| Program start date | Application deadline |
| 2026-10-01 | - |
Program Overview
Computer Graphics for MSc in Engineering
This course covers principles and practice for 3D rendering of realistic images. We include common real-time game techniques and physically-based simulation of materials and lighting, as well as techniques used in movie-production rendering, like path tracing and ray tracing. You will get to implement several techniques from the ground up; and hopefully, you will look at the world in a new way after taking this course, with a deeper understanding of why things look the way they do.
ECTS Credits
7.5 Credits
Level of Education
Second cycle, has only first-cycle course/s as entry requirements (A1N)
School
School of Science and Technology
When is the Course Offered?
Autumn semester 2026 week 44 (2026) - 02 (2027) Half Time (50%), Day-time. The language of instruction is English. ÷rebro (on campus)
Prerequisites
- Integrals and Differential Equations, 7,5 Credits
- Linear Algebra for MSc in Engineering, 7,5 Credits
- Algorithms, Data Structures and Complexity for MSc in Engineering, 7,5 Credits
- Software Engineering for MSc in Engineering, 15 Credits The applicant must also have qualifications corresponding to the course "English 6" or "English level 2" from the Swedish Upper Secondary School.
Selection
Academic points
Application Code
X5219
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