Students
Tuition Fee
Per year
Start Date
Medium of studying
On campus
Duration
Details
Program Details
Degree
Bachelors
Major
Editing | Museum Studies
Area of study
Information and Communication Technologies | Manufacturing and Processing
Education type
On campus
Timing
Full time
Course Language
English
Intakes
Program start dateApplication deadline
2023-09-162023-06-12
2024-01-092023-10-13
About Program

Program Overview


Overview

The BSc (Hons) Games Development course allows you to specialise in one of two key disciplines within the games industry: games software development or games design. The course will provide you with the knowledge, skills and experiences needed to excel as a graduate in the computer games field.

You will select one of two distinct paths within the course, ultimately graduating with either a BSc (Hons) Games Development (Design) or a BSc (Hons) Games Development (Software).

In Year 1 of the course, you'll study the foundations of creating games. In addition, you'll develop the skills required to prototype games using technologies such as Unity and Unreal games engines. After year one you will select your specialisation choosing between one of two streams.

Games Design Stream:

In Years 2-4 you'll specialise in Games Design through a series of individual and collaborative modules. Individual modules will develop your expertise in areas such as Games Narrative, Game System Design, Game User Research, User Psychology, Serious Game Design, Engine Based Development, and facilitate the development of portfolio pieces. Collaborative modules will see you work together with students from other specialised courses within the

Department of Applied Computer Games

such as

3D Animation and Visualisation with pathways for Games and VFX

and

3D Design for Visual Environments

in order to produce games to either internal or industry-specified briefs.

Games Software Development Stream

: In Years 2-4 you'll specialise in Games Software Development through a series of individual, and collaborative modules. Individual modules will develop your expertise in areas such; Artificial Intelligence, Mobile Game Development, C++ and OpenGL, Network Game Development, Engine Based Development, and facilitate the development of portfolio pieces. Collaborative modules will see you work together with students from other specialised courses within the

Department of Applied Computer Games

such as

3D Animation and Visualisation with pathways for Games and VFX

and

3D Design for Visual Environments

in order to produce games to either internal or industry-specified briefs.

The course offers the possibility of undertaking an industry placement in a games company or studying abroad through Erasmus exchanges.





Graduate prospects

Graduates have gone on to work in companies such as Crytek, Electronic Arts, No Code, King, Media Molecule, Outplay Entertainment, Rockstar North and Sony.

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