Students
Tuition Fee
Start Date
Medium of studying
Game Design
Duration
3 years
Details
Program Details
Degree
Bachelors
Major
Game Design | Digital Arts | Software Development
Area of study
Game Design | Digital Arts | Software Development
Education type
Game Design | Digital Arts | Software Development
Timing
Full time
Course Language
English
About Program

Program Overview


Bachelor of Engineering Science in Digital Arts

The Bachelor of Engineering Science in Digital Arts is a specialized program that combines Electrical Engineering and Digital Arts courses to prepare students for a career in game design and development. This program is a collaboration between the Wits School of Arts and the School of Electrical and Information Engineering.


Overview

The BEngSc in Digital Arts aims to produce graduates who can become specialist practitioners in the technological arena of software development within a game context. Students will attend half of their courses in the School of Electrical and Information Engineering, where they will study Physics, Mathematics, Electric Circuits, Software Development, and Electromagnetic Systems, with Game Design as the core subject. The program focuses on the development of a portfolio of both analogue and digital games, which students can use to approach the industry.


Career Opportunities

  • Animation
    • Game Design
    • Software Engineer
    • Software Development

Curriculum

The curriculum for the Bachelor of Engineering Science in Digital Arts is as follows:


First-year
  • Engineering Analysis and Design IA AND IB
  • Engineering Mathematics IA AND IB
  • Engineering Physics IA AND IB
  • Applied Physics
  • Key Concepts in Game Design I AND II
Second-year
  • Engineering Analysis and Design IA AND IB
  • Engineering Mathematics IA AND IB
  • Engineering Physics IA AND IB
  • Applied Physics
  • Key Concepts in Game Design I AND II
  • Data Structures and Algorithms
  • Software Development I
  • Microprocessors
  • Electronics I
  • Electric Circuits
  • Mathematics II
  • Digital Art Design Project
  • Introduction to Game Creation IIA AND IIB
Third-year
  • Electrical and Magnetic Systems
  • Signals and Systems I
  • Professional Practice and Software Development
  • Introduction to the World Wide Web as Creative Medium III
  • Game Design IIIA AND IIIB

Entry Requirements

  • APS 42+
  • English Home Language OR First Additional Language: Level 5
  • Mathematics: Level 5
  • Physical Sciences: Level 5

Applicants with English, Mathematics, and Physical Sciences at Level 5 will be wait-listed, subject to place availability. Generally, applicants who achieve Level 6 in English, Mathematics, and Physical Sciences stand a greater chance of being accepted.


University Application Process

The Student Enrolment Centre at Wits handles all student applications. To apply, students must:


  • Check the admission requirements for their degree
  • Check if any additional selection requirements apply
  • Submit their application, required documentation, and application fee before the closing date
  • Once applied, an Admissions Consultant will be assigned to their application
  • Applicants can monitor the progress of their application via the Self Service Portal

University Fees and Funding

The current average tuition fees for the first year of study can be found on the Fees website. The Fees website also provides information about the payment of fees and closing dates for fees payments. The Financial Aid and Scholarships Office provides information on student funding and scholarships.


Programme Details

  • Programme Code: EBA01
  • Faculty: Engineering and the Built Environment
  • School: Electrical and Information Engineering
  • Qualification: BEngSc (Digital Arts)
  • Duration: 3 years
  • Study Mode: Full-time
  • Closing Date: 30 September
See More
How can I help you today?