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| Program start date | Application deadline |
| 2026-09-01 | - |
Program Overview
Introduction to the Animation Program
The Animation program at Roehampton is designed to equip students with the creative, technical, and professional skills needed to thrive in the animation, games, and digital media industries. This degree empowers students to develop their artistic voice and build a standout portfolio for the screen industries.
Why Study Animation at Roehampton?
Study Animation at Roehampton and turn your creativity into career-ready skills with hands-on training, industry tools, and real-world projects. The program offers industry-relevant skills and tools, strong portfolio development, and professional preparation.
Industry-Relevant Skills and Tools
Learn using the same software, tools, and techniques trusted by professional animators. Students will work on real creative briefs and develop animation projects that meet industry standards, giving them the skills employers are looking for.
Strong Portfolio Development
From the first project to the final year, students will build a diverse and polished portfolio that showcases their creative range and technical ability, giving them a competitive edge when applying for jobs or further study.
Professional Preparation
Take on live briefs with real clients, gain hands-on experience through work placements, and practice pitching and presenting ideas, so students graduate not just as animators, but as confident creative professionals.
Careers
As a graduate of the BSc Animation program, students will be equipped with the creative, technical, and professional skills needed to thrive in animation, games, and digital media industries. Potential industry roles include:
- 3D Animator: Create animations for films, games, or advertising.
- Character Designer: Develop characters for animation or gaming.
- Concept Artist: Craft visual ideas for environments, props, and characters.
- Pre-visualisation Artist: Devise environments, assets, and characters for film and TV productions.
- VFX Artist: Enhance visuals with effects and simulations.
- Storyboard Artist: Plan and visualize animated scenes for storytelling.
- Production Coordinator: Oversee schedules, teams, and resources in creative projects.
Learning and Assessment
From the start, students will work hands-on with industry-standard software, developing both their artistic style and technical expertise in a professional studio environment. Students will gain a wide range of skills, including:
- 3D Modelling and Texturing: Create lifelike digital assets using industry tools.
- Animation Techniques: Master both 2D and 3D workflows, learning how to bring characters and environments to life with timing, weight, and motion.
- Character Design and Rigging: Design, animate, and rig original characters for animation and gaming.
- Editing and Post-Production: Gain proficiency in digital editing using tools like Adobe Premiere Pro.
- Storytelling and Scriptwriting: Craft compelling stories and scripts for a range of visual formats.
- Project Management: Learn how to manage time, resources, teams, and budgets in creative production settings.
How You'll Learn
Students will learn through a dynamic mix of practical workshops, collaborative projects, and academic study. The learning experience will be shaped by:
- Hands-on workshops and labs: Where students will use the same tools as the pros.
- Lectures and seminars: To deepen understanding of animation theory and visual storytelling.
- Group projects: Where students will work with peers to simulate real production environments.
- Field trips and guest talks: To connect students with London's creative industries and hear from those working in the field.
- Guided independent learning: Allowing students to focus on building their portfolio and developing their individual style.
How You'll Be Assessed
Students will be assessed through a variety of formats designed to reflect how professionals work in the industry. These include:
- Creative portfolios: Where students will showcase their best work, from concept art to final animation.
- Practical projects: Responding to real or simulated industry briefs.
- Presentations and pitches: To help students clearly communicate their ideas and production choices.
- Written case studies and reflective reports: To show understanding of process, technique, and decision-making.
Entry Requirements
- Entry tariff: 112-128 UCAS points (or equivalent)
- Foundation Year: 64-80 UCAS points (or equivalent)
- International Foundation Pathway: 64 UCAS points (or equivalent), IELTS: 5.5
Fees and Funding
- UK students: 」9,790 (Undergraduate Year 1), 」9,790 (Undergraduate Foundation Year)
- International students: 」17,628 (Undergraduate Year 1), 」17,628 (Undergraduate Foundation Year), 」17,628 (International Foundation Pathway)
Modules
The program includes a range of modules, such as:
- Concept Art
- Understanding Film Language
- Audiovisual Production
- 3D Modelling
- Asset Creation
- Producing
- Computer Animation
- Global Cinema Industries
- Character Design and Development
- Project Management
- Advanced Studio Practice
These modules are subject to change and provide a comprehensive education in animation, preparing students for a career in the creative industries.
