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| Program start date | Application deadline |
| 2026-09-01 | - |
Program Overview
Introduction to the Games Art Program
The Games Art program at Roehampton University is designed to equip students with the skills and real-world practice required to excel in the competitive games industry. This course is built around the needs of the industry, preparing students to contribute creatively and technically to the development of games.
Program Overview
The Games Art program offers a comprehensive education in the principles and techniques of game art, including 3D modeling, character and environment art, user experience (UX) design, game concept and level design, interface design, interactive storytelling, and scripting. Students will learn through hands-on, collaborative, and immersive experiences, mirroring professional practice in the gaming industry.
Modules
The program consists of a range of modules, including:
- Concept Art: Establishes the artistic vision, style, and mood for imaginary environments and characters.
- Game Design: Introduces the essential principles of designing a game, including game mechanics and dynamics.
- 3D Modelling: Covers the tools and techniques for creating 3D assets for different forms of media.
- Game Prototyping 1, 2, and 3: Allows students to work in teams to collaborate on game-based projects, using industry-standard tools like Unity or Unreal Engine.
- Asset Creation: Focuses on the principles and techniques of creating assets for animation and games.
- User Experience Design: Incorporates concepts of desirability, empathy, and affect to arrive at impactful user experience design.
- Computer Animation: Explores the principles and techniques of computer animation, including key concepts such as timing, spacing, weight, and motion dynamics.
- Character Design and Development: Equips students with skills to effectively incorporate animated characters into game designs.
- Project Management: Covers project management principles and practices tailored to creative industries.
Learning and Assessment
The course is designed to get students industry-ready, with assessments reflecting real-world creative practice. Students will complete a variety of tasks, including portfolios, presentations, critical reflections, and written responses.
Careers
Graduates of the Games Art program will be ready for careers in the games industry, with potential roles including character artist, games animator, games technical artist, concept artist, and art lead.
Entry Requirements
- UK students: 112-128 UCAS points (or equivalent) for the undergraduate program, and 64-80 UCAS points (or equivalent) for the foundation year.
- International students: 112-128 UCAS points (or equivalent) for the undergraduate program, and 64 UCAS points (or equivalent) with IELTS 5.5 for the international foundation pathway.
Fees and Funding
- UK students: 」9,790 for the undergraduate year 1, and 」9,790 for the undergraduate foundation year.
- International students: 」17,628 for the undergraduate year 1, 」17,628 for the undergraduate foundation year, and 」17,628 for the international foundation pathway.
Conclusion
The Games Art program at Roehampton University offers a comprehensive and industry-focused education, preparing students for successful careers in the games industry. With its strong emphasis on practical skills, collaborative learning, and real-world practice, this program is an ideal choice for those looking to pursue a career in game art.
