Students
Tuition Fee
Start Date
2026-09-01
Medium of studying
Animation
Duration
4 years
Details
Program Details
Degree
Bachelors
Major
Animation | Game Design | Digital Arts
Area of study
Animation | Game Design | Digital Arts
Education type
Animation | Game Design | Digital Arts
Course Language
English
Intakes
Program start dateApplication deadline
2026-09-01-
About Program

Program Overview


Games and Animation Program Overview

The Games and Animation program is a four-year undergraduate degree that commences in the Fall semester of 2026. The program requires a minimum of 120 credits to complete.


Program Structure

The program is divided into four years, with each year consisting of two semesters: Fall and Spring. The Summer semester is also included in the second and third years for co-op experiences.


Year 1

  • Fall Semester
    • Required Courses:
      • DMC1155: History of Animation (3 credits)
      • FAA1001: Drawing Studio (3 credits)
      • GAA1011: Paradigms of Computer Based Education (3 credits)
      • GAA1040: Game Tools (3 credits)
    • Directed Elective (select one):
      • ARTH1001: History of Art I (3 credits)
      • ARTH1002: History of Art II: Renaissance to Contemporary Art (3 credits)
  • Spring Semester
    • Required Courses:
      • ENGL1001: English Composition (3 credits)
      • FAA1051: Introduction to Figure Drawing (3 credits)
      • FILM2008: Game Studies and New Media (3 credits)
      • GAA1020: Animation Tools (3 credits)
      • Math, Stats, Logic Elective (MSL) (3 credits)

Year 2

  • Fall Semester
    • Required Courses:
      • ENGL2089: Intermediate Composition (3 credits)
      • GAA2020: Introduction to 3D Animation (3 credits)
      • GAA2030: World-Building for Animation and Games (3 credits)
      • PD2071: Professionalism and Purpose for the Arts (3 credits)
    • Select one course:
      • DMC2167: Introduction to Game Design (3 credits)
      • GAA2021: Introduction to 2D Animation (3 credits)
  • Spring Semester
    • Required Courses:
      • DMC2166: Diversity in Gaming: Game Design for Social Inclusion (3 credits)
      • DMC2168: Topics in Game Design (3 credits)
      • FAA2093: Digital Sculpting for 3D Animation and Games (3 credits)
      • GAA2031: Character Design for Games and Animation (3 credits)
    • Select one course:
      • GAA2060: Body Mechanics & Apprenticeship (3 credits)
      • GAA2061: Game Mechanics and Apprenticeship (3 credits)
  • Summer Semester
    • Co-op: First Co-op semester experience (0 credits)

Year 3

  • Fall Semester
    • Required Courses:
      • GAA3020: Intermediate Animation (3 credits)
      • GAA3050: Storyboarding (3 credits)
      • GAA3040: Intermediate Game Design (3 credits)
      • Social Behavioral Sciences Elective (SBS) (3 credits)
      • Social Behavioral Sciences + Civility & Democracy (CD, SBS) (3 credits)
  • Spring Semester
    • Required Courses:
      • FAA3085: Professional Practices for Fine Artists (3 credits)
      • GAA3020: Intermediate Animation (3 credits)
      • GAA3040: Intermediate Game Design (3 credits)
      • GAA3060: Studio Operations (3 credits)
      • Natural Sciences Elective (NSC) (3 credits)
  • Summer Semester
    • Co-op: Second Co-op semester experience (0 credits)

Year 4

  • Fall Semester
    • Studio Electives (two courses, 3-4 credits each)
    • Natural Sciences+Lab Elective (NSC) (3 credits)
    • General Education Elective (3 credits)
    • Select one course:
      • GAA4020: Advanced Animation (3 credits)
      • GAA4040: Advanced Game Design (3 credits)
  • Spring Semester
    • Required Course:
      • GAA5060: Games and Animation Capstone (6 credits)
    • Studio Elective (3-4 credits)
    • General Education Electives (two courses, 3 credits each)

Credit Hours Explanation

The minimum number of credit hours required for the program is 120. However, this number can vary based on previously earned credits and/or the level of placement into required coursework.


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