Virtual Production Diploma Training Program
Orlando , United States
Tuition Fee
USD 49,750
Per course
Start Date
Medium of studying
On campus
Duration
18 months
Program Facts
Program Details
Degree
Diploma
Major
Digital Arts | Video Production | Visual Effects
Area of study
Arts
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
USD 49,750
About Program
Program Overview
The Virtual Production Diploma is an 18-month program that provides students with the skills and knowledge necessary to work in the virtual production industry. Students will learn about character, prop, and environment modeling, 3D animation, visual effects, lighting and texturing, rigging, level design, and more. The program culminates with the development of two VFX projects and a student demo reel.
Program Outline
Outline:
Virtual Production Diploma
- Duration: 18 months
- Credits: 90
- Award Type: Diploma
- Program Starts: 4 times per year
What you will learn:
- Character, Prop and Environment Modeling
- 3D Animation
- Visual Effects
- Lighting and Texturing
- Rigging
- Level design
- History of Film FX
- Digital Compositing
- Green Screen Keying
- Rotoscoping
- 2D/3D Tracking
- Demo Reel and Portfolio Creation
Program Structure:
- Phase 1: Students learn the principles of hard surface modeling, the art and science of texturing, lighting, and look development, and organic modeling and digital sculpting in ZBrush. They also learn the art of motion, motion capture, facial rigging, and animation, body mechanics, and camera and digital scene creation using Maya, Unreal Engine, and After Effects.
- Phase 2: Students combine these skills with the concepts and terminology of Game Production and the use of real-time Unreal Game Engines. They participate in advanced modular asset creation, texture and material creation, real-time lighting and environment management, game interactions, game physics and FX, prop and world design, camera control, and the use of Unreal for Virtual and Augmented Reality.
- Phase 3: Students put their skills together with the development of two VFX projects, managed as if they were already working for a VFX studio. Project creation spans from pre-production to post-production, utilizing real-time and convergence techniques, immersive VR, and more. They also see game production through the Alpha, Beta, and Gold Production levels, in which they will employ advanced light and software techniques.
Careers:
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