Immersive Media and Games, Bachelor of Science
Program Overview
Introduction to the Immersive Media and Games Program
The global gaming market is worth over $150 billion and is poised to reach $250 billion by 2025. Interest in competitive eSports is similarly exploding with a current audience of over 450 million fans. New academic programs in game design and eSports are booming in higher education as institutions seek to be more competitive in attracting students in an ever more competitive landscape.
Program Overview
The Immersive Media and Games program offers detailed requirements, which can be found in the catalog description.
Program Details
- The program is designed to meet the growing demand for skilled professionals in the gaming and eSports industries.
- The global gaming market is expected to continue growing, reaching $250 billion by 2025.
- The current audience for competitive eSports is over 450 million fans.
- The program aims to provide students with a comprehensive education in game design and eSports, preparing them for careers in this field.
- The program covers various aspects of game design and development, including game programming, game art, and game design.
- The program also explores the business side of the gaming industry, including marketing, management, and entrepreneurship.
Admission and Requirements
The catalog description for the Immersive Media and Games program provides detailed information on admission requirements and program prerequisites.
Admission Criteria
- Admission to the program is based on a comprehensive review of the applicant's academic record and other relevant factors.
- Applicants must meet the university's general admission requirements.
- Additional requirements may include portfolio reviews, interviews, or other assessments.
Research Areas
The Immersive Media and Games program may involve research in various areas, including game design, game development, and eSports.
Areas of Focus
- Game design and development: This area of research focuses on the creation of games, including game programming, game art, and game design.
- eSports: This area of research explores the competitive gaming industry, including the business side of eSports, marketing, and management.
- Other areas of research may include game studies, game theory, and human-computer interaction.
