Program Overview
ANIMATION & CGI Digital stories
The three-year course in ANIMATION & CGI (Computer-Generated Imagery) Digital Stories is a collaborative effort with Red Raion, now in its second edition. This innovative program is designed to prepare professionals in the field of digital animation, videogames, and audiovisual production.
Objectives
The course aims to form figures who are immediately employable in the world of animation and videogames, which are among the most interesting areas in terms of job opportunities. The disciplines covered include the entire pipeline of developing audiovisual animated products, both pre-rendered and in real-time, characterized by a strong narrative component.
Curriculum
The course covers various aspects of computer graphics, including:
- Concept art
- Storyboarding
- Character design
- Modelling and digital sculpture
- Animation
- Direction
- Special effects
- Post-production
Professional Opportunities
Graduates will be able to work in teams of any size for the production of 2D and 3D animations, films, or videogames, or for the realization of prototypes in the industrial field. They will have a wide range of career opportunities, including:
- Digital animation for web and marketing
- Audiovisual production for cinema and cartoons
- Special effects
- Videogames
- Television
- Advertising
- Education
- Industrial prototyping
Course Details
- Duration: 3 years
- Language: Italian
- Title: First-level academic diploma
- Credits: 180 CFA
- Specializations: Digital storytelling, 3D modelling, Digital animation CGI, Art for videogames
Yearly Breakdown
1° Year: Telling through Images
The first year focuses on the fundamentals of pre-production, including creative writing, storyboarding, concept art, and character design.
2° Year: Audiovisual Production
The second year delves into the production phase, where students develop more complex outputs. They consolidate their skills through the application of digital modelling techniques, character and environment animation, and camera animation.
3° Year: Post-production and Portfolio Development
The third year is dedicated to refining skills through direction and post-production. Students work on a personal thesis project, which is a key element for entering the job market. The project involves creating a demo reel, a video portfolio that, along with the curriculum, serves as a "business card" for accessing the job market.
Main Teachings
The course covers a wide range of subjects, including:
- Digital storytelling
- Creative writing
- Storyboard
- Photography
- Color theory
- Character design
- Environment design
- Computer graphics
- Modelling
- Rigging
- Animation
- VFX
- Lighting
- Contemporary art history
- Digital publishing history
- Cinema and video history
- Digital sculpting
- Game design
- Linear audiovisuals
- Web design
- Editorial graphics
- Mass media theory and method
- Contemporary art phenomenology
- Audiovisual documentation techniques
- Visual communication project methodology
- Direction
- Sound design
- Informatics
- English language
Software Used
- Adobe Suite (Indesign, Illustrator, Photoshop, Lightroom, Premiere Pro, XD, After Effects)
- Zbrush
- Maya
- Blender
- Unreal Engine
Projects
The course includes the realization of various projects, showcasing the students' skills and creativity. Examples of projects carried out as part of the course include:
- A Lava step at any time
- Rethinking Lampedusa, Rethinking Malta
