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Students
Tuition Fee
Start Date
Medium of studying
Duration
Program Facts
Program Details
Degree
Courses
Major
User Experience Design | User Interface Design | Web Design
Area of study
Information and Communication Technologies
Course Language
English
About Program

Program Overview


This program explores the intersection of cultural anthropology and mobile app design. It examines how cultural values, norms, and preferences influence device usage and app design. Students will learn about cultural anthropology, app design, cross-cultural preferences, and input device preferences. The program includes projects on creating mobile-specific environments and adaptive layouts.

Program Outline

Outline:

  • Course Content:
  • Cultural anthropology
  • App design
  • Cross-cultural preferences in device usage
  • Cultural norms
  • Modules:
  • >*
  • Module 1: Cultural Anthropology
  • >* Explores the impact of cultural values and practices on device usage. >*
  • Module 2: App Design
  • >* Focuses on designing apps specifically for mobile devices. >*
  • Module 3: Cross-Cultural Preferences in Device Usage
  • >* Examines how device usage varies across different cultures. >*
  • Module 4: Cultural Norms
  • >* Investigates the social and cultural norms surrounding device usage. >*
  • Module 5: Screen Dimensions
  • >* Covers the considerations and challenges of designing for different screen sizes. >*
  • Module 6: Input Device Preferences
  • >* Explores the preferences for different input devices on mobile devices.
  • Projects:
  • Creating mobile-specific environments
  • Adaptive and responsive layouts
  • Mobile-first philosophy
  • Grid usage
  • Predictive device changes
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Admission Requirements

Outline:

  • Course Content:
  • Cultural anthropology
  • App design
  • Cross-cultural preferences in device usage
  • Cultural norms
  • Modules:
  • >*
  • Module 1: Cultural Anthropology
  • >* Explores the impact of cultural values and practices on device usage. >*
  • Module 2: App Design
  • >* Focuses on designing apps specifically for mobile devices. >*
  • Module 3: Cross-Cultural Preferences in Device Usage
  • >* Examines how device usage varies across different cultures. >*
  • Module 4: Cultural Norms
  • >* Investigates the social and cultural norms surrounding device usage. >*
  • Module 5: Screen Dimensions
  • >* Covers the considerations and challenges of designing for different screen sizes. >*
  • Module 6: Input Device Preferences
  • >* Explores the preferences for different input devices on mobile devices.
  • Projects:
  • Creating mobile-specific environments
  • Adaptive and responsive layouts
  • Mobile-first philosophy
  • Grid usage
  • Predictive device changes
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