Students
Tuition Fee
Not Available
Start Date
2026-10-01
Medium of studying
On campus
Duration
Not Available
Details
Program Details
Degree
Masters
Major
Computer Graphics | Computer Science | Software Engineering
Area of study
Information and Communication Technologies | Engineering
Education type
On campus
Timing
Part time
Course Language
English
Intakes
Program start dateApplication deadline
2026-10-01-
About Program

Program Overview


Computer Graphics for MSc in Engineering

This course covers principles and practice for 3D rendering of realistic images. We include common real-time game techniques and physically-based simulation of materials and lighting, as well as techniques used in movie-production rendering, like path tracing and ray tracing. You will get to implement several techniques from the ground up; and hopefully, you will look at the world in a new way after taking this course, with a deeper understanding of why things look the way they do.


ECTS Credits

7.5 Credits


Level of Education

Second cycle, has only first-cycle course/s as entry requirements (A1N)


School

School of Science and Technology


When is the Course Offered?

Autumn semester 2026 week 44 (2026) - 02 (2027) Half Time (50%), Day-time. The language of instruction is English. ÷rebro (on campus)


Prerequisites

  • Integrals and Differential Equations, 7,5 Credits
  • Linear Algebra for MSc in Engineering, 7,5 Credits
  • Algorithms, Data Structures and Complexity for MSc in Engineering, 7,5 Credits
  • Software Engineering for MSc in Engineering, 15 Credits The applicant must also have qualifications corresponding to the course "English 6" or "English level 2" from the Swedish Upper Secondary School.

Selection

Academic points


Application Code

X5219


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