Students
Tuition Fee
Start Date
2026-09-01
Medium of studying
Duration
18 months
Details
Program Details
Degree
Diploma
Major
Animation | Digital Media | Game Design
Area of study
Arts | Information and Communication Technologies
Course Language
English
Intakes
Program start dateApplication deadline
2026-03-01-
2026-09-01-
2027-03-01-
2027-09-01-
About Program

Program Overview


Game Art and 3D Animation Diploma

The Game Art and 3D Animation Diploma is a comprehensive program designed to provide students with the technical and craft skills necessary for a successful career start in the media industry. With a focused, hands-on practical approach, this diploma program enables students to develop advanced skills in industry-standard software, collaborate with different departments, and take their projects to the next level.


Program Details

  • Location: Amsterdam
  • Duration: 18 months
  • Start Dates: March and September 2026

Fees

  • Domestic Fees: Students studying higher education courses may be eligible for various forms of funding, including student loans and grants. There may be some differences depending on the region of origin.

Entry Requirements

Domestic Entry Requirements

  • Graduation: High School Diploma / Technical High School Diploma
  • Alternatively: Minimum age 17 years and intermediate level of education

International Entry Requirements

  • Graduation: High School Diploma / Technical High School Diploma
  • Alternatively: Minimum age 17 years and intermediate level of education
  • Language Qualification: English language proficiency certificate (Level CEFR-B2), TOEFL, or IELTS
  • Visa Requirements: A residence permit for the entire duration of studies, a valid visa for the Netherlands or EEA area, or EEA citizenship

Prior Knowledge

The diploma courses start from scratch, so students do not need to have any prior technical knowledge.


Course Structure

The program is divided into three semesters:


Semester 1

  • 2D Fundamentals: Introduction to the basics of 2D design, general image design, and color theory
  • 3D Fundamentals: Introduction to the basics of 3D modeling, UV workflow, texturing, and texture baking

Semester 2

  • Digital Sculpting & PBR Texturing: Understanding of the 3D production pipeline and skills for creating detailed assets
  • Game Art Animation & Rendering: Introduction to the basics of animation and rendering, including theory and practice

Semester 3

  • Creative Studio 1: Utilization of complex and industry-relevant workflows for producing media projects in a simulated workplace setting

Course Content

The Game Art and 3D Animation Diploma Course includes:


  • PBR Texturing
  • Design and Image Composition
  • Digital Sculpting
  • UI & Core Features
  • Digital Image Editing
  • Classic Texturing
  • Realtime Rendering

This comprehensive program is designed to equip students with the skills and knowledge necessary to succeed in the game art and 3D animation industry.


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