Game, Animation and Motion Design
| Program start date | Application deadline |
| 2026-07-06 | - |
Program Overview
Course Overview
The course DSDN 102, also known as Game, Animation and Motion Design, is designed to introduce students to the basic principles of game design, animation, and motion design. This course explores fundamental game design concepts, such as mechanics and loops, and enables students to conceptualize and develop playable games. Alongside game design, it also introduces introductory motion principles, visual design for motion, storyboarding/sequential imagery, and graphic animation.
Course Details
- Course Code: DSDN 102
- Duration: Approximately 150 hours or 8.3 hours per week for 18 weeks.
- Points: 15 points, with one point estimated to be about 10 hours of work.
- Fees:
- For domestic students: NZ$1,083.45
- For international students: NZ$5,235.75
- Campus: Te Aro
- Trimester: Trimester 2
- Dates: 6 Jul 2026 to 8 Nov 2026
Entry Restrictions
- Prerequisites: None
- Corequisites: None
- Restrictions: None, but note that similar content courses may restrict enrollment if previously passed.
Course Learning Objectives
Students who pass this course should be able to:
- Compare and contrast time-based media with other forms of media.
- Apply basic skills and techniques in the design and production of time-based media outputs.
- Clearly communicate basic video game design concepts.
- Develop basic game design systems.
How This Course is Taught
- The course includes lectures, studios, and tutorials that require in-person attendance.
- Lecture recordings will be made available for subsequent revision.
Assessment
- Motion Project Part 1: Introduction to 3D Modelling (20%)
- Motion Project Part 2: Animation and Rendering (30%)
- Game Project Part 1: Introduction to Engines (20%)
- Game Project Part 2: Player Mechanics (30%)
Mandatory Requirements
There are no mandatory requirements for this course, but students will need to provide all materials and equipment necessary for the completion of coursework.
Taught By
The School of Design Innovation Faculty of Architecture and Design Innovation is responsible for teaching this course.
Disclaimer
This course outline may be subject to change.
