Tuition Fee
GBP 16,600
Per year
Start Date
Medium of studying
On campus
Duration
3 years
Details
Program Details
Degree
Bachelors
Major
Animation | Digital Media | Game Design
Area of study
Arts | Information and Communication Technologies
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
GBP 16,600
Intakes
| Program start date | Application deadline |
| 2025-09-01 | - |
About Program
Program Overview
3D Animation for Games and Film BA Honours
Course Overview
Learn the latest in 3D animation, hone your skills using state-of-the-art facilities, and create a standout showreel, on this highly rated course.
Why Study 3D Animation for Games and Film at Middlesex?
- Expert-led teaching
- Best course in London for Animation and Game Design (The Guardian, 2023)
- Outstanding facilities
About Your Course
Year 1 Overview
Learn the fundamentals of 3D Animation and CG pipelines for Games and Film. Find your passion and develop your skills through a series of personal and group projects.
Year 2 Overview
Level up your concept creation skills to develop compelling worlds and characters. Tell engaging stories through advanced techniques including Motion Capture, 3D Animation and Virtual Production.
Year 3 Overview
Develop and produce an ambitious major project, focusing on your specialist interests as part of a production team. Develop your personal, industry-ready portfolio with feedback and advice from industry mentors.
Modules
Year 1
- Animation Production (30 credits) - Compulsory
- Creation and Ideation (30 credits) - Compulsory
- Techniques and Practices I (30 credits) - Compulsory
- Techniques and Practices 2 (30 credits) - Compulsory
Year 2
- Asset Creation (30 credits) - Compulsory
- Character Building & Animation (30 credits) - Compulsory
- Cinematics (30 credits) - Compulsory
- Worldbuilding (30 credits) - Compulsory
Year 3
- Major Project: Pre-Production (30 Credits) - Compulsory
- Major Project: Production (30 Credits) - Compulsory
- Portfolio Enhancement (30 Credits) - Compulsory
- Practice and Research (30 Credits) - Compulsory
Teaching and Learning
- Innovative teaching methods combine theory, hands-on workshops, and real-world projects.
- Guided by expert academics, and industry professionals, you’ll develop practical skills through interactive sessions and collaborative projects.
Entry Requirements
- UK students: 112 UCAS points
- International students: Please see the accepted qualifications on your country's support page.
- Portfolio review required.
Fees and Funding
- UK students: £9,535 (full-time), £79 per taught credit (part-time)
- International students: £16,600 (full-time), £138 per taught credit (part-time)
- Scholarships and bursaries available.
Careers
- This course will give you a solid foundation in 3D fundamentals and will challenge you to explore a wide range of creative specialisms.
- Graduates have gone to work in industry leading companies such as Disguise, Target 3D, The Foundry, DNeg, ILM Rockstar Games, BlueZoo and Proof Inc.
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