئيسي
أجهزة الكمبيوتر وتكنولوجيا المعلومات | تصميم الأثاث | Computer Programming
التخصص
الفنون | علوم الكمبيوتر وتكنولوجيا المعلومات
نوع التعليم
مخلوط
لغة الدورة
إنجليزي
دفعات
تاريخ بدء البرنامجآخر موعد للتسجيل
2026-06-01-
عن البرنامج

نظرة عامة على البرنامج


Introduction to ITP Camp

ITP Camp is a playground, a lab, and a classroom for creative and techy people who want to shake things up. Every June in New York City, makers, artists, musicians, programmers, fabricators, and creatives of all sorts are invited to join the ITP community to make stuff, hear speakers on the cutting edge, and collaborate with people from diverse disciplines.


Program Structure

Camp sessions, activities, and events run in the afternoons, evenings, and weekends throughout the month of June. Some people take the month off and immerse themselves fully in the culture and experience of ITP Camp, while others freelance or work part-time while attending sessions in between or remotely. Many participants maintain day jobs outside of ITP Camp and join us for the evening and weekend activities.


Philosophy and Approach

ITP was founded with the belief that making is as fundamental to thinking. ITP Camp is as playful, cooperative, and collaborative as any summer camp, but with a serious purpose. We seek those who are motivated to drive change through creativity. We open our doors to anyone who's yearning to create, innovate, or find meaning.


Community and Participants

The creative charge of ITP Camp comes from the community of participants sharing ideas, skills, criticisms, and passions with each other in small, informal groups. We build a flexible structure, an Un-University, that's responsive and supportive to the group we select. The structure is based on "unconferences" such as foocamp or barcamp, where presentations and discussions form in response to each participant's interests and projects.


Campers

Campers are experienced, motivated, and generous people. While ITP embraces hands-on learning, prior technical skills are not required. More than technical skills, we value the diversity of perspective and ideas that connect various fields of creatives together.


Session Leaders

Session leaders can be pretty much anyone. Campers lead sessions. Invited experts lead sessions. ITP faculty lead sessions. Counselors lead sessions. The Un-University enables multidirectional learning - whether top-down, bottom-up, or side-to-side.


Counselors

Counselors are your experienced guide and mentors. The Counselor HQ is a cross between Lucy's Advice Booth and the Apple Genius Bar and is staffed by knowledgeable ITP students and recent graduates whose superpowers include electronics, programming, digital fabrication, mechanics, materials, and beyond. The Counselor HQ is your go-to place for troubleshooting and mentorship, available in-person and online.


Sessions

Session topics directly reflect participants' interests of the camp. Once you've registered, suggest sessions you'd like to see (for camp staff to organize, if possible) or schedule your own to lead.


  • Examples of past sessions include:
    • Media, Merch, and Meaning: A Toolkit for Collaborative Culture Making
    • Intro to Fermentation: Let's Make Cider
    • Ableton 1: Intro to Electronic Music and Rave Culture
    • Soft Circuits 101
    • Intro to Digital Video Synthesis w/ Hydra
    • Lifecasting Overview & Demo!
    • DIY Infrared Vision Goggles
    • Make a Tiny Game + Tiny Game Jam
    • Making Music from Everyday Sounds – A Live Sampling Workshop
    • Make Hydrophones and Contact Mics: Internal and Submerged Resonance
    • Fold & Grow: A Collaborative Paper Garden
    • Delete Spotify. Host a Server With Your Friends.
    • Intro to Satellite and Aerial Imagery
    • PCB Making: Design And Order Your First PCB With KiCAD!
    • Introduction to Motion Capture: Performing Across Realities
    • From Ancestral Design to Future Aesthe/Tech
    • Creative Writing as a Prototyping Tool: A Writing Workshop
    • Web Explorations in Storytelling: Plotting a New Course
    • TouchDesigner: Getting Comfy With the Basics
    • Animated Posters in p5.js
    • Making Music with AI (and Asking If It's Game Over for Musicians)
    • Rapid Prototyping of XR Applications with the Help of AI
    • VJ School #1: Introduction to Concert & Performance Visuals
    • Manipulate Video with Custom Physical Interfaces!
    • Scaler for Musicking
    • POV: how to make one (1) viral video

Projects

Past camper projects have included interactive installations, wearable technology, experimental art, and more. Campers may develop prototypes or generate new ideas to develop into longer-term projects.


  • Project ideas can come from various sources, such as:
    • Extending work from your current profession
    • Exploring new technologies for artistic or social benefit
    • Experimenting with new materials, tech, and skillsets

About ITP

ITP (Interactive Telecommunication Program) is a two-year graduate program located in the Tisch School of the Arts at New York University, whose mission is to explore the imaginative use of communications technologies — how they might augment, improve, and bring delight and art into people's lives. Perhaps the best way to describe us is as a Center for the Recently Possible. For over almost 50 years, ITP has been a hub of experimentation in art, media, and technology.


ITP Camp is like putting the essence of ITP into the blender and puréeing into a month. It is ITP's test kitchen, its R&D arm, its back of the napkin. It's the place where we encourage you — our faculty, former students, colleagues, and community — to experiment, challenge yourself, and most of all, play.


عرض المزيد
How can I help you today?