M.A. in Live Entertainment Management
Program Overview
M.A. in Live Entertainment Management
The Live Entertainment Management graduate degree program is a comprehensive and intensive investigation of the essential knowledge and expertise required of professionals in live entertainment management today, offering a diverse and abundant curriculum. Whether a seasoned professional or emerging leader in the field, the landscape for creating, presenting, managing, and assessing live events is quickly evolving in ways both exciting and challenging. Throughout the curriculum, the program explores the best practices of live entertainment management perfected over many decades by leading-edge arts innovators and explores the innovative practices now transcending traditional arts and entertainment boundaries. Given the breadth of careers in the industry, students can tailor the program to their professional goals. Students emerge from the program with the essential skills, experiential learning experiences, and confidence to make an immediate positive, lasting difference in the fast-paced arts and entertainment industries across the globe.
Admission Requirements
All applicants to the Frost School must submit the following items:
- An online application
- Application fee
- Resume
- Three letters of recommendation
- Official transcripts from every post-secondary school attended This graduate degree program also requires submission of certain supplemental materials, including:
- TOEFL/IELTS score, as applicable
Curriculum Requirements
The curriculum includes:
- Major Area:
- MIN 643: Marketing in the Music Industry (3 credit hours)
- MIN 726: Global Live Entertainment (3 credit hours)
- MIN 736: Financial Management in Live Entertainment (3 credit hours)
- MIN 738: Legal Aspects of the Live Entertainment Industry (3 credit hours)
- Electives: Select 15 credit hours of approved Graduate Course Electives
- Final Project: Choose from:
- MIN 804: Live Entertainment Practicum (3 credit hours)
- MIN 840: Project in Live Entertainment
- Exit Exam Total Credit Hours: 30
Sample Plan of Study
The suggested Plan of Study is as follows:
- Year One:
- Fall: MIN 726 (3 credit hours), MIN 736 (3 credit hours), MIN 738 (3 credit hours)
- Spring: MIN 643 (3 credit hours), Approved Graduate Course Elective(s) (6 credit hours)
- Year Two:
- Fall: Approved Graduate Course Elective(s) (9 credit hours)
- Spring: MIN 804 or MIN 840 (3 credit hours), Exit Exam Total Credit Hours: 30 Note: This is a suggested Plan of Study. The actual course sequence may vary depending on previous academic experience and current course offerings. Students should meet with their academic advisor each semester to determine the appropriate course selection.
Mission
The Live Entertainment Management master's degree program makes possible specialized, comprehensive, and experiential learning in the multifaceted field of live entertainment presentations. Keen attention to leadership, project management, operations, personnel, finances, and for-profit and non-profit arts business models serves as the foundation of the curricular learning, research, and activity. With greater-Miami and arts connections to professionals across the U.S. and beyond, students graduating from the University of Miami and the Frost School of Music are fully prepared to enter the workforce as dynamic professionals poised to step in successfully to wide-varieties of arts settings around the world.
Goals
The program has three primary objectives:
- Each student is fully engaged in the entirety of Live Entertainment Management subject matter, with exposure to all of the professional-level issues of the field.
- Each student is engaged in research designed to capture far-reaching information formed from intense study and field experiences.
- Each student is introduced to professionals in the field—across the U.S. and beyond—such that they have developed a meaningful and useful network of mentors and contacts offering insights into live entertainment management issues, best practices, and opportunities for further learning.
Student Learning Outcomes
- Students will demonstrate the ability to create a graduate-level, high-quality, and extensively researched paper on a critical topic applicable to the course.
- Students demonstrate mastery of live presentations.
- Students demonstrate mastery of creating a comprehensive grant request.
