Electronic Publishing - Associate of Applied Science
Las Cruces , United States
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Tuition Fee
Not Available
Start Date
Not Available
Medium of studying
Not Available
Duration
Not Available
Details
Program Details
Degree
Diploma
Major
Digital Media | Graphic Design | Web Design
Area of study
Arts | Information and Communication Technologies
Course Language
English
About Program
Program Overview
Electronic Publishing Program
The Electronic Publishing program offers an Associate of Applied Science degree, providing students with a comprehensive education in the field of electronic publishing.
Program Overview
The program covers a wide range of topics, including visual communications, media technologies, web design, digital photography, and creative media. Students learn the principles and techniques of electronic publishing, from conception to final product.
Course Descriptions
- CMT 100: Introduction to Visual Communications: Overview of the process of crafting a digital product from conception to final, incorporating basic principles of art and design, typography, layout, color, and imagery.
- CMT 108: Introduction to Media Technologies: Introduction to various media technologies, restricted to community colleges only.
- CMT 110: Introduction to Web Design: Basics of creating simple web sites for personal use.
- CMT 115: Digital Photography and Imaging I: Principles and techniques of photography using digital equipment, with an emphasis on lighting, focus, and composition.
- CMT 120: Introduction to Creative Media: Exploration and discovery of the creative processes through art, music, theater, narrative, and other avenues.
- CMT 126: Film Crew Training I: Hands-on training for students wishing to work on film crews, focusing on primary below-the-line craft areas of film production.
- CMT 130: Introduction to Web Design: Introduction to web development techniques, theory, and design, incorporating HTML and industry-standard web editing software.
- CMT 135: Introduction to 3D Computer Animation: Learning to work in a 3D environment, introduction to the basics of modeling, animation, dynamics, and rendering.
- CMT 140: Print Media I: Creation and design of publications and presentation materials using page layout software.
- CMT 142: Computer Illustration: Preparation of digital graphics with a vector or draw program for use in print, web, video, animations, and multimedia.
- CMT 145: Image Processing I: Design and creation of digital graphics using a raster or bitmap program for use in print, multimedia, video, animation, and web.
- CMT 150: 2D Animation: Concepts and techniques in storyboarding and creating interactive 2D animations for web, multimedia, and video.
- CMT 151: Evolution of Electronic Games: Focus on the evolution of video games and how they have shaped mainstream entertainment.
- CMT 155: Selected Topics: Specific titles to be announced in the Schedule of Classes, may be repeated for a maximum of 18 credits.
- CMT 156: Film Crew Training II: Applied training in a specific film production crew craft area, in which a student has decided to specialize.
- CMT 160: Modeling and Animation: Building on student's knowledge of 2D animation, covers modeling, animating objects and scenes in a 3D environment.
- CMT 165: Writing and Storyboarding: Learning good writing principles to create storyboards and scripts that communicate the overall picture of the project.
- CMT 170: History of Film: A Global Perspective: Explores the history of cinema from the earliest 19th-century developments to the present digital video revolution.
- CMT 175: 3-D Character Design: Focus on designing a character and then taking that design and building it in 3D using intermediate modeling techniques.
- CMT 180: Design Principles: Techniques and theories of design principles, including layout foundations, logo building, type, color, and story-boarding.
- CMT 182: Environmental Modeling, Shading and Lighting: Modeling design techniques to create natural and architectural environments for animated films and gaming.
- CMT 185: 3D Shading and Lighting Techniques: Study of various global, scene, and character lighting techniques, shading, and shadowing.
- CMT 190: Digital Video Production I: Hands-on study of the tools and techniques used to produce independent video, exploring how ideas are translated into a visual story.
- CMT 192: Acting for the Camera: Covers acting techniques, body movement, monologues, and auditioning, providing professional acting experience on camera.
- CMT 195: Digital Video Editing I: Study of the basic tools and techniques of non-linear digital video editing.
- CMT 200: Critical Game Studies: Focus on creating a complete design document utilizing techniques and standards used in the industry today.
- CMT 205: Cinematography: Theory and techniques of visual design in cinematography and the aesthetics of lighting.
- CMT 206: Principles of Sound: Study of soundtrack design theory and the use of audio editing software compatible with media editing software.
- CMT 210: Digital Video Production II: Advanced techniques of the tools and application of professional film making.
- CMT 215: Digital Video Editing II: Advanced features of digital video, audio/music, and titling production software.
- CMT 216: Digital Photography and Imaging II: Provides understanding and skills needed for advanced digital capture, editing, optimizing, and manipulating photographic images.
- CMT 217: Layer Animation & 3D Applications in Photoshop: Advanced course in Photoshop 2D techniques and motion graphic applications.
- CMT 218: Video for Social Interaction and Informal Commerce: The use of DSLR video for on-line instructional videos, demonstrations, and presentations.
- CMT 220: Environmental Scene Design: Modeling design techniques used to create environments and scenes for animated films and games.
- CMT 221: Internship: Work experience directly related to a student's major field of study, providing an opportunity to explore career paths and apply knowledge.
- CMT 222: Pre-production Management: Pre-production planning, paperwork breakdowns, budgeting, and scheduling, taking a project from start to finish from a producer's standpoint.
- CMT 223: Media Production Services: A design studio environment where students obtain real-world experience providing service to college and non-profit associations with faculty supervision.
- CMT 224: Environmental Scene Design II: Second level of modeling design techniques used to create environments and scenes for animated films and games.
- CMT 225: Anatomical Character Design: Focus on building anatomy-based 3D characters, advanced study in NURBS, subdivisions, and polygon modeling techniques.
- CMT 226: Film Crew Cooperative Experience: Industry production experience in specific craft areas for film crew technicians who have successfully completed two semesters of FTTP.
- CMT 227: Advanced Character Animation: Focus on complex rigging techniques and utilizing advanced animation functions to blend multiple animations into complex animations.
- CMT 228: Level Design Concepts: Focus on the design and creation of video game levels, dealing with the challenges and pitfalls of different video game genres.
- CMT 229: 3D Digital Sculpting: Introduction to 3D sculpting programs, learning how to create complex high polygon sculpts and normal maps.
- CMT 230: Web Design II: Creating and managing well-designed, organized web sites using HTML and web development software.
- CMT 235: Web Design for Small Businesses: Technology and techniques for designing and building a web presence for small businesses.
- CMT 236: Digital Audio Fundamentals: Advanced digital audio post-production and recording techniques using current entertainment industry-standard software and hardware.
- CMT 237: Digital Audio Editing: Techniques in digital audio composing, recording, editing, processing, MIDI & virtual instruments.
- CMT 240: Print Media II: Refining of technical design skills using advanced features of page layout software in preparing a variety of business-related documents.
- CMT 242: Advanced Computer Illustration: Advanced techniques in 2D vector drawing and fundamentals of 3D illustration for use in print, web, and multimedia applications.
- CMT 245: Image Processing II: Advanced techniques in editing and manipulation of raster images for digital graphics for print, multimedia, and web.
- CMT 247: Production Audio: Essential tools and techniques in field and studio recording and mixing, environmental assessment, film set protocol, and various microphones.
- CMT 248: Music Production and Mastering: Introduction to fundamental tools and techniques in music production and mastering.
- CMT 249: Layer Animation and 3D Applications in Photoshop: Advanced course in Photoshop 3D techniques and motion graphic applications.
- CMT 250: Advanced Graphics for Digital Media: Advanced techniques in design and creation of high-level 2D animations and interactive interfaces for web, multimedia, and video.
- CMT 252: Game Tools and Techniques: Focus on the different engines and gaming technologies that power the games of today.
- CMT 253: History of Animation: Exploration of animation as an art form and industry, spanning from the roots of animation to modern commercial and artistic animated productions.
- CMT 254: History of Media Design: Introduction to the principles of design history and theory within a chronological framework of historical and emerging media.
- CMT 255: Special Topics: Specific topics to be announced in the Schedule of Classes, may be repeated for a maximum of 18 credits.
- CMT 256: Typography: Foundation in typography with an emphasis on the history of typography and the practical application and impact of font choices.
- CMT 258: Advanced Camera Techniques: Professional camera techniques and training for electronic news gathering and studio filmmaking.
- CMT 260: 3D Special Effects: Creating advanced virtual special effects for both rigid and soft bodies, using MEL, dynamic principles, mixing nodes, and advanced particle systems.
- CMT 265: Personal Character Development: Focus on the development of personal character(s), from sketch to render, developing complete biographies of characters.
- CMT 266: Audio Postproduction: Application of techniques for the final postproduction phase of audio track editing, mixing, and mastering for film, music, and animation.
- CMT 275: Advanced Web Techniques: Creating and managing complex web sites using advanced techniques and tools.
- CMT 276: Advanced Photography Workshops: Series of 1-credit workshops offering specialized and intense advanced skill training and upgrading applications of photography for commercial purposes.
- CMT 285: Print Media III: Refinement of skills needed to prepare a variety of documents for print and the service bureau.
- CMT 290: Advanced 3D Animation Workshop A: Program capstone, students utilize skills learned to produce their final animation, group integrated projects are strongly recommended.
- CMT 291: Advanced 3D Animation Workshop B: Program capstone, students utilize skills learned to produce their final animation, group integrated projects are strongly recommended.
- CMT 292: Creative Media Studio: Studio environment where students specialize in creating film-festival quality and portfolio-ready projects under faculty supervision.
- CMT 294: Creative Media Studio II: Second level of studio environment where students specialize in creating film-festival quality and portfolio-ready projects under faculty supervision.
- CMT 295: Professional Portfolio Design and Development: Personalized design and creation of the student's professional portfolio, including hard-copy, demo reel, and online.
- CMT 298: Independent Study: Individual studies directed by consenting faculty with prior approval of the department head, may be repeated for a maximum of 6 credits.
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