Metaverse (MSc, 3 Semesters) – E-Learning/Distance Learning (Online)
Program Overview
Metaverse (MSc, 3 Semesters) – E-Learning/Distance Learning (Online)
Duration
3 Semesters
Qualification Awarded
Master of Science in Metaverse
Level of Qualification
Master Degree (2nd Cycle)
Language of Instruction
English
Mode of Study
E-Learning/Distance Learning (Online)
Minimum ECTS Credits
90
Profile of the Programme
The MSc in Metaverse is designed to provide participants a specialized programme of study to become competent professionals in the field of Metaverse. Graduates will be able to develop computational design, programming skills and acquire hands-on cutting-edge experience, while cultivating analytical and creative thinking on the applications of Metaverse.
Students are exposed to an enriching and stimulating curriculum that includes compulsory courses on the NFTS and the Metaverse, Web 3.0 architecture and digital assets, Extended Reality, monetizing digital creativity, virtual world architectures, social, legal and ethical issues in the Metaverse. In addition, students can select elective courses that focuses on advanced topics such as virtual economies, token economics, data science for the Metaverse, emerging topics in Metaverse, virtual and augmented reality development, game programming, smart contract programming, blockchain systems and architectures, interactive design.
Theoretical principles, state-of-the-art research, and Metaverse related case studies, tools and frameworks are mastered by students who may also select to advance their programming skills and become highly skilled developers or specialize in financial/management aspects and become highly literate consultants, entrepreneurs, or financial professionals. The degree constitutes an independent and terminal study in addition to providing the basis for acceptance to, and continued studies towards, a doctoral degree or to other areas of study.
Career Prospects
The programme gives students the opportunity to acquire deeper knowledge and skills in the field of Metaverse. This is a relatively new area of practice and research that is expected to provide ample employment opportunities for programme graduates in various and inter-disciplinary positions.
The programme is both theoretical and practical and has been designed to allow the students to choose those elective courses that will meet their future career goals. Regardless of the stream chosen by students, each instructor strives to create an inspiring atmosphere for the students and enhances the learning experience.
Graduates of the programme may become:
- Metaverse Project Manager
- Metaverse Business Development Manager
- Metaverse token and NFT expert
- Metaverse Data Scientist/Analyst
- Metaverse Entrepreneur
- Metaverse Researcher/Analyst.
- Metaverse Developer/Programmer
- Metaverse Architect
- Metaverse Designer/Artist
Access to Further Studies
Graduates of the programme can be accepted into Third Cycle degrees (Doctoral Degree).
Admission
The minimum general requirement for admission to the post-graduate degree programme is a Bachelor Degree from a recognised university.
English Language Proficiency
Students satisfy the English requirements if their first degree was taught in English. Otherwise, they would need to present a minimum TOEFL score 550 and above, or Computer-based TOEFL score of 213 and above, or Internet-based TOEFL (iBT) score 79-80 and above, or GCSE (or GCE) English Language “O” Level of “C” or above or IELTS of 6.5 and above or Cambridge Exams (First Certificate with Grade B and above, as well as Proficiency with Grade C and above or a score placement at the ENGL-100 level of the University English Placement Test. The University offers English courses at various levels to help students reach the required standard for admission to a graduate program.
Assessment
Course assessment usually comprises of a comprehensive final exam and continuous assessment. Continuous assessment can include amongst others, weekly interactiveactivities, projects, positive online forum participation etc.
Letter grades are calculated based on the weight of the final exam and the continuous assessment and the actual numerical marks obtained in these two assessment components. Based on the course grades the student’s semester grade point average (GPA) and cumulative point average (CPA) are calculated.
Graduation
The student must complete 90 ECTS and all programme requirements.
A minimum cumulative grade point average (CPA) of 2.0 is required. Thus, although a ‘D-‘ is a PASS grade, in order to achieve a CPA of 2.0 an average grade of ‘C’ is required.
Learning Outcomes
Upon successful completion of this program, the students should be able to:
- Acquire knowledge and expertise in Metaverse.
- Conduct research leading to new knowledge in Metaverse.
- Propose original applications of analysis and research knowledge in the field of Metaverse.
- Unfold leadership skills, through teamwork, relative in Metaverse with the purpose of enriching current practices or introducing new processes that can be used to design, implement, gain value and manage Metaverse applications.
- Develop the capacity to creatively deal with complex problems either individually or as part of a group through research or practical projects.
- Critically evaluate Metaverse systems and solutions, and apply theory, practices and tools for their specification, design, implementation, maintenance, and management.
- Communicate clearly and analytically using techniques derived from scientific practice in group meetings, presentations, lectures, written reports, and research papers.
- Exhibit such skills that are required to participate in research and development work or to independently work in other qualified areas as well as be able to continue studies towards a doctoral degree.
Academic Path
Section A: Required Courses
ECTS: Min.60 Max.60 Notes:
Course ID | Course Title | ECTS Credits |
---|---|---|
META-511DL | NFTs and the Metaverse | 10 |
META-512DL | Metaverse Technologies and Applications | 10 |
META-513DL | Open Web Architecture and Digital Assets | 10 |
META-514DL | Extended Reality | 10 |
META-515DL | Virtual World Architectures | 10 |
META-516DL | Social, Legal and Ethical Issues in the Metaverse | 10 |
Section B: Thematic Area 1: Metaverse Management
ECTS: Min. 30 Max. 30 Notes:
Course ID | Course Title | ECTS Credits |
---|---|---|
META-521DL | Metaverse Entrepreneurship | 10 |
META-523DL | Emerging topics in the Metaverse | 10 |
META-524DL | Virtual Economies in the Metaverse | 10 |
META-525DL | Data Science for the Metaverse | 10 |
META-528DL | Metaverse Token Economics | 10 |
Section C: Thematic Area 2: Metaverse Development
ECTS: Min. 30 Max. 30 Notes:
Course ID | Course Title | ECTS Credits |
---|---|---|
META-522DL | Smart Contract Programming for Metaverse Applications | 10 |
META-526DL | Virtual and Augmented Reality Development | 10 |
META-527DL | User Experience and Interactive Design | 10 |
META-529DL | Metaverse Game Development | 10 |
Section D: Thesis/Practicum
ECTS: Min. 30 Max. 30 Notes: Thesis or Practicum can replace 3 10-ECTS courses from the Thematic Areas/Specialization. In order for a student to qualify for the concentration the Thesis or the Practicum when taken should be in the area of the concentration.
Course ID | Course Title | ECTS Credits |
---|---|---|
META-551DL | Master Thesis | 30 |
META-552DL | Placement/Internship | 30 |
Section E: Unallocated Courses
ECTS: Min. 0 Max. 0
Semester Breakdown
Semester 1
Course ID | Course Title | ECTS Credits |
---|---|---|
META-511DL | NFTs and the Metaverse | 10 |
META-512DL | Metaverse Technologies and Applications | 10 |
META-513DL | Open Web Architecture and Digital Assets | 10 |
Semester 2
Course ID | Course Title | ECTS Credits |
---|---|---|
META-514DL | Extended Reality | 10 |
META-515DL | Virtual World Architectures | 10 |
META-516DL | Social, Legal and Ethical Issues in the Metaverse | 10 |
Semester 3 (Thesis)
Course ID | Course Title | ECTS Credits |
---|---|---|
META-551DL | Master Thesis | 30 |
The above semester breakdown is an indicative one. A few of the courses are electives and can be substituted by others. Students may contact their academic advisor and consult their academic pathway found on this website under “Schools & Programmes”.
Faculty
- Dr Klitos Christodoulou
- Dr Chris Christou
- Mr Michalis Georgiou
- Professor George Giaglis
- Dr Elias Iosif
- Professor Soulla Louca
- Professor Spyridon Makridakis
- Dr Charalambos Savvides
- Professor Marinos Themistocleous
Adjunct Faculty
- Mr Ioulios Georgiou
- Mr Odysseas Georgiou
- Dr Stylianos Kampakis
Program Outline
Metaverse (MSc, 3 Semesters) – Distance Learning
Degree Overview:
Objectives:
- To provide participants with a specialized program of study to become competent professionals in the Metaverse field.
- To equip graduates with computational design, programming skills, and hands-on experience in cutting-edge technologies within the Metaverse.
- To cultivate analytical and creative thinking for applying Metaverse technologies in various contexts.
Program Description:
This Master of Science program exposes students to an enriching curriculum focusing on the theoretical and practical aspects of the Metaverse. The program delves into key areas such as NFTs, Web 3.0 architecture, digital assets, Extended Reality, monetization strategies, virtual world architectures, and social, legal, and ethical issues within the Metaverse landscape. Students have the flexibility to choose elective courses that align with their specific interests and career goals. These electives delve into advanced topics such as virtual economies, tokenomics, data science for the Metaverse, emerging Metaverse trends, virtual and augmented reality development, game programming, smart contract programming, blockchain systems and architectures, and interactive design. By mastering theoretical principles, state-of-the-art research, and relevant case studies, graduates will be equipped with the knowledge and skills to become highly skilled developers, consultants, entrepreneurs, or financial professionals within the Metaverse field. This program also serves as a stepping stone for further academic pursuits, preparing graduates for doctoral studies or other areas of study.
Outline:
Section A: Required Courses (60 ECTS)
- META-511DL NFTs and the Metaverse (10 ECTS)
- META-512DL Metaverse Technologies and Applications (10 ECTS)
- META-513DL Open Web Architecture and Digital Assets (10 ECTS)
- META-514DL Extended Reality (10 ECTS)
- META-515DL Virtual World Architectures (10 ECTS)
- META-516DL Social, Legal and Ethical Issues in the Metaverse (10 ECTS)
Section B: Thematic Area 1: Metaverse Management (30 ECTS)
- META-521DL Metaverse Entrepreneurship (10 ECTS)
- META-523DL Emerging topics in the Metaverse (10 ECTS)
- META-524DL Virtual Economies in the Metaverse (10 ECTS)
- META-525DL Data Science for the Metaverse (10 ECTS)
- META-528DL Metaverse Token Economics (10 ECTS)
Section C: Thematic Area 2: Metaverse Development (30 ECTS)
- META-522DL Smart Contract Programming for Metaverse Applications (10 ECTS)
- META-526DL Virtual and Augmented Reality Development (10 ECTS)
- META-527DL User Experience and Interactive Design (10 ECTS)
- META-529DL Metaverse Game Development (10 ECTS)
Section D: Thesis/Practicum (30 ECTS)
- Students can choose to complete either a Master Thesis (META-551DL) or a Practicum (META-552DL) as part of this section.
- The Thesis or Practicum can replace 3 courses (30 ECTS) from the Thematic Areas/Specialization.
- The Thesis or Practicum must be related to the chosen specialization area to qualify for the concentration.
Assessment:
- Course assessment typically includes a final exam and continuous assessment throughout the semester.
- Continuous assessment may comprise weekly interactive activities, projects, online forum participation, and other relevant activities.
- Letter grades are calculated based on the weightage of the final exam and continuous assessment components.
- A minimum cumulative grade point average (CPA) of 2.0 is required to graduate.
Teaching:
- The program utilizes a blended learning approach, combining online modules with optional in-person sessions.
- The online modules provide flexibility for students to learn at their own pace and convenience.
- The optional in-person sessions offer opportunities for interactive learning and networking with peers and faculty.
- The program features a diverse faculty with expertise in various Metaverse-related fields, including computer science, business, law, and design.
Careers:
- Graduates of the program can pursue diverse career paths within the rapidly growing Metaverse industry.
- Potential career opportunities include:
- Metaverse Project Manager
- Metaverse Business Development Manager
- Metaverse token and NFT expert
- Metaverse Data Scientist/Analyst
- Metaverse Entrepreneur
- Metaverse Researcher/Analyst
- Metaverse Developer/Programmer
- Metaverse Architect
- Metaverse Designer/Artist
Other:
- The program is designed to be interdisciplinary, welcoming students from diverse academic backgrounds.
- The program places a strong emphasis on innovation and creativity, encouraging students to develop their own unique ideas and projects within the Metaverse space.
- The program offers opportunities for students to network with industry professionals and participate in research projects.
Please note:
This information is based on the provided context and may not be exhaustive.