Students
Tuition Fee
EUR 500
Per course
Start Date
Medium of studying
Blended
Duration
12 weeks
Details
Program Details
Degree
Masters
Major
Animation | Digital Media | Multimedia
Area of study
Arts | Information and Communication Technologies
Education type
Blended
Timing
Part time
Course Language
English
Tuition Fee
Average International Tuition Fee
EUR 500
Intakes
Program start dateApplication deadline
2025-01-15-
About Program

Program Overview


Research Methods II: Digital Storytelling and Immersive Fictions (AT6020)

Module Goal

The aim of this module is to enable students to assess research work and to be equipped to make decisions by using using digital, filmic, and immersive research techniques and modalities.


Module Content

This Module will critically appraise recent and prospective issues, developments and opportunities in the digital media and new media. It will adopt experimental new modes of visualising and interacting with spatial environments and provide new ways of conjecturing on our digital futures and the possibilities inherent in applied research. With this, it will look at interactions between real world spaces and digital mediations of these spaces - facilitating the acquisition of a wide range of critical and creative skills and the possibility of:


  • (a) understanding and visualising current social, ecological, economic and technological dynamics in urban settings.
  • (b) finding new ways to integrate research with digital exploration.
  • (c) enabling new forms of digital learning while maintaining empathy with real-world social and natural problems.

Additional Teaching Mode Information

  • 4 x 1 hr(s) seminars/webinars
  • 12 x 3 hr(s) laboratory sessions
  • 100 hr(s) independent enquiry

Practicalities

Continuous Assessment - 100 marks

  • Portfolio - designed and curated digital artefact (100 marks)

Why Choose

On successful completion of this module, students should be able to:


  1. Explain the benefits of digital storytelling to improve key skills and support and communicate research.
  2. Recognise the potential of the digital storytelling process to support a diverse range of urban stakeholders to critically reflect upon the city
  3. Identify and describe digital media concepts and principles, both immersive and non-immersive, in the context of multimedia visualisations.
  4. Demonstrate applied research skills in the creation of digital media and immersive environments.
  5. Demonstrate theoretical understanding of, and practical competence in the use of advanced input and output devices in a virtual environment

Requirements

To join this postgraduate micro-credential, you will ideally have as a minimum:


  • A minimum of a BSc (Hons) Arch (achieved after 4-years of full-time study) or equivalent qualification in cognate discipline (e.g. Engineering, Geography, Landscape Architecture, Architectural Technology).
  • Beginner ability with Adobe Creative Suite (Photoshop; InDesign)
  • Intermediate ability with 3D Modelling software programs such as 3DSMax, Rhino 3D, SketchUp Pro etc.

Fees and Costs

The HCI Pillar 3 Micro-credential Learner Fee Subsidy has been introduced to enable more learners to address critical skills gaps and engage with lifelong learning.


The fee for this micro-credential is €500 but applicants who meet the subsidy requirements can attend this micro-credential for €100


Check your eligibility on the HEA Website


Course Fact File

  • Code: AT6020
  • Duration: 12 weeks
  • Teaching Mode: Part-Time
  • NFQ Level: Level 9
  • Fees: €500 - HCI Subsidy Initiative
  • Closing Date: 08/01/2025
  • Venue: Blended delivery
  • Credits: 5
  • Start Date: 15/01/2025
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