Students
Tuition Fee
AED 179,880
Per course
Start Date
2026-05-01
Medium of studying
On campus
Duration
3 years
Details
Program Details
Degree
Bachelors
Major
Computer Science | Game Design | Software Development
Area of study
Information and Communication Technologies
Education type
On campus
Timing
Full time
Course Language
English
Tuition Fee
Average International Tuition Fee
AED 179,880
Intakes
Program start dateApplication deadline
2025-01-01-
2025-05-01-
2025-09-01-
2026-01-01-
2026-05-01-
2026-09-01-
2027-01-01-
2027-05-01-
2027-09-01-
About Program

Program Overview


Introduction to the Bachelor of Information Technology in Games Design and Development

The Bachelor of Information Technology in Games Design and Development is a comprehensive program that equips students with the skills to thrive in the international games and broader information technology sectors. This course is offered at Murdoch University Dubai and provides a strong focus on game design and development, user experience, and systems analysis.


Qualification

The qualification for this program is a Bachelor of Information Technology in Games Design and Development.


Key Information

Duration and Course Structure

The program is completed in 8 trimesters over 3 years or 6 trimesters over 2 years (fast-track). It consists of 24 units and 72 credit points.


Intake Dates

The intake dates for this program are January, May, and September.


Mode of Delivery

The program is delivered on campus.


Fees

The total tuition fee for the program is AED 179,880, inclusive of VAT. Tuition fees exclude the cost of course study materials.


About the Program

The Bachelor of Information Technology in Games Design and Development is designed to provide students with a comprehensive education in IT, with a strong focus on game design and development, user experience, and systems analysis. The program covers core areas such as game mechanics, software development, user interfaces, gamification, and immersive technologies.


Reasons to Study the Program

  • Learn key areas including game development, 3D animation, eXtended Reality (XR AR/VR/MR), UX/UI design, and game production.
  • Gain real-world experience through internships, industry projects, and collaboration with gaming professionals.
  • Build full-scale games and immersive environments using industry-standard tools such as Unity, Unreal Engine, and XR frameworks.
  • Master player experience design through advanced UX/UI techniques, interactive storytelling, and iterative playtesting.
  • Develop a strong portfolio through hands-on projects and industry engagement.
  • Graduate with a globally recognized Australian degree from Murdoch University, boosting international career prospects.

Develop Your Skills

Through the program, students will develop a combination of skills that involve:


  • Games software design and development
  • Game design theory and production methods
  • Core concepts and principles of computing technology
  • 3D graphics and eXtended Reality environments
  • User Experience (UX) and User Interface (UI) design
  • Systems analysis and project management
  • ICT research and innovation

Career Opportunities

Graduates from this program can pursue careers within the IT and gaming industries as:


  • Game Developer
  • Game Designer
  • UX/UI Designer
  • Systems Analyst
  • AR/VR/MR Developer
  • Game Producer
  • Digital Media Specialist
  • Simulation Engineer
  • Interactive Experience Designer
  • Software Engineer

Course Structure

The program consists of:


Spine (9 Credit Points)

  • ICT111: Cybersecurity Fundamentals
  • MSP200: Building Employability Skills
  • COM203: Consulting and Freelancing

Course Core (Required Units 24 Credit Points)

  • ICT100: Transition to IT
  • ICT159: Foundations of Programming
  • ICT169: Foundations of Data Communications
  • ICT170: Foundations of Computer Systems
  • ICT201: Information Technology Project Management
  • BSC203: Introduction to ICT Research Methods
  • ICT285: Databases
  • ICT302: IT Professional Practice Project

Major (24 Credit Points)

  • MJ-GSD: Games Design and Development

Required Units (18 Credit Points)

  • ICT101: Introduction to 3D Graphics and Animation
  • MAS164: Fundamentals of Mathematics
  • BUS279: Digital and Social Media Marketing
  • ICT288: Virtual Realities and Games Software Design
  • ICT367: Virtual Realities and Games Software Production
  • ICT396: Games User Experience and User Interface Design

Specified Electives (6 Credit Points)

  • Set 01: ICT145: Python Programming for Everyone or ICT167: Principles of Computer Science
  • Set 02: ICT284: Systems Analysis and Design or ICT206: Intelligent Systems

Options (15 Credit Points)

  • Double Major: Complete two majors under one degree.
  • Electives: Choose elective units to the value of 15 credit points.

Recommended Double Majors

  • Artificial Intelligence and Autonomous Systems
  • Business Information Systems
  • Computer Science
  • Cyber Security and Forensics

Academic Entry Requirements

Students must meet the minimum academic qualifications required for admission to this course.


English Language Entry Requirements

Students must demonstrate English language proficiency before being admitted to this course.


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