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Students
Tuition Fee
Per year
Start Date
Not Available
Medium of studying
On campus
Duration
24 months
Program Facts
Program Details
Degree
Bachelors
Major
Music | Multimedia
Discipline
Arts | Design
Minor
Music Technology and Audio Production | Sound Engineering
Education type
On campus
Timing
Full time
Course Language
English
Intakes
Program start dateApplication deadline
2023-10-02-
2024-01-08-
About Program

Program Overview






Learn more about our music production programmes









Come and visit one of our open days in Shoreditch!









Find out more about studying at Point Blank









Track breakdown of 'Feel the Love' with Rudimental









Learn more about our music production programmes









Come and visit one of our open days in Shoreditch!









Find out more about studying at Point Blank









Track breakdown of 'Feel the Love' with Rudimental









Learn more about our music production programmes









Come and visit one of our open days in Shoreditch!

  • Program Outline


    Modules



    YEAR 1



    TERM 1



    Module 1: 1. One of the following modules:



    Music Production (Logic)

    This module aims to develop your fundamental understanding of contemporary music production. You will learn technical production skills within a DAW that are central to the realisation of musical ideas: recording and editing MIDI and audio, pre-production considerations, drum programming, mixing, audio effects processing, automation and arrangement techniques.

    You will have the opportunity to conceive and execute a production project, applying creative, technical, project management and reflective skills to aid your development as a producer and for professional life beyond.

  • The Production Process
  • Logic X Overview
  • Rhythm, Melody, and Harmony Production
  • Drum Programming
  • Pre-Production and File Management Techniques
  • MIDI and Audio Processing Techniques
  • Flex Time & Flex Pitch
  • Introduction to Synthesis and Sampling
  • Track Arrangement & Automation
  • Mixing & Exporting
  • MIDI Controllers and MIDI Mapping


  • Music Production (Ableton)

    This module aims to develop your fundamental understanding of contemporary music production. You will learn technical production skills within a DAW that are central to the realisation of musical ideas: recording and editing MIDI and audio, pre-production considerations, drum programming, mixing, audio effects processing, automation and arrangement techniques.

    You will have the opportunity to conceive and execute a production project, applying creative, technical, project management and reflective skills to aid your development as a producer and for professional life beyond.

  • The Production Process
  • Ableton Live Overview
  • Rhythm, Melody, and Harmony Production
  • Drum Programming
  • Pre-Production and File Management Techniques
  • MIDI and Audio Processing Techniques
  • Warping
  • Introduction to Synthesis and Sampling
  • Track Arrangement & Automation
  • Mixing & Exporting
  • MIDI Controllers and MIDI Mapping


  • Module 2: 2. Music Composition

    Compositional proficiency is a core skill for contemporary producers and artists, equipping them with the ability to realise their creative ambitions and make more informed production decisions, whilst helping them become professionally competitive.

    This module will explore the core elements of musical composition: rhythm, harmony, melody, structure, and arrangement. You will develop compositional techniques through practical application of music theory using music software.

    This module focuses explicitly on commercial western popular musical styles, genres and their aesthetics. You will have the opportunity to investigate technical and stylistic aspects of these styles and genres, developing their confidence and abilities in composition. You will gain experience in composing original musical elements and arranging these elements into a full composition.

  • Commercial composition techniques
  • Use of rhythm in drum-beats and melodies
  • Key, modes, and scales
  • Use of harmony: chord sequences and modulation
  • Use of melodies
  • Writing basslines
  • Composing musical 'hooks'
  • Form, structure and arrangement
  • Listening and analysis


  • Module 3: 3. Music Industry

    This module aims to provide an overview of the music industry: what are the different components and how do they operate and interlink?

    You will develop an awareness of different revenue sources, analysing areas including record labels, publishing, independent artists, digital distribution, and the varied ways that money flows through the industry. The importance and value of copyright will be explored, along with different music industry deals and agreements.

    The knowledge, skills, and understanding developed in this module will provide you with the foundation for a successful and sustainable career within the music industry.

  • Introduction to the music industry
  • Music copyrights
  • Major and independent record labels
  • Music publishers
  • Music distribution and consumption
  • Music streaming
  • The independent artist route
  • Artist management
  • The live sector
  • Contracts & agreements
  • Negotiation skills
  • Synchronisation


  • TERM 2



    Module 4: 4. Sound Design

    The Sound Design module is designed to facilitate your understanding of synthesis and sampling techniques through a practical exploration of modular software instruments.

    The module will provide a solid grounding in the principles of sound creation integral to all aspects of electronic music production and will also build the knowledge and skills that are necessary for those aiming to work within a range of digital audio and media environments.

    You will learn how to build your own modular software instrument, before using these to create a range of sounds that will be demonstrated within a compositional context.

  • Physics of sound
  • Signal flow and connectivity
  • Synthesis types (subtractive, FM, Wavetable, Additive, granular)
  • Sampling and resampling
  • Use of effects
  • Creation of sounds that are representative of a specific type
  • Terminology


  • Module 5: 5. Sound Engineering

    This module aims to develop technical skills in studio recording, explaining the basic requirements of signal flow, microphone placement, and corrective editing. You will have access to industry-standard studios and a range of specialist equipment to record, edit and manipulate a range of audio sources. There will be opportunities for you to work as an integrated member of a team whilst working in a variety of vocational contexts.

    By focusing on modern engineering essentials, you will acquire knowledge and skills that you can apply in a variety of studio environments, from small home-based setups to large professional facilities.

  • Signal Flow and routing
  • Gain staging and signal to noise considerations
  • Microphone types and techniques
  • Correct implementation of outboard equipment
  • Phase coherency
  • Professional recording practices
  • Evaluating Audio
  • Editing Techniques – comping, timing correction and cleaning-up


  • Module 6: 6. Production Styles

    This module aims to develop your understanding of how successful music is created through a process of analysis, research and practical application.

    You will develop an informed awareness of key movements and developments in music production and artistry through culture and technology.

    Analysis of landmark recordings, genre and production process will facilitate your ability to create authentic musical examples which adhere to specific industry briefs.

    What are the landmark production styles that underpin genres, how do they influence musical innovation and what can be learnt from this?

  • Production roles and artistry
  • Landmark productions study
  • Development of music technology
  • Genre studies
  • Framework for music analysis
  • Underground and mainstream culture
  • Production aesthetics
  • Creative sampling and interpolation
  • Cultural recycling and referentiality


  • TERM 3



    Module 7: 7. Creative Production & Remix

    Creative Production & Remix aims to encourage you to start developing a signature sound whilst working with a top line vocal.

    This module will give you the opportunity to explore different approaches to production. How can different creative approaches be combined with technical skills to develop a unique style?

    The concept of remixing is explored, both as a music industry practice and in the wider cultural context as a means of creative recycling. How does ‘remixing’ manifest in both music and other creative mediums and how can we utilise this as a source of inspiration?

    As a professional producer it is common to be asked to provide production or remix services for other artists whilst meeting a creative brief and deadline. This module is designed to prepare you for this scenario.

  • Active listening and analysis
  • Remix culture
  • Production aesthetics and creative intention
  • Production strategies
  • Writing with vocals
  • Advanced drum programming
  • Creative effects, automation, sampling and resampling
  • Form and structure
  • Finalising a production


  • Module 8: 8. Composing for Media

    This module aims to develop your composition and music production skills in support of visual media.

    You will develop vocabulary and understanding of the technical and creative workflow requirements when working within this environment. Composition and sound design techniques will be explored in the context of various media such as films, TV, branded content and video games.

    Visual media is always in need of music and audio services, with these growing industries being a constant source of employment for composers and sound designers. This module will prepare you for working within these professional requirements: following a brief, meeting deadlines, responding to feedback etc.

  • Media music history
  • Sound design for media
  • Film music composition
  • Harmony and rhythm in film
  • Orchestration
  • Theme writing and leitmotifs
  • Composing with bespoke sounds
  • Music for TV
  • Production music
  • Sync
  • Music for advertising
  • Music for games and installations
  • Working as a composer


  • TERM 4



    Module 9: 9. Art of Mixing

    Mixing is a crucial stage in the production process and this module aims to develop your skills as a competent mix engineer.

    What are the processes, equipment, considerations, and techniques involved in creating professional sounding commercial mixes?

    Critical listening will be developed alongside technical and creative skills which are essential to successful mixing and production. Mixing is a key skill for producers and offers a variety of potential career paths.

  • Mixing procedures and Techniques
  • Critical Listening
  • Signal Paths and Routing
  • Aux Sends vs Insert Processing
  • Stereo Width
  • Dynamic Processing
  • Corrective and Creative Equalisation & Filters
  • Timbre and Harmonics
  • Creating Depth through Reverberation and Delay Effects
  • Modulation Effects & Distortion
  • Creative Mixing techniques


  • Module 10: 10. Marketing & Branding

    For anyone wanting to establish a career in the music industry, a knowledge of marketing and branding is essential.

    Branding is important for creating a memorable impression and distinguishing from others. You will explore various artist, business, and personal brands and analyse them to discover the various elements and approaches that make them successful, or unsuccessful. You will develop and apply practical skills to establish your own brand, ready for launch within the music industry.

    What’s the key to growing and maintaining a career in the music industry?

    You will discover and experiment with different marketing theories, strategies, and tactics and examine how effectively these can be used within the music industry. You will have the opportunity to take previously introduced branding approaches and apply these towards artist branding within a marketing context. Outside of the music industry these are valuable skills that can be applied across a range of careers.

    This module is designed to enable you to develop your own brand and develop the knowledge and skills required to grow this brand within the music industry.

  • Building and maintaining a brand
  • Design and content tools
  • Digital marketing
  • Release marketing
  • Marketing strategies and plans
  • Publicity and radio
  • Marketing on a budget


  • YEAR 2



    TERM 5



    Module 11: 11. Advanced Sound Design

    This module will enable you to extend your understanding of core sound design principles through a practical exploration of various synthesis types, digital audio manipulation techniques, and approaches to audio-visual composition.

    You will use graphical programming software to create your own software instruments, extending your understanding of synthesis, signal flow, modulation, and sound creation. These fundamental skills can potentially be applied within a range of professional audio and media environments.

    The role of the sound designer will be explored in an audio-visual context, and you will create a textural composition that enhances given visual stimuli using your own software instrument. This will strengthen the knowledge and skills that are integral to professional positions within audio-visual contexts.

  • The fundamental principles of graphical programming
  • Signal flow and connectivity within software synthesisers
  • Advanced principles and parameters of various synthesis types
  • Advanced audio manipulation
  • The relationship between sound and picture
  • Designing sound for textural compositions


  • Module 12: 12. Mastering

    Mastering is the final stage before commercial release and this module will give you a perspective on these processes through the lens of a mastering engineer - how this process has developed in the digital age and the considerations across different audio platforms.

    You will develop knowledge of digital audio processes to maintain the highest sound quality throughout the various stages of the production process, gaining an insight into the requirements for producing suitable mixes ready for mastering.

    Critical listening skills which are crucial to every stage of the production and mixing process will be further developed.

  • The role of the mastering engineer
  • The physics of sound
  • Monitoring
  • Basic acoustics
  • Critical listening
  • The role of the mastering engineer
  • The physics of sound
  • Monitoring
  • Basic acoustics
  • Advanced dynamic processing
  • Mid/side techniques
  • Mastering for Streaming Platforms
  • Audio Restoration Techniques


  • TERM 6



    Module 13: 13. Advanced Composition

    You will expand your knowledge base of stylistic, rhythmic, harmonic, and structural conventions and gain skill in their application through practice and analysis following the maxim described by Clark Terry as “imitate, assimilate, innovate”.

    The module will focus on developing an individual compositional voice by examining and assimilating the features of acclaimed musical works and music that aligns with personal goals. You will challenge your notions of taste and aesthetics by asking such questions as: where is the line between music and noise? What is style? And questions that challenge our aims: why do I write this way? Why do I want to write this way?

    This personal exploration will be underpinned by the technical study of musical forms, theories of rhythm and harmony, extra-musical stimuli, and contemporary methods of sonic manipulation.

  • Aesthetics of music
  • Implementing concepts drawn from a musical analysis
  • Composing in traditional and novel forms and structures
  • Composing for electronic and acoustic instruments
  • Non-Western music traditions
  • Creative strategies: experimentation and improvisation
  • Understanding and developing a compositional brief
  • Developing a portfolio and the composer’s place in the music industry


  • Module 14: 14. Advanced Recording & Mixing

    Advanced Recording and Mixing aims to develop vocational studio skills and an academic grounding in the theoretical principles of recording, editing and mixing at a professional level. You will be encouraged to apply and develop these skills across a greater range of acoustic environments whilst working with a greater variety of sound sources than in previous modules.

    You will have the opportunity to work across a range of genres and will be expected to undertake problem-solving and organisational tasks in a variety of contexts that match those found in professional music industry scenarios

    As there is often more than one approach to delivering a specific outcome, one purpose of the module is to support and encourage you to research, experiment, compare, contrast and apply various techniques and methodologies utilised by professional practitioners in a corrective and creative manner in order to achieve a given outcome.

  • The listening Soundstage. Pro Tools & Creative Routing for Mixing
  • Recording drums, Creative signal flow and SRAs
  • Recording a full band at an external, commercial studio
  • Advanced editing, Time Alignment, Quantisation and Tuning
  • Recording Strings & Other Ensembles
  • Editing, Processing and Mixing strings & Vocal Recording Pre-production
  • Vocal Recording & Production
  • Sound Replacement, Creative re-amping & Vocal Alignment
  • Crafting final mixes and further manipulation of the listening soundstage
  • Surround sound, Ambisonics, Binaural & other Multichannel and Spatial Audio formats/delivery systems


  • TERM 7



    Module 15: 15. Audio for Games

    This module will give you experience in developing audio solutions within the non-linear environment of video games and expand their outlook on the possibilities of audio production and careers within this industry. You will concentrate on the composition of audio assets and their implementation to objects and events within a non-linear and interactive game environment.

    By the end of the module, you will have a fully playable game with all the sonic components that would be expected in a professional game development scenario. You will also receive coaching on professional development and career prospects within the game industry.

    The emphasis of the module will be on learning how audio composition differs for interactive media.

  • A brief history of games and technological milestones
  • Structure of professional Game Development teams
  • Cumulative stages of professional Game Development
  • Game development software and Audio Middleware solutions
  • Asset preparation & technical specifications
  • Non-linear composition techniques
  • Implementation of interactive elements and systems
  • Mixing in non-linear environments


  • Module 16: 16. Professional Portfolio Research

    The two Professional Portfolio modules provide you with the opportunity to develop a project based on your chosen area of interest and specific to the future role that you intend to pursue as a professional music industry practitioner.

    Professional Portfolio Research enables you to formulate the idea for your own unique Specialist Project to be developed in the final term during Professional Portfolio Project.

    You will have the opportunity to focus on aspects of your studies that have been of particular interest, and hone selected specialist skills to professional standards.

    You will identify the specialisms that define your area of focus for your preliminary research and use them in your Specialist Project in Professional Portfolio Project.

    Through a combination of lectures and self-directed study assisted by tutorial support, you will develop the essential attributes of independence, autonomy, planning, and project management skills that will be integral to your future professional practice.

  • The nature of independent and student-led study
  • Necessary attributes for successful professional practice
  • Identifying appropriate subject specialisms as the basis for a Specialist Project
  • Planning and scheduling for a major project
  • Conducting research and gathering relevant specialist materials
  • Critically analysing selected research materials


  • TERM 8



    Module 17: 17. Professional Portfolio Project

    Professional Portfolio Project provides an opportunity for you to link your experiences at Point Blank with your intended career path as a professional music industry practitioner by supporting you in the development of a unique specialist project that aspires to professional standards within your chosen specialist field.

    Building on the research undertaken in Professional Portfolio Research, you will develop a project that enables you to refine selected specialist skills and technical understanding within your specialised area of interest.

    Working largely autonomously, with tutorial support and guidance, you will create a substantial portfolio of work, grounded in academic research and principles, that can be used to support future employment and/or practice.

    The module will also develop skills of self-analysis and reflection that are integral to being a successful professional.

  • Managing a substantive personal project ·
  • Presenting a portfolio of work to professional standards
  • Evidencing research-based practice
  • Demonstrating specialist technical skills
  • Demonstrating originality, creativity and artistry through the development of their Specialist Project
  • Reflecting and evaluating of the relative merits of the Specialist Project


  • Module 18: 18. Music Entrepreneur

    As you come towards the end of the programme, this module will provide an opportunity for you to synthesise many of the concepts developed across the course and put them into practice.

    Throughout this module, you will work on the development of a self-directed plan – this can be a release plan for your music, a marketing strategy, a business plan or a career plan, potentially linking with the Professional Portfolio modules.

    You will develop a range of soft and functional skills such as communication, teamwork, research, feedback, financial, planning and more. The module should inspire you to develop innovative and entrepreneurial plans and should equip you with the tools and knowledge necessary to further develop professionally. It will prepare you for a working environment, allowing you to plan your next steps and present career opportunities.

  • Critical Evaluation and Communication
  • Carrying out Research
  • Business Models & Opportunities
  • Business Planning
  • Professional Development
  • Career Planning
  • Artist Development
  • Release Planning
  • Pitch Decks



  • Teaching & Learning

    On our higher education programmes, students take part in a variety of intimate lectures (up to 16 students) and workshops. When not attending these sessions, you will be expected to continue learning independently. Independent learning is about taking control of your work, finding out what you need to know and deciding how you are going to study.


    During this time, you can take advantage of:

  • Our award-winning Virtual Learning Environment (VLE) with bespoke downloadable resources to support your lectures.
  • Our state-of-the-art facilities and private practice spaces across two buildings.
  • 1-2-1 Tutorials with lecturers to help you focus on your assignments.
  • Studio Lab Time with support staff (up to five per week depending on availability) to help you with your technical set up and assignments.
  • Extra workshops with music industry professionals.
  • A degree course consists of academic levels 4, 5 and 6. Each level consists of 120 credits. Each module is worth 20 credits and students are expected to study 10 hours per week per module (4 hours of lectures and 6 hours of independent learning).

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    Career Opportunities

  • Music Producer
  • Recording Engineer
  • Mix Engineer
  • Sound Designer
  • Sound Editor
  • Music Arranger
  • Film/TV Music Composer
  • Remixer
  • Artist/Performer
  • Singer/Songwriter
  • Studio Manager
  • A&R/Label Manager
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