Students
Tuition Fee
USD 17,956
Per year
Start Date
Not Available
Medium of studying
On campus
Duration
Not Available

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Details
Program Details
Degree
Bachelors
Major
Dance Education
Area of study
Information and Communication Technologies | Engineering
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
USD 17,956
About Program

Program Overview


Foundation Year (Year 0):

This programme can incorporate a Foundation Year, which is intended for students wishing to enrol onto the three-year honours degree, who fall into one of the following categories:

1. Students who have not achieved the required A-Level points (or equivalent) score to enter the first year of the degree programme.

2. Mature students who have been out of the formal education system for some time.

Further information about the Foundation Year can be found by

clicking here

.





Degree

The degree programme is comprised of a number of compulsory modules, with a choice of two options in the final year to develop your specific interests and expertise.

Students also have the option to complete a year-long placement in industry between Years 2 and 3.

All modules are 20 credits, unless specified.





Year 1:

Compulsory modules:

  • Application Development
  • Architectures and Operating Systems
  • Computational Thinking
  • HCI and UX in Virtual Environments
  • Introduction to Virtual and Augmented Reality Technologies
  • Principles of Programming





  • Year 2:

    Compulsory modules:

  • Introduction to Level Design and Games Asset Development
  • Multimedia and Interaction
  • Navigating Virtual Worlds
  • Real-Time Computer Graphics
  • Real-World Interaction with AI
  • Research and Professional Skills




  • Year 3:

    Compulsory modules:

  • Dissertation Project (40 credits)
  • Creating Virtual Worlds using the GPU
  • Spatial Audio Development
  • Optional modules:

  • Advanced Mechanics
  • Computational Intelligence
  • Gamification and Developing for Non-Game Contexts
  • Industrial Work Experience (Placement)

  • Mobile Game Development
  • Multi-Player Game Development
  • Parallel and Distributed Systems

  • Visual Simulation

  • See More