Game Development Concentration (Online and On Campus)
Program Overview
Game Development Concentration (Online and On Campus)
Overview
The Game Development concentration within the Bachelor of Science in Information Technology program provides students with the essential skills and knowledge to design and develop both computer and mobile 2D and 3D games. Through a comprehensive curriculum, students will build a strong foundation in game development, while also gaining expertise in key areas of information technology and computer science.
Program Requirements
Program Courses
- CS101 Computer Concepts and Applications
- CS116 Introduction to Graphic Design
- CS118 Introduction to Animation Development
- CS205 Computer Programming I
- CS206 Computer Programming II
- CS210 Database Design and Management
- CS233 Network Fundamentals
- CS234 Website Programming and Development
- CS245 Management Application and Information Systems
- CS301 Advanced Web Application Development
- CS317 Game Development
- CS322 Operating Systems
- CS325 Information Security and Privacy
- CS443 Systems Analysis and Design
- CS450 Senior Seminar
- CS460 Computer Science Internship I
- CS461 Computer Science Internship II
- 300/400 Level Program Elective
Total Credits: 54
General Education Requirements
- EN101 English I
- EN102 English II
- IS1051 Common Experience
- IS220 Preparation for Careers and Life After College
- MA107 College Algebra or higher
- MA225 Applied Discrete Mathematics
- Global Awareness Elective
- Humanities Elective
- Social Science Elective
- Science Elective
- Free Elective (7)
Total Credits: 66
- Required of Boston campus students only
- Required of Boston campus students only; Online students replace with a free elective
Learning Outcomes
Students in the Bachelor of Science in Information Technology, Game Development concentration will have the opportunity to achieve the learning objectives of the BSMIT in addition to the following concentration-specific learning objectives:
- Design and develop 2D and 3D games for desktop and mobile platforms using industry-standard engines such as Unity and Unreal
- Apply principles of game mechanics, storytelling, level design, and user experience (UX) to build immersive and engaging game environments.
- Create visually compelling games through integration of graphic design, animation, and sound design elements.
Laptop Requirements
As part of your acceptance into the Information Technology program at Fisher College, please note that you will need a laptop that meets the following recommendations:
- WINDOWS 11 PRO LAPTOP
- Operating System - Windows 11 Pro
- Display - 14” WUXGA (1920x1200) or higher resolution
- Memory - at least 16GB (32GB preferred)
- Hard drive/Storage - 1TB hard drive or higher
- Processor - Intel i7 or AMD Ryzen 7
- Warranty - if possible, look at purchasing a 3 or 4 year warranty from the manufacture
Apple MacBooks are not recommended for this program. Chromebooks are not allowed for this program.
Career Track
By choosing the Game Development concentration, students will be equipped with the skills and knowledge necessary to thrive in the rapidly growing gaming industry.
Whether you're aiming for a role as a computer game programmer, where you design and develop cutting-edge games for a wide range of platforms, or planning to work independently as an independent game developer, creating and releasing your own games while pursuing entrepreneurship in the gaming world, this career track prepares you for a variety of exciting opportunities in the world of gaming.
Program Snapshot
- Online
- Credits: 120
- Semester Length: 8 weeks
- Typical Time to Completion*: 20 terms; 3 years, 4 months
- On Campus
- Credits: 120
- Semester Length: 16 weeks
- Typical Time to Completion: 4 years
*Based on continuous enrollment of two courses every term. Time to completion may be shorter based on eligible transfer credit or longer if course enrollment varies.
