Bachelor of Information Technology in Games Design and Development
| Program start date | Application deadline |
| 2025-01-01 | - |
| 2025-05-01 | - |
| 2025-09-01 | - |
| 2026-01-01 | - |
| 2026-05-01 | - |
| 2026-09-01 | - |
| 2027-01-01 | - |
| 2027-05-01 | - |
| 2027-09-01 | - |
Program Overview
Introduction to the Bachelor of Information Technology in Games Design and Development
The Bachelor of Information Technology in Games Design and Development is a comprehensive program that equips students with the skills to thrive in the international games and broader information technology sectors. This course is offered at Murdoch University Dubai and provides a strong focus on game design and development, user experience, and systems analysis.
Qualification
The qualification for this program is a Bachelor of Information Technology in Games Design and Development.
Key Information
Duration and Course Structure
The program is completed in 8 trimesters over 3 years or 6 trimesters over 2 years (fast-track). It consists of 24 units and 72 credit points.
Intake Dates
The intake dates for this program are January, May, and September.
Mode of Delivery
The program is delivered on campus.
Fees
The total tuition fee for the program is AED 179,880, inclusive of VAT. Tuition fees exclude the cost of course study materials.
About the Program
The Bachelor of Information Technology in Games Design and Development is designed to provide students with a comprehensive education in IT, with a strong focus on game design and development, user experience, and systems analysis. The program covers core areas such as game mechanics, software development, user interfaces, gamification, and immersive technologies.
Reasons to Study the Program
- Learn key areas including game development, 3D animation, eXtended Reality (XR AR/VR/MR), UX/UI design, and game production.
- Gain real-world experience through internships, industry projects, and collaboration with gaming professionals.
- Build full-scale games and immersive environments using industry-standard tools such as Unity, Unreal Engine, and XR frameworks.
- Master player experience design through advanced UX/UI techniques, interactive storytelling, and iterative playtesting.
- Develop a strong portfolio through hands-on projects and industry engagement.
- Graduate with a globally recognized Australian degree from Murdoch University, boosting international career prospects.
Develop Your Skills
Through the program, students will develop a combination of skills that involve:
- Games software design and development
- Game design theory and production methods
- Core concepts and principles of computing technology
- 3D graphics and eXtended Reality environments
- User Experience (UX) and User Interface (UI) design
- Systems analysis and project management
- ICT research and innovation
Career Opportunities
Graduates from this program can pursue careers within the IT and gaming industries as:
- Game Developer
- Game Designer
- UX/UI Designer
- Systems Analyst
- AR/VR/MR Developer
- Game Producer
- Digital Media Specialist
- Simulation Engineer
- Interactive Experience Designer
- Software Engineer
Course Structure
The program consists of:
Spine (9 Credit Points)
- ICT111: Cybersecurity Fundamentals
- MSP200: Building Employability Skills
- COM203: Consulting and Freelancing
Course Core (Required Units 24 Credit Points)
- ICT100: Transition to IT
- ICT159: Foundations of Programming
- ICT169: Foundations of Data Communications
- ICT170: Foundations of Computer Systems
- ICT201: Information Technology Project Management
- BSC203: Introduction to ICT Research Methods
- ICT285: Databases
- ICT302: IT Professional Practice Project
Major (24 Credit Points)
- MJ-GSD: Games Design and Development
Required Units (18 Credit Points)
- ICT101: Introduction to 3D Graphics and Animation
- MAS164: Fundamentals of Mathematics
- BUS279: Digital and Social Media Marketing
- ICT288: Virtual Realities and Games Software Design
- ICT367: Virtual Realities and Games Software Production
- ICT396: Games User Experience and User Interface Design
Specified Electives (6 Credit Points)
- Set 01: ICT145: Python Programming for Everyone or ICT167: Principles of Computer Science
- Set 02: ICT284: Systems Analysis and Design or ICT206: Intelligent Systems
Options (15 Credit Points)
- Double Major: Complete two majors under one degree.
- Electives: Choose elective units to the value of 15 credit points.
Recommended Double Majors
- Artificial Intelligence and Autonomous Systems
- Business Information Systems
- Computer Science
- Cyber Security and Forensics
Academic Entry Requirements
Students must meet the minimum academic qualifications required for admission to this course.
English Language Entry Requirements
Students must demonstrate English language proficiency before being admitted to this course.
