M.A. in 3D Character Animation
Program Overview
This Master's program in 3D Character Animation provides comprehensive training in production, rigging, and acting for 3D animation. Led by industry professionals, the program covers essential techniques, narrative principles, and advanced workshops to prepare students for careers as character animators in the entertainment industry.
Program Outline
Outline:
- Course 1
- PRODUCTION
- Production Pipeline
- RIGGING
- Introduction to Maya for Animators
- Principles of animation applied to 3D animation
- The importance of poses and their application to 3D characters
- Basic Physics: Cycles and Body Mechanics
- Technical aspects: constraints, FK/IK, gimbals, axes...
- Advanced Physics
- Basic Acting
- Facial animation and lip sync
- Animation exercises / Dailies
- Script
- Narrative and Storyboarding
- WORKSHOPS AND MASTERCLASSES
- Process for approaching an animation shot Masterclass
- Animation Workflow Masterclass at Blue Sky Studios
- Animation Workflow Masterclass at Dreamworks Animation
- Live Animation Workflow Workshop
- Rigging Workshop for animators
- Lighting Workshop for animators
Teaching:
- Faculty:
- Andrés Bedate
- Master’s Director in 3D Character Animation. Teacher
- Lead Character Animator at Sony Pictures Imageworks, Little Zoo
- Pepe Mansuy
- Drawing and Animation teacher
- Storyboart Artist, Character Design, Animator at Blur Studios y Sunrise Productions
Careers:
- Character Animator
- Crowd Animator
- Character Animator for the VFX Industry
Entry requirements
People with general 3D training who want to specialize and focus their career on character animation Graduates in Audiovisual Communication, Animation, Architecture, Fine Arts, Graphic Design and related post - secondary vocational training Professionals in traditional animation, character design, storyboard or similar disciplines in related industries (Illustration, comic book)