ISP: innovation through art & design
Program Overview
Introduction to the ISP: Innovation through Art & Design Program
The ISP: Innovation through Art & Design program is an interdisciplinary course that focuses on challenge-based learning in teams of 3-5 students. This program is designed for students from all study programs, and it aims to develop engineering competencies through art methodology.
About the Elective (1ZM250)
The ISP: Innovation through Art & Design elective is a studio-style group work course that reflects on existing knowledge and competencies, defines personal learning goals, and learns to collaborate with other disciplines. The course approaches technological and societal opportunities from a fundamentally different perspective through art methodology.
Timeslot & Location
The course is offered in Timeslot C, which can be taken in either Q1+Q2 or Q3+Q4. The classes are held in the Matrix building, which has various prototyping and co-working facilities.
Challenges Semester 2
The following challenges are offered in Semester 2:
- HUMAN(OID): This project explores how AI reshapes our sense of humanness through an interdisciplinary approach, combining artistic practice, philosophy, and technology.
- Innovation for Theater: This challenge focuses on structurally shifting the role of the audience from spectator to participant and co-creator in digital performing art forms.
- The Art of Games: This challenge allows students to collaborate with partners from the game development and digital arts industries to explore innovative game/art activities.
- Future of DAF Museum: This challenge invites students to think of new ways to continue innovating the experience of the DAF Museum using new technologies.
Challenges Semester 1
The following challenges are offered in Semester 1:
- Resonant Presence: This project envisions an "impossible interaction" where movement, sound, and visuals fuse into a dynamic, performative composition.
- Shaping Flow: This artistic investigation explores how water can be controlled and made visible through micro-engineered surfaces and light.
- SOLARIS: Ecologies of Spatial Intelligence: This challenge proposes to explore how AI might act as a spatial collaborator in more-than-art contexts.
- Innovative Technologies for the Entertainment Industry: This challenge allows students to work with Jack Smale on innovative technologies for the entertainment industry.
Previous Challenges
Previous challenges and their descriptions can be found in the course archives.
Cursor Article
An article about the ISP: Innovation through Art & Design course was published in Cursor, which provides more information about the course and its goals.
More Information
For more information about the course, please contact Isolde via the provided contact form.
