Students
Tuition Fee
Not Available
Start Date
Not Available
Medium of studying
Not Available
Duration
Not Available
Details
Program Details
Degree
Courses
Major
Game Design | Game Development | Software Development
Area of study
Information and Communication Technologies
Course Language
English
Intakes
Program start dateApplication deadline
2024-01-05-
About Program

Program Overview


University Programs

The university offers a range of programs for students.


Undergraduate Programs

  • Fundamental Computation
  • Artificial Intelligence
  • Security
  • Software Design
  • Computing, Mathematics and Analytics
  • Computing and the Creative Arts

Program Details

The School of Computing has a group of academic advisors who are available to answer questions about undergraduate programs.


Graduate Programs

  • Master's (MSc) Program
  • Doctoral (PhD) Program
  • Biomedical Informatics Program
  • Dual Master's Program with AUS
  • Master of Digital Product Management
  • Field of Study in Artificial Intelligence
  • NSERC CREATE Cybersecurity Program
  • NSERC CREATE Program in Medical Informatics

Program Details

The School of Computing has a team of people who are available to help prospective students with their concerns.


Research Areas

  • Theory of Computation
  • Software Engineering
  • Human Computer Interaction and Gaming
  • Artificial Intelligence
  • Systems and Networks
  • Data Analytics
  • Security
  • Biomedical Computing

Research Details

The research office is available to help with inquiries.


Courses

CISC 486 - Game Development

Description

An introduction to 'engines' used in networked 3-dimensional games. Topics include game-engine architecture and components providing 3-dimensional rendering, physics simulation, sound, artificial intelligence, and networking services.


Follow-On Courses

This course appears in the pre- or co-requisites for the following course(s):


  • CISC 496 - Game Development Project

Learning Hours

120 (36 Lecture, 15 Group Learning, 69 Private Study)


Prerequisite

Registration in a School of Computing Plan and a minimum grade of C- (obtained in any term) or a 'Pass' (obtained in Winter 2020) in (CISC 226/3.0 and [CISC 322/3.0 or CISC 326/3.0] and CISC 324/3.0 and [MATH 110/6.0 or MATH 111/6.0* or MATH 112/3.0]).


People

Faculty and Staff

  • Director: Hossam Hassanein
  • Manager: Robin Tippett
  • Tech Ops Manager: Ben Hall
  • Undergraduate Chair: Juergen Dingel
  • Graduate Chair: Kai Salomaa
  • Faculty and Instructors
  • Cross-Appointed Faculty
  • Admin Staff
  • Tech Staff
  • Research Adjuncts
  • Research Staff
See More