Students
Tuition Fee
NZD 5,235
Start Date
Not Available
Medium of studying
On campus
Duration
17 weeks
Details
Program Details
Degree
Courses
Major
Animation | Digital Media | Graphic Design
Area of study
Arts | Information and Communication Technologies
Education type
On campus
Course Language
English
Tuition Fee
Average International Tuition Fee
NZD 5,235
Intakes
Program start dateApplication deadline
2026-02-23-
About Program

Program Overview


Course Overview

The course INDN 311, also known as Ngā Hua Hei Whakaputanga or Publishable Products, challenges students to explore and engage with specific online publications that inspire them to design a product suitable for publication to an international audience.


Course Details

  • Dates: 23 February 2026 to 21 June 2026
  • Starts: Trimester 1
  • Fees:
    • NZ$1,083.45 for domestic students
    • NZ$5,235.75 for international students
  • Lecture Start Times: Thursday, 9:30 am
  • Campus: Te Aro
  • Estimated Workload: Approximately 150 hours or 8.8 hours per week for 17 weeks
  • Points: 15

Entry Restrictions

  • Prerequisites: 60 200-level points including 30 pts from the BDI or BAS schedules
  • Corequisites: None
  • Restrictions: None

Taught By

The course is taught by the School of Design Innovation — Faculty of Architecture and Design Innovation.


Disclaimer

This course outline may be subject to change.


Key Dates

Important dates, including mid-trimester teaching breaks, can be found on the University's key dates calendar. Assessment dates will be communicated once the course has begun.


About This Course

This course explores the idea that designers need to develop a coherent visual vocabulary when creating objects. It requires a broad perspective on design trends and a detailed understanding of how form and surface combine to create a specific aesthetic statement. Students will design a product related to a specified market segment for release within the next 12 months, involving trend analysis and systematic design experimentation.


Course Learning Objectives

Students who pass this course should be able to:


  1. Apply research strategies to identify and interpret market trends.
  2. Demonstrate fluency in design language targeting specific international publications on digital platforms.
  3. Apply self-initiated learning techniques to exploit additive manufacturing or visual technologies.
  4. Create a personal and professional design approach in the context of the market or design community.

How This Course Is Taught

The course is studio-based, taught through lectures, seminars, demonstrations, and studio tutorials, requiring in-person attendance. Lecture recordings will be available for subsequent revision.


Assessment

  • Trend and Context Analysis: Physical or digital experiments and analysis storyboard (2 x A3s), 30%
  • Resolved Product: Physical or digital model and publication storyboard (2 x A3s), 30%
  • Publication: Physical or digital model and simulated publication (2 x A3s), 40%

Lecture Times and Rooms

  • 23 February 2026 to 5 April 2026
  • 20 April 2026 to 31 May 2026

What You'll Need to Get

Students will need to provide all materials and equipment necessary for course work, including utilizing 3D printing for sketch and finished models, with estimated costs ranging from $100 to $500.


Mandatory Requirements

There are no mandatory requirements for this course.


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