Students
مصاريف
تاريخ البدء
وسيلة الدراسة
داخل الحرم الجامعي
مدة
حقائق البرنامج
تفاصيل البرنامج
درجة
درجة البكالوريوس
تخصص رئيسي
تصميم الأثاث | Computer Science | Software Development
التخصص
الفنون | علوم الكمبيوتر وتكنولوجيا المعلومات
نوع التعليم
داخل الحرم الجامعي
لغة الدورة
إنجليزي
عن البرنامج

نظرة عامة على البرنامج


Multimedia Programming

The lecture presents basic techniques and programming interfaces for the development of multimedia applications for desktop, Web, and mobile devices. This comprises interfaces for 2D graphics, sound, video, and animation. A special emphasis is on patterns, programming techniques, and processes which are applicable across varying platforms and programming languages. As an application example, mainly 2D games will be used.


Lecturer and Tutorials

  • Lecturer: Prof. Pirker
  • Tutorials: Teodora Mitrevska, Maximiliane Windl
  • Hours per week: 2 (Lecture) + 3 (Tutorial)
  • ECTS credits: 6
  • Language: German

Module and Target Audience

  • Module: P16, P17, or P21 (new PO) or P17, P18, or P11 (old PO)
  • Target audience:
    • Students majoring in Media Informatics (Bachelor) or Informatics as a "Vertiefendes Thema"
    • Students minoring in Media Informatics (Bachelor): Mandatory course in the 4th semester as part of the Multimedia-Praxis module

Dates and Locations

  • Lecture:
    • Location: Schellingstrafle 3, S 002
    • Dates: Monday, 10am-12pm
  • Tutorials:
    • The tutorials will start from the second week of the term.
    • Times and locations:
      • Tuesday 8-10 am (Oettingenstr. 67 (L) - L U112)
      • Wednesday 4-6 pm (Oettingenstr. 67 (L) - L U112)
      • Wednesday 6-8 pm (Oettingenstr. 67 (L) - L U112)
      • Friday 2-4 pm (Oettingenstr. 67 (L) - L U112)
  • Exam: TBA

Topic and Frameworks

The tutorials will be carried out with several different frameworks and languages. For the basic concepts, the language Python, together with the framework Pygame, will be used. For the advanced topics (mainly for the major subject students), the gaming engine Unity will be used, together with the programming language C#.


Organisational Matters

Tutorial Operation

In the tutorials, the material conveyed in the lecture will be applied practically. These tutorials thus contribute significantly to the understanding of the practice-oriented content.


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