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Students
Tuition Fee
Start Date
Not Available
Medium of studying
Not Available
Duration
Not Available
Program Facts
Program Details
Degree
Courses
Major
Music
Discipline
Arts
Minor
Sound Engineering
Course Language
English
About Program

Program Overview


This program provides a comprehensive foundation in game audio, covering sound design, music composition, and industry-standard software. Students gain proficiency in Pro Tools, earning Avid Certifications, and explore the cultural impact of video games. The program prepares graduates for careers as game audio designers, sound designers, music composers, and audio engineers in the gaming industry.

Program Outline

Outline:

  • Introduction to Game Audio (MTEC 55A):
  • This course serves as a foundational introduction to the field of game audio, encompassing the history, aesthetics, and techniques employed in the creation of audio content for video games. Students delve into the fundamentals of game audio design, exploring concepts like sound effects, music, and voice-overs, while acquainting themselves with industry-standard tools and workflows.
  • Pro Tools 101-AVID Certification (MTEC 70A):
  • This course offers a comprehensive introduction to Pro Tools, the industry-leading digital audio workstation. Students gain proficiency in the software's core features, including audio editing, mixing, and mastering, through hands-on exercises and projects. By completing this course, students earn an Avid Certification, a valuable industry credential.
  • Pro Tools 110-AVID Certification (MTEC 70B):
  • This advanced Pro Tools course delves deeper into the software's capabilities, empowering students with specialized skills in advanced audio editing, mixing, and mastering techniques. Students strengthen their understanding of Pro Tools' advanced features and workflows, further solidifying their proficiency in this industry-standard software. Upon completing the course, students earn an Avid Certification, demonstrating their expertise in Pro Tools.
  • Video Games & Popular Culture (MDIA 13):
  • This course examines the cultural impact and significance of video games within contemporary popular culture. Students critically analyze the evolution of video games as an art form, explore the social, economic, and political implications of gaming, and engage in discussions on the ethical considerations surrounding the industry.
  • Advanced Sound Design for Games (MTEC 55B):
  • This course focuses on advanced sound design techniques specifically tailored to the needs of game audio creation. Students learn to design, implement, and iterate on sound effects, Foley, and other audio elements that enhance the immersive experience of video games. Emphasis is placed on understanding the relationship between sound and gameplay, as well as the effective use of spatial audio and other advanced sound design techniques.
  • Music Composition for Games (MTEC 55C):
  • This course introduces students to the art of composing music for video games, exploring the unique challenges and opportunities presented by this specialized field. Students learn to create original compositions that complement the gameplay and narrative of video games, while adhering to industry standards and best practices.

Careers:

The program prepares students for diverse career opportunities in the field of game audio, including:

  • Game Audio Designer:
  • Responsible for the creation and implementation of all audio elements within a video game, including sound effects, music, and voice-overs.
  • Sound Designer:
  • Focuses on the design and creation of sound effects, Foley, and other audio elements for various media, including video games, films, and television shows.
  • Music Composer:
  • Creates original music compositions for video games, films, and other media, ensuring that the music complements the visual and narrative elements of the project.
  • Audio Engineer:
  • Mixes, masters, and edits audio content for various media, including video games, music recordings, and films, ensuring the highest possible audio quality.
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