Game Art and 3D Animation Diploma
| Program start date | Application deadline |
| 2026-03-01 | - |
| 2026-09-01 | - |
| 2027-03-01 | - |
| 2027-09-01 | - |
Program Overview
Game Art and 3D Animation Diploma
The Game Art and 3D Animation Diploma is a comprehensive program designed to provide students with the technical and craft skills necessary for a successful career start in the media industry. With a focused, hands-on practical approach, this diploma program enables students to develop advanced skills in industry-standard software, collaborate with different departments, and take their projects to the next level.
Program Details
- Location: Amsterdam
- Duration: 18 months
- Start Dates: March and September 2026
Fees
- Domestic Fees: Students studying higher education courses may be eligible for various forms of funding, including student loans and grants. There may be some differences depending on the region of origin.
Entry Requirements
Domestic Entry Requirements
- Graduation: High School Diploma / Technical High School Diploma
- Alternatively: Minimum age 17 years and intermediate level of education
International Entry Requirements
- Graduation: High School Diploma / Technical High School Diploma
- Alternatively: Minimum age 17 years and intermediate level of education
- Language Qualification: English language proficiency certificate (Level CEFR-B2), TOEFL, or IELTS
- Visa Requirements: A residence permit for the entire duration of studies, a valid visa for the Netherlands or EEA area, or EEA citizenship
Prior Knowledge
The diploma courses start from scratch, so students do not need to have any prior technical knowledge.
Course Structure
The program is divided into three semesters:
Semester 1
- 2D Fundamentals: Introduction to the basics of 2D design, general image design, and color theory
- 3D Fundamentals: Introduction to the basics of 3D modeling, UV workflow, texturing, and texture baking
Semester 2
- Digital Sculpting & PBR Texturing: Understanding of the 3D production pipeline and skills for creating detailed assets
- Game Art Animation & Rendering: Introduction to the basics of animation and rendering, including theory and practice
Semester 3
- Creative Studio 1: Utilization of complex and industry-relevant workflows for producing media projects in a simulated workplace setting
Course Content
The Game Art and 3D Animation Diploma Course includes:
- PBR Texturing
- Design and Image Composition
- Digital Sculpting
- UI & Core Features
- Digital Image Editing
- Classic Texturing
- Realtime Rendering
This comprehensive program is designed to equip students with the skills and knowledge necessary to succeed in the game art and 3D animation industry.
