Educatly AI
Efficient Chatbot for Seamless Study Abroad Support
Try Now
inline-defaultCreated with Sketch.

This website uses cookies to ensure you get the best experience on our website.

Tuition Fee
EUR 580
Per course
Start Date
Medium of studying
On campus
7.0 days
Program Facts
Program Details
Computer Graphics | Visual Communication | Digital Production | Video Game Development | Animation
Area of study
Media & Communication | Arts
Film/Video and Photographic Arts | Digital Communication and Multimedia | Radio and Television | Arts and Media Management
Education type
On campus
Full time
Course Language
Tuition Fee
Average International Tuition Fee
EUR 580
Program start dateApplication deadline
About Program

Program Overview

The Short Course in Video Technology and Applications in Events is a specialized program that provides participants with a comprehensive understanding of video signals, camera technologies, video editing, and projection technologies used in events. The program offers both on-campus and online modes, with options ranging from 1 to 4 weeks and from 2 to 8 ECTS credits. Participants benefit from expert instruction, hands-on application, and a variety of support services, including full menu lunches, transportation, and a welcome pack.

Program Outline

Degree Overview:

  • Program Name: Short Course in Video Technology and Applications in Events
  • Mode: On Campus, Online
  • ECTS Credits: From 2 to 8 ECTS
  • Tuition Fees: From 580€
  • Places: 10
  • Duration: From 1 to 4 weeks
  • Campus: Murcia
  • Services Included:
  • On Campus:
  • UCAM faculty hours
  • Full menu lunch tickets from the cafeteria (during class days)
  • Farewell Lunch
  • Public transportation bono (from 2 weeks onwards)
  • Welcome pack
  • Didactic material
  • Certificate
  • 1 accompanying teacher/coordinator
  • Online:
  • UCAM teaching hours in the virtual campus
  • Didactic material
  • Certificate
  • Objectives:
  • Introduce the backgrounds of video signals and interfaces.
  • Study the different technologies of cameras and video editing devices.
  • Analyze the most used technologies for projecting video in events.
  • Compare amateur and professional video equipment.
  • Apply the previous knowledge to real video projects.