Students
Tuition Fee
Not Available
Start Date
Not Available
Medium of studying
Not Available
Duration
Not Available
Details
Program Details
Degree
Courses
Major
Computer Programming | Game Design | Game Development
Area of study
Information and Communication Technologies
Course Language
English
About Program

Program Overview


ICT398 - Virtual Environments for Games and Simulations

Overview

To view overview information, please note that this unit is archived.


Academic Contacts

Academic contact information is not available.


Offerings

The following offerings are available for this unit:


  • MURDOCH-S2-FACE2FACE-2025-ONGOING
    • Teaching period code: Semester 2-S2
    • Location: Murdoch
    • Attendance mode: Face to Face
    • Start year: 2025
    • End year: Ongoing
    • Self enrol: Yes
  • MURDOCH-S2-ONLINEFLEX-2025-ONGOING
    • Teaching period code: Semester 2-S2
    • Location: Murdoch
    • Attendance mode: Online Flexible
    • Start year: 2025
    • End year: Ongoing
    • Self enrol: Yes

Requisites

Prerequisite

  • ICT397: Advanced Games Design and Programming (3 cp)
  • ICT283: Data Structures and Abstractions (3 cp)

Exclusion

  • ICT312: Virtual Environments for Games and Simulations (4 cp)

Learning Outcomes

  1. Explore, evaluate, and apply 3D techniques and algorithms for developing interactive 3D environments.
  2. Evaluate the essential theory underlying the creation of virtual environments.
  3. Design and implement 3D graphical environments in C++ including the use of library functions, APIs, and other tools.
  4. Demonstrate knowledge, research, design, and implementation skills independently.
  5. Produce and present high-quality work that can be presented publicly.
  6. Estimate and manage task time effectively.
  7. Demonstrate and improve design and code maintenance skills.
  8. Communicate effectively as a team.
  9. Reflect on the broader aspects of Computing and Computer Science.

Unit Details

  • Unit version: 10
  • Version start date: 01/07/2024
  • End date: 30/06/2026
  • Owning college: College of Science, Technology, Engineering and Mathematics
  • Owning school: Information Technology
  • Credit points: 3
See More