Students
Tuition Fee
Not Available
Start Date
Not Available
Medium of studying
Not Available
Duration
Not Available
Details
Program Details
Degree
Bachelors
Major
Computer Science | Game Development | Software Engineering
Area of study
Information and Communication Technologies | Engineering
Course Language
English
Intakes
Program start dateApplication deadline
2023-09-01-
About Program

Program Overview


H鐷skoleingenj顤 Datorspelsprogrammering

The H鐷skoleingenj顤 Datorspelsprogrammering program is a 180-credit degree program at the undergraduate level, with a focus on game development and programming.


Program Overview

The program is designed to provide students with a comprehensive education in game programming, including courses in game development, programming, and related fields. The program is no longer offered, and a new program, Datorspelsutveckling och programmering, has been introduced.


Education Content

The education includes game programming courses and projects, such as:


  • AI programming
  • Physics programming for games
  • Graphics programming
  • Game engine architecture
  • Game production
  • Several game projects

During the education, students have the opportunity to work on creative game projects, both individually and in teams. They work in authentic production environments and create games together with students from the computer graphics program. The collaboration allows students to apply what they have learned in a technical and creative way. At the end of the education, students complete their thesis work, which can involve collaboration with a company in the industry.


Career Opportunities

After completing the education, students can pursue a career in the exciting and growing game industry, both in Sweden and abroad. They can work at large game development companies or smaller independent game studios. The education provides a solid foundation in programming, giving students a wide range of career opportunities.


Program Outline

The program consists of several components, including:


Medieteknik (105 credits)

  • Introduction to Game Development (7.5 credits)
  • Game Development Project (15 credits)
  • Programming of Game Graphics (15 credits)
  • Games in a System Perspective (15 credits)
  • Programming of Game Physics and Basic Research Methodology (15 credits)
  • Software Technology (7.5 credits)
  • Game Engine Architecture (15 credits)

Datalogi (22.5 credits)

  • Data Structures and Algorithms (7.5 credits)
  • Object-Oriented Programming (7.5 credits)
  • Introduction to Programming (7.5 credits)

Matematik (22.5 credits)

  • Differential Equations and Transform Theory (7.5 credits)
  • Integrals, Vectors, and Matrices (7.5 credits)
  • Mathematical Foundations and Derivatives (7.5 credits)

Valfria kurser (15 credits)

  • Specialization Project Game Development (15 credits)
  • Elective Course (15 credits)

Fysik (7.5 credits)

  • Mechanics and Experimental Methods (7.5 credits)

Industriell ekonomi (7.5 credits)

  • Industrial Economics with a Sustainability Perspective (7.5 credits)

Degree

The program leads to a H鐷skoleingenj顤sexamen, datateknik med inriktning mot Datorspelsprogrammering (Bachelor of Science in Engineering, Computer Science with specialization in Game Programming).


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