Students
Tuition Fee
CAD 16,000
Start Date
2026-01-01
Medium of studying
On campus
Duration
6 terms
Details
Program Details
Degree
Diploma
Major
Game Design | Game Development | Software Development
Area of study
Information and Communication Technologies
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
CAD 16,000
Intakes
Program start dateApplication deadline
2025-09-01-
2026-01-01-
About Program

Program Overview


Advanced Game Development

About

Advanced Game Development is a full-time, two-year program comprised of industry-level courses covering game development’s core disciplines: art, design, programming, and production. Students will create various assignments, projects and games that will be assembled into a portfolio that is fit for working in the games industry.


Complete junior and industry-quality live action and full computer graphic (CG) shots. Apply practical lighting techniques within a full CG environment, film practical footage using industry-standard data acquisition, green screen, cinematography techniques, and fundamentals. Integrate student-crafted CG assets and animation into live-action plates and games. Design mechanics produce beautiful art and program functionality for over a dozen games and prototypes. Work under tight creative and time constraints to make your ideas into reality by producing engaging and interactive games.


Software and hardware taught and provided to students during this program:


  • Unity Engine
  • Unreal Engine
  • Visual Studio
  • C#
  • Machinations
  • Maya
  • Houdini
  • Marmoset Toolbag 3
  • Substance Painter
  • Substance Designer
  • Sketchfab
  • Adobe Creative Cloud
  • Adobe Illustrator
  • Adobe Photoshop
  • Adobe XD
  • Git
  • Perforce
  • Confluence
  • Jira
  • MS Office

Admission Requirements

  • High School Diploma or equivalent
  • English 30-1, English 30-2 or equivalent
  • Satisfactory results on the Bow Valley College Admission and Placement Test
  • Portfolio submission of 15-20 pieces of artistic/technical work (e.g., sketches, renderings, games, design variations, code snippets) in digital format. The portfolio should showcase the applicant’s proficiency in digital design software, creativity, artistic range, and/or technical ability. Portfolios should reflect the applicant’s personal artistic interests and identity. Successful applicant portfolios will reflect a broad range of techniques, influences, styles, and subject matter. Submissions must represent the original work of the applicant; if an item is a collaborative piece, list all contributors and describe your contribution.

Available Intakes

  • September 2025
  • January 2026

Tuition and Fees

Domestic Students

Term Tuition Fees Additional Fees Total Fees
Term 1 $6,060 $605 $6,665
Term 2 $6,060 $605 $6,665
Term 3 $6,060 $605 $6,665
Term 4 $6,060 $605 $6,665
Term 5 $6,060 $605 $6,665
Term 6 $8,649 $605 $9,254

International Students

Term Tuition Fees Additional Fees Total Fees
Term 1 $10,468 $605 $11,073
Term 2 $10,468 $605 $11,073
Term 3 $10,468 $605 $11,073
Term 4 $10,468 $605 $11,073
Term 5 $10,468 $605 $11,073
Term 6 $15,931 $605 $16,536

Courses

Term 1

Code Course Credit
GAME1101 Game Design 3
GAME1401 Game Programming I 3
GAME1304 2D Art for Games 3
GAME1305 3D Art for Games I 3

Term 2

Code Course Credit
GAME1202 Visual Scripting 3
GAME1402 Game Programming II 3
GAME1306 3D Art for Games II 3
GAME2102 Storytelling and Narrative Design 3

Term 3

Code Course Credit
GAME1501 Rapid Prototype Development 3
GAME2401 Game Programming III 3
GAME2301 Technical Art 3
GAME1307 Animation for Games 3

Term 4

Code Course Credit
GAME2101 Systems Design 3
GAME2501 Rapid Game Development I 3
GAME2302 Procedural Art 3
GAME2507 Capstone Development I 3

Term 5

Code Course Credit
GAME2502 Rapid Game Development II 3
GAME2503 Developing for Extended Reality (XR) 3
GAME2508 Capstone Development II 3
GAME1102 Level Design 3

Term 6

Code Course Credit
GAME2504 Industry Project I: Pre-Production 3
GAME2505 Industry Project II: First Production 4
GAME2506 Industry Project III: Production 4
GAME2999 Capstone Industry Project: Game Development 5
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