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Students
Tuition Fee
Start Date
Medium of studying
Duration
Program Facts
Program Details
Degree
Courses
Major
Animation | Digital Media | Game Design
Area of study
Arts | Information and Communication Technologies
Course Language
English
About Program

Program Overview


Animation and Gaming, Certificate of Achievement (C)

Overview

The Animation& Gaming curriculum develops students’ aesthetic and technical competence by providing training with professional software in production processes. The program builds a foundation in 3D Animation, production and Game development for entertainment, serious games and simulations.
Our courses give students a core background in visual arts and screen design, providing also technical skills in media development, production and distribution.
The program prepares students for employment in entry-level positions at Game development firms or for transfer to media programs at 4-year institutions.


Certificate of Achievement Requirements

Complete all Department Requirements for the Certificate of Achievement with a cumulative grade point average (GPA) of 2.0 or better. Candidates for a Certificate of Achievement are required to complete at least 20% of the department requirements through SBCC.


Department Requirements

  • MAT 103: Introduction to Multimedia (3 units)
  • MAT 116: Interactive Design I (3 units)
  • MAT 131: Digital Imaging I (3 units)
  • MAT 136: Introduction to 3D Animation (3 units)
  • MAT 137: Visual Effects for Film, Television and Gaming (3 units)
  • MAT 138: 3-D Character Animation (3 units)
    • or MAT 167: 3-D Environments Design
  • MAT 141: 3-D Modeling (3 units)
  • MAT 145: Video Game Design (3 units)
  • MAT 205: Portfolio Development (3 units)
    • or MAT 168: Serious Game Prototyping
  • Total Units: 27.00

Recommended Courses

  • ART 140: Studio Art Foundations (2-D) (3 units)
  • ART 141: Studio Art Foundations 3D (3 units)
  • CS 111: HTML And Webmastering (3 units)
  • FP 181: Production Sound for Film and Television (3 units)
  • FP 279: Motion Graphics and Compositing (3 units)
  • MAT 112: Digital Drawing (3 units)
  • MAT 132: Digital Imaging II (3 units)
  • MAT 134A: Classical Animation I (3 units)
  • MAT 153: Web Design I (3 units)

Learning Outcomes

  1. Students will be able to create complex models, apply complex colors and textures to them according to a storyboard.
  2. Students will be able to create a digital lighting system and render Photorealistic images in 2D.
  3. Students will be able to create the necessary visual effects (environments and natural forces) specified for the story.
  4. Students will be able to set up a skeleton for a 3-D model and animate a character according to a storyboard.
  5. Students will be able to animate a character according to the dialog in the story.

Program Outline

Outline:


Certificate of Achievement Requirements:

Complete all Department Requirements for the Certificate of Achievement with a cumulative grade point average (GPA) of 2.0 or better. Candidates for a Certificate of Achievement are required to complete at least 20% of the department requirements through SBCC.


Course List:

  • MAT 103 - Introduction to Multimedia - 3 Units
  • MAT 116 - Interactive Design I - 3 Units
  • MAT 131 - Digital Imaging I - 3 Units
  • MAT 136 - Introduction to 3D Animation - 3 Units
  • MAT 137 - Visual Effects for Film, Television and Gaming - 3 Units
  • MAT 138 - 3-D Character Animation - 3 Units or MAT 167 3-D Environments Design
  • MAT 141 - 3-D Modeling - 3 Units
  • MAT 145 - Video Game Design - 3 Units
  • MAT 205 - Portfolio Development - 3 Units or MAT 168 Serious Game Prototyping

Total Units:

27.00


Recommended Courses:


Course List:

  • ART 140 - Studio Art Foundations (2-D) - 3 Units
  • ART 141 - Studio Art Foundations 3D - 3 Units
  • CS 111 - HTML And Webmastering - 3 Units
  • FP 181 - Production Sound for Film and Television - 3 Units
  • FP 279 - Motion Graphics and Compositing - 3 Units
  • MAT 112 - Digital Drawing - 3 Units
  • MAT 132 - Digital Imaging II - 3 Units
  • MAT 134A - Classical Animation I - 3 Units
  • MAT 153 - Web Design I - 3 Units

Learning Outcomes:

  • Students will be able to create complex models, apply complex colors and textures to them according to a storyboard.
  • Students will be able to create a digital lighting system and render Photorealistic images in 2D.
  • Students will be able to create the necessary visual effects (environments and natural forces) specified for the story.

Careers:

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