| Program start date | Application deadline |
| 2026-09-01 | - |
Program Overview
Introduction to the Games Design Program
The Games Design program at Roehampton University is designed to advance students as designers with a focus on graphic, spatial, and narrative project work. This course is taught through project-based learning and assessments, allowing students to graduate with technical and professional fluency.
Program Details
Entry Requirements
- 112128 UCAS points (or equivalent) for the standard program
- 6480 UCAS points (or equivalent) for the Foundation Year
- International Foundation Pathway: 64 UCAS points (or equivalent) and IELTS: 5.5
UCAS Code
- G601 for the standard program
- G602 for the program with a Foundation Year
Start Date
- September 2026
Modules
The program includes a variety of modules designed to equip students with the skills and knowledge needed to succeed in the games industry. These modules include:
- Game Design: Introduces students to the essential principles of designing a game, including game mechanics and dynamics.
- Storytelling and Media: Equips students with the understanding, knowledge, and skills needed to craft and edit compelling fictional and non-fictional stories across various forms and media.
- Audiovisual Production: Provides students with the skills to create visual projects for storytelling purposes, including DSLR camera operation, lighting, composition, digital editing, and post-production using industry-standard Adobe software.
- Game Prototyping 1, 2, and 3: Allows students to work with students from different programs to collaborate on a project, using industry-standard tools like Unity or Unreal Engine to quickly prototype a game.
- Level Design: Focuses on developing fun and engaging levels for games, using industry-standard game development tools.
- User Experience Design: Incorporates concepts of desirability, empathy, and affect to arrive at impactful user experience design for both design and games applications.
- Extended Reality: Introduces the role and responsibilities of an interaction designer, critically reflecting on best practices for effective interface and interaction design.
- Design for Change: Challenges students to explore how graphic design can address urgent societal issues through a blend of theoretical knowledge and hands-on practice.
- Project Management: Equips students with the tools and techniques to manage successful productions from idea to delivery, focusing on project management principles and practices tailored to creative industries.
- Final Project: Allows students to complete an individual project that draws upon interests developed over the course of their degree, with the option to secure and undertake a consultancy project relevant to their program of study.
Foundation Year
The program offers a foundation year, which takes place at the beginning of studies. The foundation year includes modules such as:
- Academic Skills and Communication
- English for Academic Practice (for international foundation students)
- Data Analysis and Research Skills
- Fundamentals of Audiovisual
- Fundamentals of Image Making
Skills and Career Prospects
The program prepares students to progress and excel in the gaming industry, graduating with skills in:
- Designing and modeling in a 3D environment
- Character and environment art
- User experience
- Art research
- Game concept and level design
- Interactive storytelling
- Narrative development
- Interface design
- Games analytics
- Scripting for game creation, plus 3D modeling and texturing
Potential career paths include:
- Game designer
- Level designer
- Game producer
- Narrative designer
- UX designer
- Games technical artist
- Project manager
Learning and Assessment
Students learn through interactive classes, working closely with lecturers and fellow students. This includes:
- Working in a studio environment
- Game studios workshops
- Small-group seminars
- Tutorials
- Industry connections and guest lectures
- Field trips
Assessments are based on real-world scenarios and include:
- Portfolios
- Presentations
- Critical reflections and written responses to briefs
Fees and Funding
UK Students
- Tuition fees: 」9,790 for the first year (September 2026 entry)
- Funding options are available, including scholarships and bursaries.
International Students
- Tuition fees: 」17,628 for the first year (September 2026 entry)
- Funding options are available, including scholarships and bursaries.
