Students
Tuition Fee
EUR 1,400
Per course
Start Date
Medium of studying
Fully Online
Duration
12 weeks
Details
Program Details
Degree
Courses
Major
Digital Media | Computer Graphics | Game Design | Game Development
Area of study
Information and Communication Technologies
Education type
Fully Online
Timing
Part time
Course Language
English
Tuition Fee
Average International Tuition Fee
EUR 1,400
About Program

Program Overview


Technical Art and Pipeline (Certificate, L9, 10 ECTS)

Course Overview

This specialised programme addresses the growing need for skilled technical artists in the Film and TV and Game industries. Designed for those looking to bridge creative and technical aspects of production, the course offers focused training in streamlining workflows, managing large-scale data, and problem-solving within complex production environments. This programme is designed to provide students with a comprehensive and industry-relevant education in technical art, covering a wide range of topics essential for success in VFX, CG Animation and game development.


With hands-on experience in industry-standard tools and techniques, students will develop the expertise to support efficient, high-quality production pipelines. This award aims to prepare graduates for immediate contributions in professional settings, equipping them with understanding of how and why technical art skillsets are vital to bringing ambitious artistic visions to life.


Entry Requirements

This programme is tailored for individuals with a passion for the dynamic field of technical art and a strong desire to master industry-standard tools and techniques. Ideal candidates will possess a blend of artistic sensibility, technical aptitude, and a keen interest in the intersection of creativity and technology.


Applicants should typically hold a Level 8 Honours Degree (or equivalent) in a related field, such as Animation, Film Production, Game Design, Computer Graphics, or Computer Science.


While not mandatory, some prior experience in the VFX, Animation or Games industry, or a related creative field is desirable. This could include internships, freelance work, personal projects, or active involvement in relevant extracurricular activities.


We welcome applications from individuals who may not possess the specified academic qualifications but can demonstrate significant relevant experience and skills. Recognition of Prior Learning (RPL) applications will be assessed on a case-by-case basis, in accordance with RPL policy, considering the nature and duration of prior learning and its alignment with the programme’s learning outcomes.


Course Content

Semester 1

  • Technical Art fundamentals
  • Technical Art Techniques
  • Scripting and Technical Art Tools
  • Pipeline Development and Optimization
  • Industry Practices and Collaboration

Assessment

This programme employs a variety of assessment methods to gauge student learning and provide opportunities for them to demonstrate their understanding and application of key concepts and technical skills. Assessment strategies include:


  • Practical Assignments and Projects
  • Portfolio Development
  • Technical Tests and Demonstrations
  • Presentations and Critiques
  • Written Assignments and Reports

Qualification

Certificate in Technical Art and Pipeline (Special Purpose Award – Level 9, 10 ECTS)


Fees

€1,400


This programme secured part funding through Cultural & Creative Industries Skillnet in 2024 / 25. In order to qualify for the reduced fee of €500 i.e. full course fee of €1,400 minus Skillnet discount of €900 you must:


  • Be resident in the Republic of Ireland
  • Not be in receipt of a bursary, a scholarship or grant aid

Once your application has been successful and you accept TUS’s offer of a place on the programme you will be provided with a registration link to establish your eligibility with Cultural & Creative Industries Skillnet and secure the discounted rate.


Application Deadline

tbc


Places are allocated on a first come first served basis. Course will be closed once the maximum number of applicants is reached. Courses run subject to viable numbers.


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