Students
Tuition Fee
Start Date
2026-09-01
Medium of studying
On campus
Duration
3 years
Details
Program Details
Degree
Bachelors
Major
Animation | Digital Media | Computer Graphics
Area of study
Arts | Information and Communication Technologies
Education type
On campus
Timing
Full time
Course Language
English
Intakes
Program start dateApplication deadline
2026-09-01-
About Program

Program Overview


Introduction to BSc (Hons) Computer Animation and Visual Effects

The BSc (Hons) Computer Animation and Visual Effects degree is designed for individuals with a passion for computer-generated content. This program will help students learn and hone the skills needed to launch a career in the exciting industry of computer animation and visual effects.


Course Overview

The course takes a "learning by doing" approach, with expert guidance and support. Students will have access to high-end hardware, render farm, lighting rigs, and motion capture equipment. The program focuses on three core threads: 3D, FX, and compositing. Students will learn about creating, rigging, and animating 3D assets, developing advanced particle effects, and compositing and integration methods for post-production.


Features and Benefits

  • The program is a Houdini certified degree, indicating a high level of industry recognition.
  • Students will have the opportunity to engage with industry professionals and work on real-world projects.
  • The course provides a range of skills and strengths that employers demand, including 3D modeling, texturing, rendering, and animation.
  • Students can opt for a four-year placement route, which includes a year of industry experience.

Course Structure

The course is divided into three years, with the option of a foundation year or a placement year.


Year 1

In the first year, students will learn the fundamentals of 3D modeling, visual effects, and compositing. They will develop their study, communication, and teamworking skills.


Core Modules

  • FX Fundamentals: Introduction to procedural systems, artist tools, and simulations.
  • Compositing Fundamentals: Understanding of how to maximize the quality of final footage in post-production.
  • Animation Fundamentals: Principles of animation and how to apply them to 3D space.
  • 3D Fundamentals: Building fundamental skills in key aspects of 3D workflows.

Year 2

In the second year, students will develop their skills in 3D modeling and begin to look at developing more advanced types of digital models. They will study advanced compositing and its role within the VFX pipeline.


Core Modules

  • Compositing: Focus on the role of compositing as the endpoint in the post-production/VFX industry.
  • Games and VFX Industry: Overview of the entertainment industry, with a focus on game and film production.
  • 3D: Building on existing modeling understanding, introducing key considerations for complex 3D models.
  • FX: Investigating more complex and inter-connected procedural systems.

Year 3

In the final year, students will build upon and apply what they have learned, developing advanced shots and visual effects. They will embark on a self-directed project, bringing their knowledge and skills together.


Core Modules

  • Final Year Project: Consolidating learning into an individual project.
  • VFX Integration: Bridging understanding of all aspects of final shot creation.
  • Games Studio: Simulated studio environment, working collaboratively on projects.
  • Industry Readiness: Contextualizing graduation goals, critically assessing work against current industry trends.

Entry Requirements

  • Typical offer: 112-120 UCAS tariff points.
  • IELTS score: 6.0 overall with no individual element below 5.5.
  • UK students: Level 3 qualifications, including GCE A levels, BTEC National Extended Diploma, or Access to HE Diploma.
  • International students: IB Diploma, IELTS score, and equivalent qualifications.

Fees and Funding

Tuition fees for the 2026/27 academic year are still being finalized. Information on 2025/26 standard undergraduate fees is available.


Careers Support and Prospects

  • Employed or in further study: 88.7% of graduates.
  • Careers Service support, including Future Me and Rise.
  • Opportunities to meet employers and prepare for interviews.
  • Lifelong access to online career resources as an alumnus.

Related Courses

  • BSc (Hons) Computer Games Development
  • BSc (Hons) Computer Science
  • BSc (Hons) Software Engineering
  • Foundation Year Science and Engineering with a foundation year (Computing and Mathematics route)
  • BSc (Hons) Cyber Security
  • BSc (Hons) AI and Data Science

Disclaimers

  • Programme review: Annual review and major review (every 6 years) to ensure an up-to-date curriculum.
  • Important notice: Online prospectus provides an overview of programs, and information is subject to change.
  • Confirmation of regulator: The Office for Students (OfS) regulates higher education in England.
  • Student protection plan: In place in case of course, campus, or institution closure.
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