Students
Tuition Fee
SGD 6,104
Per course
Start Date
Medium of studying
On campus
Duration
8 months
Details
Program Details
Degree
Diploma
Major
Computer Science | Information Technology | Software Engineering
Area of study
Information and Communication Technologies
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
SGD 6,104
Intakes
Program start dateApplication deadline
2024-02-01-
2024-04-01-
2024-06-01-
2024-08-01-
2024-10-01-
2024-12-01-
About Program

Program Overview


Diploma in Metaverse Gaming and Edge Computing

Overview

The Diploma in Metaverse Gaming and Edge Computing (DMGEC) has been developed by London School of Business and Finance in Singapore to prepare expert learners by equipping them with the professional and expert skills, and knowledge needed to be successful in metaverse game and business fields.


Programme Aims

The aim of the DMGEC programme is to reveal the Metaverse, deepen participants’ understanding, and provide opportunities to explore its business applications in the holography art, VR app development, gaming, animation, Mobile Edge Computing, Fog Computing, Edge Cloud, Industrial Internet of Things (IIoT), NFT industry sectors.


Learning Outcomes

Graduates of the DMGEC should be able to understand and apply, within the employment context, practical skills, human soft skills, basic theories, and concepts.


Upon successful completion of this DMGEC programme, students should be able to:


  • Gain an overview of what is the metaverse and multiverse.
  • Apply metaverse concepts including holography, augmented, virtual realities, mobile edge computing, fog computing, AWS edge cloud, Industrial Internet of Things (IIoT), through hands-on exercise.
  • Craft plans with metaverse or multiverse and enable businesses to prepare their existing business operations to gain competitive edge.
  • Review how businesses can create interfaces and VR app to interact in the metaverse.
  • Create interfaces exploring the interface concepts and using opensource software tools and holography.
  • Design user interfaces and user experiences to influence the perception of emotions in artificial agents in the metaverse.
  • Create user experiences adopting properties of metaverse.

Skills you will acquire

  • XR-VR, AR, and MR Metaverse with Unity
  • Blockchain, and Decentralised Finance (DeFi) in Metaverse using Ethereum and DAPPS
  • Multiverse Using Ethereum and AWS
  • Edge Computing and Industrial Internet of Things
  • Certified Artificial Intelligence (AI) in Metaverse Practice using PyTorch
  • Certified Open-Metaverse VR App Developer using C# and Unity
  • Professional Certificate in Designing Metaverse Game and Animation Using Unity
  • Professional Certificate in Implementing Metaverse Game and Animation using Unreal and C++

Programme Structure

The DMGEC curriculum comprises of 200 credit points over eight (8) 20-credit modules.


  • No:|Module Code|Module Title|Credits|Study Workload
    • 1| METV 0100| XR-VR, AR, and MR metaverse with Unity| 20| 200
    • 2| METV 0101| Blockchain, and Decentralised Finance (DeFi) in Metaverse using Ethereum and DAPPS| 20| 200
    • 3| METV 0102| Multiverse using Ethereum and AWS| 20| 200
    • 4| METV 1100| Edge Computing and Industrial Internet of Things| 20| 200
    • 5| METV 1101| Certified Artificial Intelligence (AI) in Metaverse Practice using PyTorch| 20| 200
    • 6| METV 1102| Certified Open-Metaverse VR App Developer using C# and Unity| 20| 200
    • 7| METV 1103| Professional Certificate in Designing Metaverse game and animation using Unity| 20| 200
    • 8| METV 1104| Professional certificate in implementing Metaverse game and animation Using Unreal and C++| 20| 200
    • Total| | |160|1600

Assessment Framework

  • No:|Module Code|Module Title|Assessment****Coursework
    • 1| ALL| ALL| Project Ideation 10%
      • Project 70%
      • Presentation 20%
    • 2| METV 1100| Edge Computing and Industrial Internet of Things| Test 1 20%
      • Test 2 20%
      • Group Applied Assignment 60%

Grading Scheme Criteria

  • Total Marks|Grade|Percentage
    • 70-100| High Distinction (HD)| 70-100%
    • 60 – 69| Distinction (D)| 60– 69%
    • 50 – 59| Credit (C)| 50 – 59%
    • 40 –49| Pass (P)| 40 –49%
    • 0 – 39| Fail| 0 – 39%

Eligibility

  • Minimum Age Requirement: 18 years old or above.
  • Minimum English Language Entry Requirement:
    • Achieved grade C6 or better in the English language in ‘O’ level
    • Passed in the English Language in Year 10 High School qualification or equivalent
    • Achieved IELTS 5.5/TOEFL 500 or Grade 4 GCSE
    • Completed LSBF Preparatory Course in English Upper Intermediate Level
    • Successfully passed the LSBF English Placement Test

Programme Faculty

  • View all faculty
  • Titus Kuan - Part-time tutor
  • Ramesh Balakrishnan - Full-Time Tutor
  • Saminathan Malayandi - Full-Time Tutor
  • Yvonne Goh - Head and Tutor, School of Professional Education
  • Roy Goh - Full-time Tutor
  • Ghan Shyam Dubey - Full-Time Tutor
  • Enoch Kevin - Part-time tutor
  • Savita Dubey - Part-time Tutor
  • Ian Lim - Part-time Tutor
  • Sidiki Kaba - Full-time Tutor & Lecturer
  • Kelvin Song - Part-time tutor
  • Domnic Danaraj Peter - Full-time tutor
  • Daniel Chee Hay Kheong - Full-time tutor
  • Alton Neo - Part-time Tutor

Tuition Fees

  • SGD $6,104.00 (local students)

Admission Process

  • Local Students:
    • Step 1: Pre-Programme Counselling
    • Step 2: Evaluation of Application
    • Step 3: Payment
    • Step 4: Receipt, Fee Protection Scheme (FPS) Insurance & Confirmation of Registration
  • International Students:
    • Step 1: Pre-Programme Counselling & Evaluation
    • Step 2: Acceptance of Offer
    • Step 3: Application of Student Pass
    • Step 4: Payment
    • Step 5: Receipt, Fee Protection Scheme (FPS) Insurance & Confirmation of Registration
  • Transfer International Students:
    • Step 1: Application
    • Step 2: Application of Student Pass
    • Step 3: Receipt, Fee Protection Scheme (FPS) Insurance & Confirmation of Registration

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