| Program start date | Application deadline |
| 2024-09-01 | - |
Program Overview
Creative Computing
Overview
The Creative Computing program at the University of Salford is designed to equip students with the skills and knowledge to succeed in the rapidly evolving field of creative technology. The program combines technical skills with creative thinking, enabling students to develop innovative solutions for a wide range of industries.
Course Details
The program is a three-year full-time course, with the option to study part-time over six years. The curriculum is designed to engage students in multidisciplinary practice through a project-focused approach, providing them with the necessary skills to engage with the current emerging technology environment.
Modules
The program consists of the following modules:
- Year One:
- Programming and Generative Art
- Front-end Development
- Introduction to Creative Play
- Physical Computing
- Introduction to JavaScript
- Creative Computing in the Arts and Society
- Year Two:
- Creative Collaboration
- Artificial Intelligence
- Mathematical Practice in Creative Computing
- Interaction Design and The Internet of Things
- Full-Stack Development
- XR Design
- Year Three:
- Creative Industry Challenge
- Computational Ethics Project
- Mobile and Web Project
- Generative Art Project
- Digital Arts Exhibition
Assessment
The program is assessed via coursework, not exams. Assessment methods include a range of coursework assessments such as essays, reports, portfolios, performance, presentations, and the final year major project.
Employment and Stats
A creative computing university graduate possesses a unique blend of technical and creative skills, making them highly employable in today's rapidly evolving job market. Their expertise in coding, design, and digital media allows them to work in diverse industries, such as technology, entertainment, and advertising.
Requirements
The program is suited to dynamic individuals with a blend of technical and creative skills, driven by curiosity and innovation. You should be passionate about exploring the intersection of art and technology, eager to learn programming languages and digital tools that allow you to create interactive media, immersive environments, or data-driven art.
Standard Entry Requirements
- GCSE: English Language and Maths at grade C/level 4 or above (or equivalent)
- UCAS points: 96 - 112 points
- A Levels: 96 - 112 UCAS points
- T level: Merit
- BTEC National Diploma: MMM - DMM
- Scottish Highers: 96 - 112 points
- Irish Leaving Certificate: 96 - 112 points
- International Baccalaureate: 28 points
Tuition Fees
- Full-time home: £9,535 per year (2025/26), £9,535 per year (2026/27)
- Full-time international: £17,650 per year (2025/26), £18,120 per year (2026/27)
- Part-time: Part-time fees will be calculated on a pro rata basis.
Additional Costs
You should also consider further costs which may include books, stationery, printing, binding, and general subsistence on trips and visits.
Scholarships for International Students
If you are a high-achieving international student, you may be eligible for one of our scholarships. Explore our international scholarships.
