Program Overview
Film and Animation Bachelor of Fine Arts Degree
Overview
The film and animation degree develops your production skills and promotes film and animation as creative media. Utilizing research, critical thinking, creativity, and a range of problem-solving principles, you will address complex motion imaging workflow issues within the constraints of time, space, budget, and technology.
Why Study Film and Animation at RIT
- Focused Degree Options: Choose one of two options: animation or production.
- Get Ahead in the Summer: Enjoy the School of Film and Animation’s limited selection of courses during the summer term.
- Study in LA: Spend a semester in Los Angeles with Study Away: LA, RIT's semester in LA where you can intern at top studios and entertainment companies.
RIT’s Film and Animation BFA
The film and animation degree prepares you to produce, creatively and practically, your own independent work and/or fulfill professional production responsibilities in any medium suitable to your interests and abilities.
Film and Animation BFA Options
- Animation option – This animation BFA on 2D, 3D, and stop motion animation spanning from conception to application to final production of short films.
- Production option – This focuses on production through visual and sound artistry utilizing hands-on experience with camera, editing, and sound equipment.
Hands-On Experience to Gain Real World Skills
Study Away: LA gives Film bachelor’s degree students the opportunity to spend a semester in Los Angeles learning from industry professionals. The bulk of your time will be spent doing internships, but you'll also complete two courses that will complement your study-away experience.
Interested in a Career in Game Arts?
We’ve got you covered. The film and animation major allows you to explore your creative interests related to video games. You'll have endless opportunities to collaborate with developers and fellow artists on game and digital media projects. Film and animation alumni have gone on to establish successful careers as game artists. Learn how you can use the film and animation major to launch a career in game arts.
Furthering Your Education in Film and Animation
Combined Accelerated Bachelor's/Master's Degree
Today’s careers require advanced degrees grounded in real-world experience. RIT’s Combined Accelerated Bachelor’s/Master’s Degrees enable you to earn both a bachelor’s and a master’s degree in as little as five years of study, all while gaining the valuable hands-on experience that comes from co-ops, internships, research, study abroad, and more.
+1 MBA:Students who enroll in a qualifying undergraduate degree have the opportunity to add an MBA to their bachelor’s degree after their first year of study, depending on their program. Learn how the +1 MBA can accelerate your learning and position you for success.
Careers and Experiential Learning
Typical Job Titles
- 3D Modeling and Character Designer
- Art Director
- Camera Operator
- CG Painter
- CG Lighting PD/TD
- Character Animator
- Digital Paint Artist
- Director
- Editor
- Effects Animator
- Layout Artist
- Key Grip
- Post-production
- Producer
- Production Manager
- Production Sound Mixer
- Screenwriter
- Supervising Sound Editor
- Visual Effects Supervisor
- Writer
- Animator
- Broadcast Technician
- Gaffer
- Production Runner
- Visual Designer
Industries
- Movies, TV, and Music
- Tourism
- Health Care
Featured Work and Profiles
- RIT, NTID team up to create pioneering film
- Video Game Development
- Virtual Reality Film
- Sizzle Reel
- Stop Motion Animation That Packs a Visual Punch
- Experience Film and Animation in Los Angeles
Curriculum
Film and Animation (animation option), BFA degree, typical course sequence
- First Year
- ARTH-1##: Any 100 Level ARTH Course (General Education – Global Perspective)
- FDTN-111: Drawing I
- SOFA-101: Production I
- SOFA-107: Principles of Animation
- SOFA-121: Animation I (General Education – Artistic Perspective)
- SOFA-122: Fundamentals of Computers and Imaging Technology
- SOFA-131: Film History and Theory I
- YOPS-10: RIT 365: RIT Connections
- General Education – First-Year Writing (WI)
- Second Year
- SOFA-205: Basic Sound Recording
- SOFA-217: Animation Production Workshop I
- SOFA-228: Animation Scriptwriting and Storyboard (WI-PR)
- SOFA-541: History and Aesthetics of Animation (WI-PR)
- Choose one of the following:
- SOFA-203: 2D Animation I (2D)
- SOFA-215: 3D Animation I (3D)
- SOFA-522: Stop Motion Puppet Fundamentals
- Choose one of the following:
- SOFA-224: 2D Digital Animation (2D)
- SOFA-226: Advanced 3D Modeling (3D)
- Choose one of the following:
- SOFA-216: 3D Animation II (3D)
- SOFA-218: Concept and Character Design (2D)
- SOFA-533: Advanced Stop Motion Techniques
- Open Elective
- General Education – Ethical Perspective
- Choose one of the following:
- General Education – Natural Science Inquiry Perspective
- General Education – Scientific Principles Perspective
- General Education – Mathematical Perspective A or B
- Third Year
- SOFA-303: Animation Production Workshop II
- SOFA-518: Business and Careers in Animation
- Choose one of the following:
- SOFA-323: 2D Animation II: Performance
- SOFA-582: Alternative Frame By Frame
- CAD Elective
- Choose one of the following:
- SOFA-575: 3D Lighting and Rendering
- CAD Elective
- Professional Electives
- General Education – Social Perspective
- General Education – Immersion 1
- Open Elective
- Fourth Year
- Choose one of the following:
- SOFA-411: Animation Capstone I
- CAD Elective
- Choose one of the following:
- SOFA-411: Animation Capstone I
- SOFA-412: Animation Capstone II
- CAD Elective
- History and Aesthetics Elective
- Open Electives
- General Education – Immersion 2, 3
- CAD Elective
- General Education – Elective
- Choose one of the following:
Film and Animation (production option), BFA degree, typical course sequence
- First Year
- ARTH-1##: Any 100 Level ARTH Course (General Education – Global Perspective)
- SOFA-101: Production I
- SOFA-105: Documentary Field Practices
- SOFA-112: Fundamentals of Screenwriting
- SOFA-121: Animation I (General Education – Artistic Perspective)
- SOFA-122: Fundamentals of Computers and Imaging Technology
- SOFA-131: Film History and Theory I
- YOPS-10: RIT 365: RIT Connections
- General Education – First-Year Writing (WI)
- General Education – Ethical Perspective
- General Education – Elective
- Second Year
- SOFA-205: Basic Sound Recording
- SOFA-206: Directing
- SOFA-208: Dramatic Structure (WI-PR)
- SOFA-214: Fundamentals of Editing
- SOFA-502: Production Processes
- Choose one of the following:
- SOFA-211: Documentary Workshop
- SOFA-212: Fiction Workshop
- SOFA-537: Radical Cinema Workshop
- Choose one of the following:
- General Education – Natural Science Inquiry Perspective
- General Education – Scientific Principles Perspective
- General Education – Mathematical Perspective A or B
- CAD Elective
- General Education – Social Perspective
- Third Year
- SOFA-306: Senior Capstone Seminar
- SOFA-514: Business and Careers in Film
- History and Aesthetics Electives
- CAD Electives
- SOFA Craft Choice
- Open Electives
- General Education – Immersion 1 (WI-GE)
- Fourth Year
- SOFA-416: Production Capstone I
- SOFA-417: Production Capstone II
- Open Electives
- General Education – Immersion 2, 3
- CAD Elective
- History and Aesthetics Elective
Electives
History and Aesthetics Electives
- ARTH-###: Any "ARTH" undergraduate course
- GRDE-205: History of Graphic Design
- GRDE-322: Women Pioneers in Design
- MLFR-151: Film, Comics, and French Culture
- PHAR-211: Histories and Aesthetics of Photography I
- PHAR-212: Histories and Aesthetics of Photography II
- SOFA-511H: Film Sound Theory: Music
- SOFA-512: Film Sound Theory: Effects
- SOFA-513: Film Sound Theory: Voice
- SOFA-541: History and Aesthetics of Animation
- SOFA-561: New Documentary Issues
- SOFA-562: Film History
- SOFA-566: Documentary Film History
- VISL/WGST-388: Gender and Contemporary Art
Professional Electives
- IGME-119: 2D Animation and Asset Production
- IGME-220: Game Design & Development I
- IGME-317: 3D Asset Production Pipeline for Videogames
- IGME-320: Game Design & Development II
- IGME-580: IGM Production Studio
- PRFL-268: Composing for Media
- PRFL-378: Composing for Video Games and Interactive Media
- Any DDDD course, per catalog restrictions
- Any ILLS course, per catalog restrictions
- Any GAMA course, per catalog restrictions
- Any SOFA course, per catalog restrictions
Admissions and Financial Aid
First-Year Admission
- 4 years of English
- 3 years of social studies and/or history
- 3-4 years of mathematics
- 2-3 years of science
- A portfolio of expressive, original work must be submitted.
Transfer Admission
- A portfolio of expressive, original work must be submitted.
- Chemistry or physics is required and both are recommended.
Portfolio Guidelines
- Specific instructions on portfolio submission for applicants to the film and animation major are available on the college website.
- The review committee is looking for work that is original in concept and content.
- It does not necessarily need to be motion media, but should be visual or aural.
Faculty
- Jesse O'Brien: Assistant Professor
- Franklin Deese: Associate Professor
- Jack Beck: Professor
Facilities
- Theater
- Animation 3D Lab
- Narration Room
Events
- Film+FotoFest@RIT'25
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