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Students
Tuition Fee
Start Date
Medium of studying
On campus
Duration
48 months
Program Facts
Program Details
Degree
Bachelors
Major
Animation | Digital Arts | Multimedia
Area of study
Arts
Education type
On campus
Timing
Full time
Course Language
English
About Program

Program Overview


Digital Animation – BSc (Hons)

Course Overview

On this programme, students learn to design, create and animate for both 2D and 3D platforms such as TV, Film and Games. There is a focus on developing students’ core skills in the traditional disciplines of drawing, illustration and animation asset design with a strong emphasis on the principles of animation.


Building on this foundation, students continue to develop their creative voice while training in industry standard software, processes and technologies with the aim of bringing their ideas and concepts to life on screen.


TUS Clonmel Digital Campus is a Toon Boon Centre of Excellence (COE). This qualification provides graduating students an advantage by being in high demand for world recognised studio careers that value a deep knowledge of Toon Boom 2D animation and software.


Entry Requirements

  • A minimum of 2 H5 & 4 O6/H7 grades in six Leaving Certificate subjects, including English or Irish.
  • QQI FET/FETAC awards for entry on all courses of study.
  • Mature applicants may be required to attend an interview and may be requested to take an aptitude test to prove their suitability for a place on this programme.
  • International applicants should apply directly to the International Office at TUS, allowing plenty of time for completing the visa process.
  • Portfolio assessment: The portfolio is scored out of 600 with a minimum score of 240 required to pass.

Course Modules

Year 1

  • Introduction to Animation
  • Digital Technology Fundamentals
  • Drawing Principles 1
  • Visual Design for Animation 1
  • Audio Storytelling
  • Animation 1 – Basic Fundamentals
  • Professional Culture and Communication
  • Drawing Principles 2
  • Visual Design for Animation 2
  • Creative Coding 1
  • Visual Storytelling, Animation 2 – Body Mechanics

Year 2

  • Drawing Principles III
  • Illustration for Animation 1- Character Design
  • 2D Rigged Animation Techniques
  • Animation 3 – Pantomime
  • Media Writing for Animation
  • Short Film I
  • Compositing 1
  • 2D Rigging for Animation
  • Animation 4 – Acting and Performance
  • Film Studies 1
  • Team Psychology

Year 3

  • Portfolio
  • Animation 5 – 3D Animation
  • Animation 6 – Studio Practice
  • Film Studies 2
  • Professional Career Skills
  • Illustration for Animation 2 – Production Design
  • Short Film 2
  • Compositing 2
  • Project Management for Animation
  • Narrative
  • Employment Placement

Year 4

  • 2D Effects
  • Studio Project Preparation
  • Background Painting and Environmental Concepts (Elective 1)
  • Animation 7- Animal and Creature Locomotion (Elective 1)
  • Extended Research Essay
  • Emerging Technologies and Trends
  • Animation Psychology (Elective 2)
  • Business Acumen (Elective 2)
  • Studio Project (Elective 3)
  • Industry-Based Internship Programme (Elective 3)

Career Opportunities

Graduates of this course have worked in the following positions:


  • Rigged Animator (2D & 3D)
  • Hand-drawn Animator
  • FX Animator
  • Rigger (2D)
  • Compositor
  • Technical Artist
  • Storyboard Artist
  • Background Painter
  • Layout Artist
  • Scene Prep
  • Art Director
  • Animation Director
  • Production

Further Study

Successful graduates of this programme are eligible for Level 9 and 10 postgraduate programmes within TUS and/or elsewhere.


Program Outline


Digital Animation – BSc (Hons) - TUS Clonmel


Degree Overview:

This program focuses on equipping students with the skills to design, create, and animate for both 2D and 3D platforms, including TV, Film, and Games. The program emphasizes developing core skills in traditional disciplines like drawing, illustration, and animation asset design, with a strong emphasis on the principles of animation. Students will learn industry-standard software, processes, and technologies to bring their ideas and concepts to life on screen.


Outline:


Year 1:

  • Introduction to Animation: Introduces the fundamentals of animation, exploring its history, principles, and techniques.
  • Digital Technology Fundamentals: Covers essential digital tools and technologies used in animation, including software, hardware, and workflows.
  • Drawing Principles 1: Develops foundational drawing skills, focusing on perspective, anatomy, and composition.
  • Visual Design for Animation 1: Introduces visual design principles relevant to animation, including color theory, typography, and layout.
  • Audio Storytelling: Explores the role of sound in animation, covering techniques for sound design, music composition, and voice acting.
  • Animation 1 – Basic Fundamentals: Introduces basic animation techniques, including movement, timing, and spacing.
  • Professional Culture and Communication: Develops communication and collaboration skills essential for working in the animation industry.
  • Drawing Principles 2: Builds upon drawing skills from Year 1, focusing on character design and animation-specific drawing techniques.
  • Creative Coding 1: Introduces basic programming concepts and their application in animation.
  • 2D Rigged Animation Techniques: Covers techniques for rigging and animating 2D characters using industry-standard software.
  • Animation 3 – Pantomime: Explores the use of pantomime in animation, focusing on conveying emotions and stories through movement.
  • Media Writing for Animation: Develops writing skills for animation, focusing on creating compelling scripts and storyboards.
  • Short Film I: Students work in teams to create short animated films, applying their skills from previous modules.
  • Compositing 1: Introduces compositing techniques for combining different elements in animation.
  • Animation 4 – Acting and Performance: Explores the use of acting principles in animation, focusing on creating believable and engaging characters.
  • Film Studies 1: Introduces film theory and history, exploring the influence of film on animation.

Year 3:

  • Portfolio: Students develop a comprehensive portfolio showcasing their animation skills and projects.
  • Animation 5 – 3D Animation: Introduces the fundamentals of 3D animation, covering modeling, rigging, and animation techniques.
  • Animation 6 – Studio Practice: Provides practical experience in a studio environment, simulating real-world animation production workflows.
  • Film Studies 2: Continues exploration of film theory and history, focusing on specific genres and techniques relevant to animation.
  • Professional Career Skills: Develops essential career skills, including networking, resume writing, and interview preparation.
  • Short Film 2: Students create individual short animated films, applying their advanced skills and knowledge.
  • Compositing 2: Expands on compositing techniques, focusing on advanced compositing workflows and techniques.
  • Narrative: Explores narrative structures and techniques for creating compelling animated stories.
  • Employment Placement: Students undertake an industry placement, gaining practical experience in an animation studio.

Year 4:

  • 2D Effects: Covers techniques for creating visual effects in 2D animation, including particle effects, lighting, and compositing.
  • Studio Project Preparation: Students prepare for their final studio project, developing concepts, storyboards, and production plans.
  • Background Painting and Environmental Concepts (Elective 1): Focuses on creating realistic and stylized backgrounds for animation.
  • Animation 7- Animal and Creature Locomotion (Elective 1): Covers techniques for animating animal and creature movement.
  • Extended Research Essay: Students conduct in-depth research on a topic related to animation, culminating in a written essay.
  • Emerging Technologies and Trends: Explores emerging technologies and trends in the animation industry, including virtual reality, augmented reality, and artificial intelligence.
  • Animation Psychology (Elective 2): Explores the psychological aspects of animation, focusing on character development and audience engagement.
  • Business Acumen (Elective 2): Develops business skills relevant to the animation industry, including marketing, finance, and entrepreneurship.
  • Studio Project (Elective 3): Students work independently or in teams to create a final animation project, showcasing their skills and knowledge.
  • Industry-Based Internship Programme (Elective 3): Students participate in an industry-based internship program, gaining practical experience in a professional animation studio.

Assessment:

The program utilizes a variety of assessment methods, including:

  • Coursework: Assignments, projects, and presentations throughout the program.
  • Exams: Written exams to assess theoretical knowledge and understanding.
  • Portfolio: A comprehensive portfolio showcasing students' animation skills and projects.
  • Industry Placement: Evaluation of students' performance during their industry placement.

Teaching:

The program employs a variety of teaching methods, including:

  • Lectures: Delivering theoretical knowledge and concepts.
  • Tutorials: Providing practical guidance and feedback on assignments.
  • Workshops: Hands-on training in specific animation techniques and software.
  • Studio Practice: Simulating real-world animation production workflows.
  • Industry Guest Speakers: Bringing in professionals from the animation industry to share their experiences and insights.

Careers:

Graduates of this program are well-prepared for a variety of careers in the animation industry, including:

  • Rigged Animator (2D & 3D): Creating and animating rigged characters for animation.
  • Hand-drawn Animator: Creating traditional hand-drawn animation.
  • FX Animator: Creating visual effects for animation.
  • Rigger (2D): Creating and animating rigs for 2D characters.
  • Compositor: Combining different elements in animation to create final images.
  • Technical Artist: Developing and implementing technical solutions for animation production.
  • Storyboard Artist: Creating visual representations of animation sequences.
  • Background Painter: Creating backgrounds for animation.
  • Layout Artist: Designing the layout and composition of animation scenes.
  • Scene Prep: Preparing animation scenes for production.
  • Art Director: Leading the visual design and style of animation projects.
  • Animation Director: Overseeing the animation production process.
  • Production: Working in various roles within animation production, including production management, scheduling, and budgeting.

Further Study:

Successful graduates of this program are eligible for Level 9 and 10 postgraduate programs within TUS and/or elsewhere.


Other:

  • TUS Clonmel Digital Campus is a Toon Boon Centre of Excellence (COE).
  • This qualification provides graduating students an advantage by being in high demand for world-recognized studio careers that value a deep knowledge of Toon Boom 2D animation and software.
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PhD
Masters
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Foundation
Courses

Technological University of the Shannon (TUS)


Overview:

Technological University of the Shannon (TUS) is a multi-campus university in Ireland, offering a wide range of undergraduate and postgraduate programs across various disciplines. It is known for its focus on applied learning and innovation, fostering strong industry ties and providing excellent employment opportunities for its graduates.


Services Offered:

TUS provides a comprehensive range of services to its students, including:

    Admissions & Support:

    Admissions guidance, international student support, open days, student finance information, induction programs, and student support services.

    Campus Life:

    Accommodation options, career and employability services, chaplaincy and pastoral care, disability supports, learning support, student counselling, student health services, sports facilities, student union, clubs and societies.

    Faculty Areas:

    Business, Hospitality & Humanities, Engineering, Built Environment & Informatics, Sciences, Health & Technology, and Limerick School of Art & Design.

Student Life and Campus Experience:

TUS prioritizes a student-first approach, offering small class sizes and personalized attention. Students can expect a vibrant campus life with a range of clubs, societies, and sports activities. The university also provides comprehensive support services to ensure a positive and enriching student experience.


Key Reasons to Study There:

    Applied Learning & Innovation:

    TUS emphasizes practical skills and real-world application, preparing students for successful careers.

    Strong Industry Ties:

    The university has strong connections with industry partners, providing students with valuable internship and employment opportunities.

    Excellent Employment Opportunities:

    TUS graduates are highly sought after by employers, with a strong track record of successful career outcomes.

    Vibrant Campus Life:

    Students can enjoy a diverse and engaging campus experience with a range of clubs, societies, and sports activities.

    Comprehensive Support Services:

    TUS provides a wide range of support services to ensure students' academic and personal success.

Academic Programs:

TUS offers a wide range of academic programs, including:

    Undergraduate:

    Programs in various disciplines, including business, engineering, science, technology, art, and design.

    Postgraduate:

    Master's and PhD programs in specialized fields.

    Apprenticeships:

    Programs in various trades and technical fields.

    Flexible & Professional Learning:

    Programs designed for working professionals.

Other:

TUS is a QS 5 Star Rated University, recognized for its high-quality education and research. The university is also actively involved in research and development, with a focus on areas of national and global importance.

Total programs
410
Admission Requirements

Entry Requirements:

  • Leaving Certificate: A minimum of 2 H5 & 4 O6/H7 grades in six Leaving Certificate subjects, including English or Irish.
  • QQI FET/FETAC: TUS accepts QQI-FET/FETAC awards for entry on all courses of study.
  • Mature Applicants: Candidates applying as mature applicants may be required to attend an interview and may be requested to take an aptitude test to prove their suitability for a place on this program.
  • You should familiarize yourself with visa processing times for your country of origin to ensure you make a timely application. Find out more here.
  • Portfolio: As well as meeting the Leaving Certificate/QQI FET/FETAC requirement, students will also need to pass a portfolio assessment.
  • The portfolio is scored out of 600 with a minimum score of 240 required to pass.
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