Students
Tuition Fee
Start Date
Medium of studying
Duration
Details
Program Details
Degree
Bachelors
Major
Animation | Digital Media | Graphic Design
Area of study
Arts
Course Language
English
About Program

Program Overview


Animation Program Details

The Animation program at DePaul University offers a comprehensive curriculum that covers various aspects of animation, including traditional techniques, computer-generated imagery, and visual effects. The program is designed to provide students with a strong foundation in the principles of animation, as well as the technical skills necessary to succeed in the industry.


Course Offerings

The program offers a wide range of courses, including:


  • ANI 101: Animation for Non-Majors
  • ANI 105: Motion Graphics Foundations
  • ANI 150: After Effects Workshop
  • ANI 151: Adobe Animate Workshop
  • ANI 152: TVPaint Workshop
  • ANI 153: Harmony Workshop
  • ANI 154: Digital Painting Workshop
  • ANI 155: Cinema 4D Workshop
  • ANI 201: Animation I
  • ANI 206: History of Animation
  • ANI 207: Anime History
  • ANI 220: Storyboarding and Narrative Development
  • ANI 222: Illustration Foundations
  • ANI 225: Making Comics
  • ANI 226: Traditional Materials for Animation
  • ANI 230: 3D Design & Modeling
  • ANI 231: 3D Animation
  • ANI 240: Animation Production I
  • ANI 260: Motion Graphics
  • ANI 300: 3D Character Animation
  • ANI 301: Advanced 3D Character Animation
  • ANI 310: Motion Capture
  • ANI 315: Audio for Animation
  • ANI 320: Hand-Drawn Animation
  • ANI 321: Animation Mechanics
  • ANI 322: Animation History & Practice
  • ANI 324: Story Development
  • ANI 325: Visual Storytelling
  • ANI 326: Visual Concept Development
  • ANI 327: Hand-Drawn Character Animation
  • ANI 328: Animation Figure Study I
  • ANI 329: Advanced Storyboarding
  • ANI 330: 3D Character Modeling
  • ANI 332: 3D Rigging
  • ANI 333: Advanced 3D Rigging
  • ANI 336: 3D Modeling Studio
  • ANI 337: Environment Modeling
  • ANI 338: 3D Organic Modeling
  • ANI 339: 3D Texturing and Lighting
  • ANI 340: Animation Production II
  • ANI 341: Animation Production III
  • ANI 342: 3D Animation Production
  • ANI 344: Visual Design for Games
  • ANI 345: Character Design
  • ANI 346: Game Art Pipeline
  • ANI 347: Art for Game Mods
  • ANI 348: Animation Figure Study II
  • ANI 350: Animation Production Studio
  • ANI 351: Advanced Motion Capture Studio
  • ANI 352: 3D Scripting
  • ANI 353: Advanced 3D Scripting
  • ANI 355: Stop Motion Animation
  • ANI 356: Experimental Animation
  • ANI 357: Hybrid Animation
  • ANI 358: Advanced Stop Motion Animation
  • ANI 360: 3D Motion Graphics
  • ANI 362: Title Design
  • ANI 363: Cinema and Art for Animators
  • ANI 364: Animation Research Seminar
  • ANI 365: Cinema, Animation, and Art
  • ANI 366: 3D Movie Production
  • ANI 370: Acting for Animators
  • ANI 371: Animated Series Development
  • ANI 375: Professional Practice for Animators and Game Artists
  • ANI 376: Post-Production Workshop
  • ANI 378: 3D Dynamics
  • ANI 379: 3D Compositing
  • ANI 380: Animation Project BlueLight
  • ANI 390: Topics in Animation
  • ANI 393: Topics in 3D Animation
  • ANI 394: Animation Project I
  • ANI 395: Animation Project II
  • ANI 396: Animation Capstone Workshop
  • ANI 399: Independent Study

Graduate Courses

The program also offers a range of graduate courses, including:


  • ANI 420: Hand-Drawn Animation
  • ANI 421: Animation Mechanics
  • ANI 422: Animation History & Practice
  • ANI 423: 3D Animation Survey
  • ANI 425: Visual Storytelling
  • ANI 426: Visual Concept Development
  • ANI 427: Hand-Drawn Character Animation
  • ANI 428: Animation Figure Study I
  • ANI 429: Advanced Storyboarding
  • ANI 430: 3D Character Animation
  • ANI 431: Advanced 3D Character Animation
  • ANI 432: 3D Rigging
  • ANI 433: Advanced 3D Rigging
  • ANI 435: 3D Character Modeling
  • ANI 436: 3D Modeling Studio
  • ANI 437: Environment Modeling
  • ANI 438: 3D Organic Modeling
  • ANI 439: 3D Texturing and Lighting
  • ANI 440: Collaborative Short Animated Film
  • ANI 442: 3D Animation Production
  • ANI 444: Visual Design for Games
  • ANI 445: Character Design
  • ANI 446: Game Art Pipeline
  • ANI 447: Art for Game Mods
  • ANI 448: Animation Figure Study II
  • ANI 450: Motion Capture
  • ANI 451: Advanced Motion Capture Studio
  • ANI 452: 3D Scripting
  • ANI 453: Advanced 3D Scripting
  • ANI 455: Stop Motion Animation
  • ANI 456: Experimental Animation
  • ANI 457: Hybrid Animation
  • ANI 458: Advanced Stop Motion Animation
  • ANI 460: Animation Graduate Seminar
  • ANI 461: Motion Graphics
  • ANI 462: Title Design
  • ANI 463: 3D Motion Graphics
  • ANI 466: Cinema, Animation, and Art
  • ANI 470: Acting for Animators
  • ANI 471: Animated Series Development
  • ANI 478: 3D Dynamics
  • ANI 479: 3D Compositing
  • ANI 480: Animation Project BlueLight
  • ANI 481: Sound Design for Animation
  • ANI 490: Topics in Animation
  • ANI 493: Topics in 3D Animation
  • ANI 501: MFA Short Film I
  • ANI 502: MFA Short Film II
  • ANI 503: MFA Short Film III
  • ANI 540: Animated Short Film Part I
  • ANI 541: Animated Short Film Part II
  • ANI 560: Graduate Teaching Seminar
  • ANI 599: Independent Study
  • ANI 601: MFA Thesis Project I
  • ANI 602: MFA Thesis Project II
  • ANI 603: MFA Thesis Project III
  • ANI 639: MFA Pre-Thesis
  • ANI 640: MFA Thesis Animation
  • ANI 701: Thesis Continuation

Program Requirements

The program requires students to complete a minimum of 192 credit hours, including:


  • 60 credit hours of liberal studies courses
  • 60 credit hours of animation courses
  • 24 credit hours of electives
  • 48 credit hours of major courses

Admission Criteria

Admission to the program is based on a student's academic record, portfolio, and letters of recommendation. Applicants must submit:


  • Official transcripts
  • A portfolio of their work
  • Letters of recommendation
  • A personal statement

Tuition Fees

Tuition fees for the program vary depending on the student's residency status and the number of credit hours taken. For more information, please visit the university's website.


Research Areas

The program offers research opportunities in a variety of areas, including:


  • Animation production
  • Visual effects
  • Game development
  • Virtual reality
  • Augmented reality
  • Motion graphics
  • Title design
  • Storyboarding
  • Character design
  • Environment modeling
  • 3D modeling
  • 3D animation
  • Stop motion animation
  • Experimental animation
  • Hybrid animation

Faculty

The program is taught by a faculty of experienced professionals in the animation industry. The faculty includes:


  • Award-winning animators
  • Industry experts
  • Published authors
  • Researchers

Facilities

The program is housed in a state-of-the-art facility that includes:


  • Animation labs
  • Visual effects labs
  • Game development labs
  • Virtual reality labs
  • Augmented reality labs
  • Motion graphics labs
  • Title design labs
  • Storyboarding labs
  • Character design labs
  • Environment modeling labs
  • 3D modeling labs
  • 3D animation labs
  • Stop motion animation labs
  • Experimental animation labs
  • Hybrid animation labs

Career Opportunities

Graduates of the program have gone on to work in a variety of industries, including:


  • Animation production
  • Visual effects
  • Game development
  • Virtual reality
  • Augmented reality
  • Motion graphics
  • Title design
  • Storyboarding
  • Character design
  • Environment modeling
  • 3D modeling
  • 3D animation
  • Stop motion animation
  • Experimental animation
  • Hybrid animation

Alumni

The program has a strong alumni network, with graduates working in a variety of industries around the world. Alumni have gone on to work at companies such as:


  • Disney
  • Pixar
  • DreamWorks
  • Warner Bros.
  • Universal
  • Sony
  • Microsoft
  • Google
  • Facebook

Accreditation

The program is accredited by the National Association of Schools of Art and Design (NASAD).


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