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Students
Tuition Fee
GBP 17,500
Per year
Start Date
2025-09-01
Medium of studying
On campus
Duration
36 months
Program Facts
Program Details
Degree
Bachelors
Major
Game Design | Game Development | Software Development
Area of study
Information and Communication Technologies
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
GBP 17,500
Intakes
Program start dateApplication deadline
2025-09-01-
2026-09-01-
About Program

Program Overview


Games Development BSc (Hons)

Overview

The BSc (Hons) Games Development degree course at UCA Farnham focuses on creativity in the realm of gameplay programming and prepares students to take a central role among artists, designers, and programming teams.


Course Structure

  • Year 1:
    • Fundamentals of Games Development
    • Equality Diversity and Inclusion
    • Board Game Design
    • Opportunity Week
    • Gameplay Design and Programming
    • Client Brief
    • Interactive Narratives
    • ATOM Activities
    • PLE Digital Outcome 1
  • Year 2:
    • Technical Art
    • The Conscious Practitioner
    • Opportunity Week
    • Tools and Production
    • Industry Brief
    • ATOM Activities and PLE Digital Outcome
    • Elective units (choose two):
      • Conceptual Interdisciplinary
      • Immersive Media
      • Digital Storytelling
      • Hardware Projects using Arduino
      • Virtual Production Studio
      • Pervasive Game Studio
      • Creature Animation
      • Life Drawing
      • Motion Capture Technologies
      • Environmental Storytelling
  • Year 3 (Professional Practice Year):
    • Placement within the creative industries
  • Year 3 (Final Year):
    • Advanced Games Programming
    • Final Major Project: Critical and Conceptual Influences
    • Professional Practice
    • Final Major Project: Production

Entry Requirements

  • Standard Requirements:
    • 112 UCAS tariff points
    • Pass at Foundation Diploma in Art & Design (Level 3 or 4)
    • Distinction, Merit, Merit at BTEC Extended Diploma / BTEC National Extended Diploma
    • Merit at UAL Extended Diploma
    • 112 UCAS tariff points from an accredited Access to Higher Education Diploma in appropriate subject
    • 27-30 total points in the International Baccalaureate Diploma with at least 15 IB points at Higher level
    • Four GCSE passes at grade 9-4/A*-C including English (or Functional Skills English/Key Skills Communication Level 2)
  • Foundation Year Requirements:
    • 32 UCAS tariff points
    • Pass at Foundation Diploma in Art & Design (Level 3 or 4)
    • Pass, Pass, Pass at BTEC Extended Diploma / BTEC National Extended Diploma
    • Pass at UAL Extended Diploma
    • 32 UCAS tariff points from an accredited Access to Higher Education Diploma in appropriate subject
    • 24 points from the International Baccalaureate
    • Four GCSE passes at grade 9-4/A*-C including English (or Functional Skills English/Key Skills Communication Level 2)

Tuition Fees

  • UK/EU:
    • Integrated Foundation Year: £9,250
    • BSc course: £9,250
    • Professional Practice Year: £1,850 (reduced tuition fee)
  • International:
    • Integrated Foundation Year: £16,950
    • BSc course: £17,500
    • Professional Practice Year: £3,390 (reduced tuition fee)

Facilities and Equipment

  • High-end PCs with Alienware towers, 4k dual screen monitors, and Wacom Cintiq graphics tablets
  • VR development studio
  • Dedicated Games Incubator Studio for graduate entrepreneurs
  • Sound production and Foley studios, pro tools, and a specialist library

Career Opportunities

  • Games designer
  • Games programmer
  • Rendering programmer
  • Games developer
  • Gameplay programmer
  • Games producer

Industry Links

  • Supermassive Games
  • EA
  • Sony
  • Creative Assembly
  • Supergonk
  • Two Point Studios
  • Zappar
  • Hangar 13
  • Atom Republic
  • Rebellion
  • Miniclip

Study Abroad

  • Opportunity to study part of the degree abroad at a UCA partner university

Scholarships and Fee Discounts

  • UCA scholarships and fee discounts available to assist with the cost of studies

Financial Support

  • Additional financial support available from UCA and external sources

Additional Course Costs

  • Books, printing costs, occasional or optional study trips, and/or project materials

English Language Requirements

  • IELTS test scores (or equivalent from other UCA-approved English tests)
  • English language requirements vary by country and qualification

Staff

  • Programme Director: Neil Brewis
  • Industry Engagement Lead: Andy Bossom
  • Senior Lecturer in Critical Studies: Dr Ewan Kirkland
  • Lecturer in Games Theory: Dr Maggie Li
  • Senior Lecturer in Games: Dr Digdem Sezen
  • Senior Lecturer in Games: Dr Tonguc Sezen
  • Senior Lecturer: Games, Comic and Concept Art: Dr Darren C Fisher

Related Courses

  • Comic & Concept Art BA (Hons)
  • Computer Science BSc (Hons)
  • Creative Computing BSc (Hons)
  • Games Animation BA (Hons)
  • Games Arts BA (Hons)
  • Games Design BA (Hons)
  • Studio Practice (Games) (top-up) BA/BSc (Hons)
  • Virtual & Augmented Reality BA (Hons)

Program Outline


Degree Overview:


Program Name:

Games Development BSc (Hons)


Program Length:

3 years full-time, 4 years full-time with Professional Practice Year

  • This program focuses on preparing students for a career in the games industry as a Technical Artist, a role that bridges the gap between artists, designers, and programmers.
  • Students will learn the fundamentals of programming, game engines, and 3D modeling.
  • They will also gain skills in technical art, such as creating shaders, materials, and implementing lighting and post-processing effects.
  • The program has a strong focus on industry connections, with students having the opportunity to work on live projects with real-world clients.
  • Graduates will be well-prepared to enter the competitive games industry and contribute to the development of cutting-edge games.

Outline:


Year 1:

  • Fundamentals of Games Development: Learn the basics of programming, game engines, and 3D modeling.
  • Equality, Diversity, and Inclusion: Explore the importance of diversity and inclusion in the games industry.
  • Board Game Design: Design and prototype a board game.
  • Client Brief: Work on a client-facing brief to gain experience in meeting deadlines and client expectations.
  • The Conscious Practitioner: Explore the impact of culture and personal beliefs on artistic practice.
  • Environmental Storytelling (Elective): Learn how to use game environments to tell stories.
  • Motion Capture Technologies (Elective): Gain experience with motion capture technology.
  • Pervasive Game Studio (Elective): Design and develop pervasive games that go beyond traditional gameplay boundaries.

Year 3:

  • Advanced Games Programming: Learn advanced programming techniques and practices used in the games industry.
  • Final Major Project: Critical and Conceptual Influences: Research and develop a concept for your final major project.
  • Professional Practice: Develop your professional skills and create a portfolio of your work.
  • Final Major Project: Production: Produce your final major project, demonstrating your skills and knowledge in games development.

Optional Professional Practice Year:

  • Gain valuable industry experience by working on a placement within the creative industries.

Assessment:

  • Assessment methods will vary depending on the module, but may include:
  • Written assignments
  • Presentations
  • Practical projects
  • Portfolios
  • Examinations
  • Assessment criteria will be based on the learning outcomes of each module.

Teaching:

  • The program is taught by a team of experienced academics and industry professionals.
  • Teaching methods include:
  • Lectures
  • Workshops
  • Tutorials
  • Guest lectures
  • Industry visits
  • The program also emphasizes a strong focus on student-centered learning, with students encouraged to take ownership of their own learning experience.

Careers:

  • Graduates from this program will be well-positioned to pursue careers in the games industry as Technical Artists, Game Programmers, Game Designers, and other related roles.
  • The program's strong focus on industry connections will help graduates to secure employment in the games industry.

Other:

  • The program offers a number of opportunities for students to get involved in the games industry, including:
  • Student-led games clubs
  • Games industry competitions
  • Guest lectures from industry professionals
  • Industry placements
  • The program also has a dedicated Careers & Professional Practice team that can help students with career planning and job applications.

Overall:

The Games Development BSc (Hons) program at UCA Farnham is a comprehensive and industry-focused program that will prepare students for a successful career in the games industry. The program's strong focus on technical art, industry connections, and student-centered learning makes it an ideal choice for students who are passionate about games and want to make a career out of their passion.


UK EU International Tuition fees - 2024/25 entry Integrated Foundation Year: £9,250 BSc course: £9,250 If you opt to study the Professional Practice Year, for 2024 you will be required to pay a reduced tuition fee of £1,850. You will also incur additional travel and accommodation costs during your Professional Practice year. Tuition fees - 2024/25 entry Integrated International Foundation Year: £9,250 (see fee discount information) BSc course: £9,250 (see fee discount information) If you opt to study the Professional Practice Year, for 2024 you will be required to pay a reduced tuition fee of £1,850. You will also incur additional travel and accommodation costs during your Professional Practice year. Tuition fees - 2024/25 entry Integrated International Foundation Year: £16,950 BSc course: £17,500 If you opt to study the Professional Practice Year, for 2024 you will be required to pay a reduced tuition fee of £3,390. You will also incur additional travel and accommodation costs during your Professional Practice year.

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