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Students
Tuition Fee
EUR 11,000
Per year
Start Date
2025-10-01
Medium of studying
On campus
Duration
36 months
Program Facts
Program Details
Degree
Bachelors
Major
Digital Media | Game Design | Game Development
Area of study
Information and Communication Technologies
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
EUR 11,000
Intakes
Program start dateApplication deadline
2025-02-01-
2025-10-01-
About Program

Program Overview


BA (Hons) Game Design

Programme Overview

The BA (Hons) Game Design programme is a three or four-year international route that introduces students to the fundamentals of the creative industry and provides the opportunity to refine a career path in game design.


Faculty of Creative Industries

The programme is part of the Faculty of Creative Industries, which aims to attract the most creative minds to generate expert professionals who will be equipped with the creative and practical solutions required in the professional graphic design landscape.


Programme Structure

The programme consists of three years of study, with the option to take a foundation year for international students. The programme is divided into three terms per year.


Modules

  • International Foundation in Art Design and Media
    • English for Academic Purposes, Research and Study skills
    • Exploring Practices, Process, Materials and Techniques
    • Investigating Specialist Practice
    • Final Major Project
  • Year 1
    • Methods and Processes
    • Typography and Principles of Visual Communication
    • Historical and Contextual Methods
  • Year 2
    • Design Direction
    • Contextual Research and Theory
    • Study Abroad Exchange (optional)
  • Year 3
    • Contextual Research and Critical Perspectives
    • Final Major Project
    • Professional Practice

Programme Fee

  • Hamburg: €11,000 (international students) | €8,450 (EU students)
  • Foundation International Route: €11,000 (international students) | €8,450 (EU students)

Entry Requirements

  • Foundation International Route: Minimum age 17, ECCTIS UK equivalent to GCSE
  • BA (Hons): Minimum age 18, school leaving certificate with a pass to pursue higher education in Germany, or international baccalaureate, international school leaving certificates, BTEC
    ational diploma or advanced vocational certificate of education

English Language Requirements

  • Access to Proof of English Guide (UCA) available

Portfolio Submission

  • Required for year 1 entry, submitted online via the BSBI Applicant Portal
  • Should contain up to 12 pieces of work, including audio or video files

Career Progression

  • The programme leads to diverse career opportunities in the game design industry, including roles like AI Designer, Rendering Programmer, and Cinema and Game Designer.

Learning Outcomes

  • Apply good knowledge of English to communicate relevant international, cultural, contemporary knowledge and historical, theoretical and professional contexts.
  • Research and analytical skills to examine and interpret various aspects of game design.
  • Demonstrate a comprehensive understanding of the contexts, concepts, and technologies within the field of game design.

Technical Equipment

  • Students are required to bring a laptop, with recommendations for a design-friendly mobile laptop available.

Living in Hamburg

  • Information about living in Hamburg as an international study destination available.

Hear from our Students and Alumni

  • Testimonials from current students and alumni available.

The Virtual Student Lounge

  • BSBI offers the opportunity to attend the Virtual Student Lounge to gain insight into life at the school.

Book Your Place

  • Available for students to book a place in the Virtual Student Lounge.

FAQs

  • Frequently asked questions about the programme, including career opportunities, tuition fees, and recognition.

Program Outline


Degree Overview:

  • Program Length: Three or four years, depending on study pace.
  • Program Type: International route Bachelor of Arts in Game Design.
  • Program Goal: To prepare students for success in the dynamic landscape of the games industry, not just as digital game developers but also within the broader creative careers.
  • Program Focus: Nurturing user-centered design skills across diverse media, from board games to mobile apps.
  • Program Approach: Balancing creative innovation with technical prowess, fostering a deep understanding of the global games industry.
  • Program Outcome: Equipping students with the ability to craft meaningful and enjoyable interactive experiences.
  • Program Emphasis: Highlighting creativity and design principles, theoretical underpinnings, hands-on research, and the application of design heuristics to build a robust portfolio.

Outline:

  • Year 1: Exploration and experimentation, focusing on foundational concepts in game design.
  • Year 2: Refining personal and career goals, deeper exploration of specific areas within game design.
  • Year 3: Developing a major portfolio to a professional level, showcasing developed skills and knowledge.
  • Sample Modules:
  • Fundamentals of Game Design
  • Board Game Design
  • Introduction to Game Production
  • Client Brief
  • Interactive Narratives
  • Rapid Game Prototyping
  • Environmental Storytelling
  • Game Studio
  • Industry Brief
  • Final Major Project
  • Learning:
  • Group work and individual tutorials.
  • Utilizing online tutorials.
  • Lectures, workshops, seminars, trips.
  • Animated
    on-animated video.
  • Practical work.
  • Individual/group reports and presentations.
  • Case studies, essays.
  • Portfolio development.
  • Reflective journals.
  • Experiential work-based activities.
  • Structure:
  • 3 terms per year.
  • Delivered 100% on campus.
  • Access to additional materials via UNINETTUNO platform.
  • Teaching takes place during morning, afternoon, or evening sessions.

Assessment:

  • Individual/group reports and/or presentations.
  • Case studies.
  • Essays.
  • Portfolio development.
  • Reflective journals.
  • Experiential work-based activities.

Teaching:

  • Lecturers with industry experience.
  • Online tutorials.
  • Workshops.
  • Seminars.
  • Trips.
  • Individual and group tutorials.

Careers:

  • Level Designer
  • Character Designer
  • Virtual Reality (VR) Games Designer
  • AI Designer
  • Cinema Game Designer
  • Games Design and Development
  • UCA is a highly acclaimed creative institution in the UK.
  • BSBI helps students secure places on this program.
  • BSBI offers specialized career support to help students reach their full potential.
  • Located in Hamburg, close to creative agencies, start-ups, and major companies.

Fees:

  • 2024 October intake:
  • International Students: €11,000/year
  • EU Students: €8,450/year
  • Special offer effective until 31 July 2024:
  • Up to 40% savings for International Students
  • 10% savings for EU Students

Admission Requirements:

  • Portfolio Submission
  • Online Application
  • Completion of a high school diploma or equivalent
  • English language proficiency
  • Interview may be required
  • Information on Right of Withdrawal and Refund Policy can be found in the BSBI study agreement.

Contact Information:

  • BSBI Hamburg Campus

INTAKE Location: Hamburg 2024 October: International students Price: €11,000/year | EU students Price: €8,450/year Special offer effective until 31 July 2024: Up to 40% savings for International Students | 10% savings for EU Students Find out more here.

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