Introduction to Computing and the Creative Arts
Kingston , Canada
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Tuition Fee
Start Date
Medium of studying
Duration
Details
Program Details
Degree
Bachelors
Major
Animation | Digital Arts | Computer Science
Area of study
Arts | Information and Communication Technologies
Course Language
English
Intakes
| Program start date | Application deadline |
| 2024-01-05 | - |
About Program
Program Overview
University Programs
The university offers a range of programs for students to choose from.
Undergraduate Programs
- Fundamental Computation
- Artificial Intelligence
- Security
- Software Design
- Computing, Mathematics and Analytics
- Computing and the Creative Arts
Undergraduate Course
COCA 201 - Introduction to Computing and the Creative Arts
Description
A multidisciplinary studio-oriented overview of computer-based applications in Art, Music, Drama, and Film. History of human-computer interaction. Critical and philosophical issues. Animation. Virtual reality. Computer-aided design. Computer games. Enrolment is limited.
Learning Hours
120 (36 Lecture, 84 Private Study)
Prerequisite
Level 2 or above and a minimum grade of C- (obtained in any term) or a 'Pass' (obtained in Winter 2020) in 6.0 units in (ARTF or ARTH or DRAM or FILM or MUSC at the 100-level).
Corequisite
(CISC 101/3.0 or CISC 110/3.0 or CISC 121/3.0 or CISC 151/3.0 or APSC 142/2.3 or APSC 143/3.3) or permission of the School.
Graduate Programs
- Master's (MSc) Program
- Doctoral (PhD) Program
- Biomedical Informatics Program
- Dual Master's Program with AUS
- Master of Digital Product Management
- Field of Study in Artificial Intelligence
- NSERC CREATE Cybersecurity Program
- NSERC CREATE Program in Medical Informatics
Research Areas
- Theory of Computation
- Software Engineering
- Human Computer Interaction and Gaming
- Artificial Intelligence
- Systems and Networks
- Data Analytics
- Security
- Biomedical Computing
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