Students
Tuition Fee
Not Available
Start Date
2026-09-01
Medium of studying
Not Available
Duration
Not Available
Details
Program Details
Degree
Bachelors
Major
Digital Media | Computer Graphics | User Experience Design
Area of study
Arts | Information and Communication Technologies
Course Language
English
Intakes
Program start dateApplication deadline
2026-09-01-
2027-03-01-
2027-06-01-
2027-09-01-
2028-03-01-
2028-06-01-
2028-09-01-
2029-03-01-
2029-06-01-
2029-09-01-
2030-03-01-
2030-06-01-
2030-09-01-
2031-03-01-
2031-06-01-
2031-09-01-
2032-03-01-
2032-06-01-
2032-09-01-
2033-03-01-
2033-06-01-
2033-09-01-
2034-03-01-
2034-06-01-
2034-09-01-
2035-03-01-
2035-06-01-
About Program

Program Overview


Bachelor's Degree in Computer Graphics Technology

The Bachelor of Science in Computer Graphics Technology degree program at Purdue University Northwest prepares students for industrial careers in the design, development, and management of digital products, services, and applications that utilize computer graphics technology.


Program Overview

With nearly every industry benefiting from the use of computer graphics, graduates can pursue careers in a variety of fields. The program is offered by the Department of Computer Information Technology and Graphics.


Why Study Computer Graphics Technology at PNW?

The faculty of the Computer Information Technology and Graphics department are leaders in their respective disciplines with a wealth of practical experience. Students will be mentored by experienced instructors and train in real-life settings, gaining a theoretical and hands-on understanding of what it takes to succeed in this dynamic field.


Program Educational Objectives

The program has five educational objectives:


  1. Produce graduates who can recognize how their practice and beliefs influence their values and experiences.
  2. Produce graduates who can view, interpret, critique, and evaluate situations or problems and develop new insights.
  3. Produce graduates who can convey information visually, verbally, and in written form that engages and persuades audiences.
  4. Produce graduates who can identify and use appropriate methodologies to research, analyze, and implement solutions to real-world problems.
  5. Produce graduates who can understand how to apply computing technology to design, develop, and create digital products, services, and applications.

Learning Outcomes

Graduates of the Computer Graphics Technology program will be able to:


  1. Apply knowledge, techniques, skills, and modern tools of mathematics, science, engineering, and technology to solve broadly-defined engineering problems.
  2. Design systems, components, or processes meeting specified needs for broadly-defined engineering problems.
  3. Apply written, oral, and graphical communication in broadly-defined technical and non-technical environments.
  4. Conduct standard tests, measurements, and experiments and to analyze and interpret the results to improve processes.
  5. Function effectively as a member as well as a leader on technical teams.

Enrollment Trends and Graduation Data

The enrollment and graduation data for the program is as follows:


  • Year: Enrollment, Graduates
  • | 75, 15
  • | 69, 14
  • | 64, 8
  • | 63, 8
  • | 53, -

Computer Graphics Technology Major Curriculum

The curriculum includes a balance of general education courses, College of Technology core courses, and computer graphics technology courses. Upon completion of the major core curriculum, students select a series of upper-division courses that advance their skills and knowledge as it relates to a chosen career pathway.


Year One

Students are introduced to how digital products, services, and applications that utilize computer graphics technology are designed, developed, and managed. Sample courses include:


  • CGT 10100 Introduction to Computer Graphics Technology
  • CGT 11100 Designing for Visualization And Communication
  • CGT 14100 Internet Foundations Technologies and Development

Year Two

Students develop key foundational skills within core competency areas through applied learning activities. Sample courses include:


  • CGT 21500 Computer Graphics Programming I
  • CGT 24100 Introduction to Computer Animation
  • CGT 25000 Foundations of Interaction Design

Year Three

Students transition their foundational skills and knowledge toward a chosen career pathway through a select series of upper-division coursework. Sample courses include:


  • CGT 34600 Digital Video And Audio
  • CGT 35200 User Experience Design I
  • STAT 30100 Elementary Statistical Methods

Year Four

Students advance their professional, technical, and creative skills through project-based, real-world learning experiences. Sample courses include:


  • CGT 41501 Contemporary Problems In Applied Computer Graphics
  • CGT 41600 Senior Design Project

Program Highlights

Through conceptual and project-based learning activities, students develop professional, technical, and creative skills that can be applied across multiple disciplines.


Career Paths

This program prepares students for a range of careers, including:


  • Interaction Designer
  • User Experience Designer
  • User Interface Designer
  • Augmented/Virtual Reality
  • Web Developer

Employers

Alumni are employed at corporations and organizations like:


  • Apple, Inc.
  • Task Force Tips
  • Royal & Langnickel
  • Axel Products, Inc
  • JM2 Web Designers
  • Signature Graphics

Scholarships

In addition to the scholarships available to all PNW applicants, students seeking a concentration in this field may also apply for program-specific scholarship awards, such as:


  • E. Winthrop Taylor Memorial Scholarship
  • College of Technology Scholarship
  • Louis Stokes Alliance for Minority Participation Scholarship

Beyond the Classroom

With over 80 clubs and groups, students have many opportunities to get involved on campus.


Meet the Faculty

The faculty includes:


  • Ge Jin, D.Sc., Associate Dean, Graduate Studies, College of Technology
  • Michael Alden Roller, Ph.D., Associate Professor, Computer Graphics Technology
  • Magesh Chandramouli, Ph.D., Professor, Computer Graphics Technology

Related Programs

Related programs include:


  • Computer Engineering
  • Cybersecurity
  • Other technology-related fields
See More