مصاريف
GBP 15,700
تاريخ البدء
2026-09-01
وسيلة الدراسة
في الحرم الجامعي
مدة
36 months
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بالتسجيل، فإنك توافق على بيان الخصوصية و الشروط والأحكام.
حقائق البرنامج
تفاصيل البرنامج
درجة
بكالوريوس
تخصص رئيسي
الرسوم المتحركة | الفنون الرقمية | تصميم الألعاب
التخصص
الفنون | تقنيات المعلومات والاتصالات
نوع التعليم
في الحرم الجامعي
توقيت
لغة الدورة
إنجليزي
مصاريف
متوسط الرسوم الدراسية الدولية
GBP 15,700
دفعات
| تاريخ بدء البرنامج | آخر موعد للتسجيل |
| 2026-09-01 | - |
| 2027-09-01 | - |
عن البرنامج
نظرة عامة على البرنامج
Games Art BA (Hons)
Key Facts
- UCAS Code: BA: I630, BA with Foundation: I631
- Level: Undergraduate UG BA (Hons)
- Duration: Full Time: 3 years, Full Time Foundation: 4 years, Part Time: 4 - 5 years
- Starting: September
- Entry Requirements: BCC at A Level or, DMM at BTEC
- UK Fees 25/26: Full Time: £9,535, Part Time: £1,585 (per 20 credits), Integrated Foundation Year: £9,535
- International Fees 25/26: Full Time: £15,700, Integrated Foundation Year: £15,700
- Location: Waterside
Overview
The University of Northampton’s BA Games Art degree focuses on the visual side of the video game industry, including specialist areas such as concept art, UI, 3D modelling, environment and character design. You will be introduced to the key points in the creative process, from initial concepting through to the production of final assets, as well as the technical skills required to implement these into a working video game.
Highlights
- Up to date workstation hardware and software, including Wacom Cintiqs and Wacom Intuos.
- Opportunities to take part in live projects and competitions in this Games Art degree.
- Guaranteed paid internship with the Northampton Employment Promise.
- HP Laptop and software included with this Games Art course. Terms and Conditions apply
Entry Requirements
- A typical offer for the BA Games Art degree is:
- BCC at A Level or,
- DMM at BTEC/Cambridge Technical, or
- Pass (C and above) at T Level
- All selected applicants will be invited for a portfolio review and discussion.
- We welcome applications from students with a mix of A levels and BTEC/Cambridge Technical qualifications.
Course Content
- Stage 1
- Drawing Fundamentals (20 Credits)
- Group Game Project: Fundamentals (20 Credits)
- 2D Game Asset Production (20 Credits)
- 3D Game Asset Production (20 Credits)
- 3D Character Art (20 Credits)
- Material Development for Games (20 Credits)
- Stage 2
- 3D Environment Modelling (20 Credits)
- Digital Sculpting Fundamentals (20 Credits)
- Group Game Project: Advanced (20 Credits)
- Concept Art Techniques (20 Credits)
- 3D Art for Game Engines (20 Credits)
- Digital Sculpting for Character Art (20 Credits)
- Stage 3
- Group Project 3 (Games) (20 Credits)
- Visual Studies for Games 3 (20 Credits)
- Professional Practice in Games (20 Credits)
- Art Director Portfolio, Final Major Project (60 Credits)
Student Perks
- At the University of Northampton, everything we do, from funded trips to paid internships, is to give you everything you need to make a difference when you leave.
- If you join this full time Games Art degree at Northampton, you will receive a laptop when your course begins*. The laptops are built to a bespoke custom specification ideal for use in the seminar room, collaborative group work or studying at home for game art courses.
- Whatever your ambitions, we’re here to help you to achieve them. We’ll support you to identify the skills about gaming art you’re learning during your games art course, find your strengths and secure practical experience so that when it comes to applying for jobs or further study you’ll feel confident in standing out from the crowd. We’ve created the Northampton Employment Promise because we are so confident that if you focus on your studies and complete one of our awards you’ll be highly employable by the time you graduate. Putting you in a great position to secure employment or continue your studies.
Integrated Foundation Year (IFY)
- The Integrated Foundation Year (IFY) offers a new and exciting route into studying for a degree, attracting ambitious and driven students who are willing to learn and advance.
- If you have non-standard qualifications or do not quite meet the admissions requirements we can offer you a fantastic opportunity to study a four year programme which includes an Integrated Foundation Year. The Integrated Foundation Year will help you develop the theoretical/practical and academic skills you need, in order to successfully progress to the full award.
Fees and Funding
- 2025/26 Tuition Fees
- UK – Full Time: £9,535
- UK – Part Time: £1,585 per 20 credit module
- UK – Integrated Foundation Year: £9,535
- International – Full Time: £15,700
- International – Integrated Foundation Year: £15,700
- Additional Costs
- You will be expected to have a basic drawing kit for the start of the course, including a sketchbook, charcoal, erasers, pencils, pens etc, which would cost approximately £20 in total.
- In addition, we expect that you have a large portable hard drive (SSD) storage device to save your work to (£60 approx.)
- Some course related field trips and optional social activities, for example to EGX Rezzed Games convention, Let’s Talk Games or Guildford Games will require a contribution towards ticket purchase and/or travel: £10 (each)
Careers and Employability
- This Games Arts Degree will give you all the skills and experience you need to find work in the broad field of games design and games art.
- Previous games art students have gone on to work at:
- Playground Games
- Firesprite
- Codemasters
- Jagex
- Austella VR
- Totem Learning
- Dream Harvest Games
- Sumo Digital
- You may also be able to secure work in areas such as animation, architectural visualisation, visual effects, and model-making for film and TV.
Facilities and special features
- Specialist features include:
- Up to date workstation hardware and software including Wacom Cintiqs and Wacom Intuos
- Guest lectures that provide the opportunity to meet with industry specialists. Recent visitors have included: Rare, Unity, Splash Damage, Playground Games, Codemasters, Aardman Animations, Ubisoft, Lockwood Publishing, and Sony.
- Opportunities to visit industry events such as EGX Rezzed
- Yearly group projects, which allow for a real-life games development experience, working closely in a collaborative group project with student programmers and designers from Games Programming BSc (Hons) and Games Design BA (Hons)
- Life drawing and visual studies taught throughout – giving a solid art school foundation
- Course and module support via the course web site and University Virtual Learning Environment (VLE)
- A supportive approach to tuition with small class sizes (<20) and approachable tutors with practical industry experience.
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