College engineer computer game programming
| Program start date | Application deadline |
| 2023-09-01 | - |
Program Overview
H鐷skoleingenj顤 Datorspelsprogrammering
The H鐷skoleingenj顤 Datorspelsprogrammering program is a 180-credit degree program at the undergraduate level, with a focus on game development and programming.
Program Overview
The program is designed to provide students with a comprehensive education in game programming, including courses in game development, programming, and related fields. The program is no longer offered, and a new program, Datorspelsutveckling och programmering, has been introduced.
Education Content
The education includes game programming courses and projects, such as:
- AI programming
- Physics programming for games
- Graphics programming
- Game engine architecture
- Game production
- Several game projects
During the education, students have the opportunity to work on creative game projects, both individually and in teams. They work in authentic production environments and create games together with students from the computer graphics program. The collaboration allows students to apply what they have learned in a technical and creative way. At the end of the education, students complete their thesis work, which can involve collaboration with a company in the industry.
Career Opportunities
After completing the education, students can pursue a career in the exciting and growing game industry, both in Sweden and abroad. They can work at large game development companies or smaller independent game studios. The education provides a solid foundation in programming, giving students a wide range of career opportunities.
Program Outline
The program consists of several components, including:
Medieteknik (105 credits)
- Introduction to Game Development (7.5 credits)
- Game Development Project (15 credits)
- Programming of Game Graphics (15 credits)
- Games in a System Perspective (15 credits)
- Programming of Game Physics and Basic Research Methodology (15 credits)
- Software Technology (7.5 credits)
- Game Engine Architecture (15 credits)
Datalogi (22.5 credits)
- Data Structures and Algorithms (7.5 credits)
- Object-Oriented Programming (7.5 credits)
- Introduction to Programming (7.5 credits)
Matematik (22.5 credits)
- Differential Equations and Transform Theory (7.5 credits)
- Integrals, Vectors, and Matrices (7.5 credits)
- Mathematical Foundations and Derivatives (7.5 credits)
Valfria kurser (15 credits)
- Specialization Project Game Development (15 credits)
- Elective Course (15 credits)
Fysik (7.5 credits)
- Mechanics and Experimental Methods (7.5 credits)
Industriell ekonomi (7.5 credits)
- Industrial Economics with a Sustainability Perspective (7.5 credits)
Degree
The program leads to a H鐷skoleingenj顤sexamen, datateknik med inriktning mot Datorspelsprogrammering (Bachelor of Science in Engineering, Computer Science with specialization in Game Programming).
