Students
Tuition Fee
GBP 18,600
Per year
Start Date
2026-01-01
Medium of studying
On campus
Duration
1 years
Details
Program Details
Degree
Masters
Major
Computer Science | Game Design | Game Development
Area of study
Information and Communication Technologies
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
GBP 18,600
Intakes
Program start dateApplication deadline
2025-09-01-
2025-11-01-
2026-01-01-
2026-03-01-
2026-05-01-
2026-07-01-
About Program

Program Overview


Games Technology MSc

Course Overview

This course is designed for professionals in any computational discipline with an interest in games technology. Advance your programming experience and skills in C++ and C# with a focus on game engines and collaborative development.


What You'll Study

Modules

  • Game Engines - 30 credits
    • Design and construct game engines and explore systems such as animation, physics, and rendering.
    • Gain hands-on experience by creating your own game engine using low-level programming, modern APIs, and design patterns.
  • Gameplay Programming - 30 credits
    • Learn about leading commercial game engines and their development workflows from numerate or computational disciplines.
    • Engage in exercises designed to enhance your algorithmic design and programming skills.
  • Technical Graphics - 30 credits
    • Create high-fidelity 3D game content using advanced technical processes, including shader programming and particle system creation.
    • Explore the evolution of game art, procedural and AI-driven components, and their ethical implications.
  • Tools Programming - 30 credits
    • Collaboratively identify and develop a marketable tool within games technology, applying practical and analytical skills to research and design.
    • Evaluate a feature-complete software solution ready for public release.
    • Focus on leadership, people development, and entrepreneurship.
  • Master's with Professional Placement
    • Gain valuable industry insights and skills as you apply your academic knowledge and skills to a professional placement.
    • The placement must be sourced and secured by you during your first semester.
  • Research Project - 60 credits
    • Learn the skills needed to conduct independent research, culminating in a dissertation and associated artefact.

How You'll Learn

  • Teaching and learning methods may include lectures, seminars, tutorials, presentations, group projects, workshops, and practical laboratory sessions.
  • As a full-time postgraduate student, you will study modules totaling 180 credits each academic year.

Entry Requirements

  • An honors degree 2:2 or above (or international equivalent) in computing or computer science.
  • IELTS: 6.5 overall, with no component lower than 5.5.

Fees and Funding

  • UK students: £11,200
  • EU students: £11,200 per year with EU Support Bursary, £18,600 per year without EU Support Bursary
  • International students: £18,600
  • Additional fees for professional placement: £1,500 (UK), £1,800 (EU and international)

Facilities

  • Games lab with high-end gaming PCs
  • VR suite with motion capture technology, green screen, lighting rig, and control room
  • Immersive sound studio with Dolby Atmos-Genelec sound facility

Careers and Opportunities

  • Gameplay programmer
  • Technical artist
  • VR/AR developer
  • Graphics programmer
  • AI programmer
  • Physics programmer
  • Software developer (games industry)
  • Game engine developer
  • Simulation developer
  • Game researcher
  • Game producer
  • Game designer (technical focus)
  • UI/UX programmer (games)
  • Consultant (games technology)
  • Entrepreneur (games tech start-ups)
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