Tuition Fee
Start Date
2026-09-01
Medium of studying
Animation
Duration
4 years
Details
Program Details
Degree
Bachelors
Major
Animation | Game Design | Digital Arts
Area of study
Animation | Game Design | Digital Arts
Education type
Animation | Game Design | Digital Arts
Course Language
English
Intakes
| Program start date | Application deadline |
| 2026-09-01 | - |
About Program
Program Overview
Games and Animation Program Overview
The Games and Animation program is a four-year undergraduate degree that commences in the Fall semester of 2026. The program requires a minimum of 120 credits to complete.
Program Structure
The program is divided into four years, with each year consisting of two semesters: Fall and Spring. The Summer semester is also included in the second and third years for co-op experiences.
Year 1
- Fall Semester
- Required Courses:
- DMC1155: History of Animation (3 credits)
- FAA1001: Drawing Studio (3 credits)
- GAA1011: Paradigms of Computer Based Education (3 credits)
- GAA1040: Game Tools (3 credits)
- Directed Elective (select one):
- ARTH1001: History of Art I (3 credits)
- ARTH1002: History of Art II: Renaissance to Contemporary Art (3 credits)
- Required Courses:
- Spring Semester
- Required Courses:
- ENGL1001: English Composition (3 credits)
- FAA1051: Introduction to Figure Drawing (3 credits)
- FILM2008: Game Studies and New Media (3 credits)
- GAA1020: Animation Tools (3 credits)
- Math, Stats, Logic Elective (MSL) (3 credits)
- Required Courses:
Year 2
- Fall Semester
- Required Courses:
- ENGL2089: Intermediate Composition (3 credits)
- GAA2020: Introduction to 3D Animation (3 credits)
- GAA2030: World-Building for Animation and Games (3 credits)
- PD2071: Professionalism and Purpose for the Arts (3 credits)
- Select one course:
- DMC2167: Introduction to Game Design (3 credits)
- GAA2021: Introduction to 2D Animation (3 credits)
- Required Courses:
- Spring Semester
- Required Courses:
- DMC2166: Diversity in Gaming: Game Design for Social Inclusion (3 credits)
- DMC2168: Topics in Game Design (3 credits)
- FAA2093: Digital Sculpting for 3D Animation and Games (3 credits)
- GAA2031: Character Design for Games and Animation (3 credits)
- Select one course:
- GAA2060: Body Mechanics & Apprenticeship (3 credits)
- GAA2061: Game Mechanics and Apprenticeship (3 credits)
- Required Courses:
- Summer Semester
- Co-op: First Co-op semester experience (0 credits)
Year 3
- Fall Semester
- Required Courses:
- GAA3020: Intermediate Animation (3 credits)
- GAA3050: Storyboarding (3 credits)
- GAA3040: Intermediate Game Design (3 credits)
- Social Behavioral Sciences Elective (SBS) (3 credits)
- Social Behavioral Sciences + Civility & Democracy (CD, SBS) (3 credits)
- Required Courses:
- Spring Semester
- Required Courses:
- FAA3085: Professional Practices for Fine Artists (3 credits)
- GAA3020: Intermediate Animation (3 credits)
- GAA3040: Intermediate Game Design (3 credits)
- GAA3060: Studio Operations (3 credits)
- Natural Sciences Elective (NSC) (3 credits)
- Required Courses:
- Summer Semester
- Co-op: Second Co-op semester experience (0 credits)
Year 4
- Fall Semester
- Studio Electives (two courses, 3-4 credits each)
- Natural Sciences+Lab Elective (NSC) (3 credits)
- General Education Elective (3 credits)
- Select one course:
- GAA4020: Advanced Animation (3 credits)
- GAA4040: Advanced Game Design (3 credits)
- Spring Semester
- Required Course:
- GAA5060: Games and Animation Capstone (6 credits)
- Studio Elective (3-4 credits)
- General Education Electives (two courses, 3 credits each)
- Required Course:
Credit Hours Explanation
The minimum number of credit hours required for the program is 120. However, this number can vary based on previously earned credits and/or the level of placement into required coursework.
See More
